Moderator: Cartographers






"Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch"gimil wrote:Not my jobMrBenn wrote:If you show me how to fit that inside a territory (along with the English translation) the size of the village, I'll put it on![]()





Consider dropping both 6's to 5's then?MrBenn wrote:I did put the numbers into one of the bonus spreadsheet calculators, and then reduced the region bonus by the 'shire' bonuses that you would also get. I think I then changed a 5 to a 6 for the sole reason of making fog games a bit more confusing
I haven't got any burning anger/desire to be inflexible... any serious suggestions about bonus values will be considered

Sounds reasonable...yeti_c wrote:Consider dropping both 6's to 5's then?


That's outrageous behaviour!!!MrBenn wrote:[shameless bump]



Sure, but do you start position tag the entire map, in sets of two? Seems like that's the only way you can guarantee that nobody starts the game out with a pair.yeti_c wrote:1v1 games could be rectified with some starting positions?
C.
The way I would do it with starts would be to create just 2 starting positions. (Thus only affecting 1v1 games).oaktown wrote:Sure, but do you start position tag the entire map, in sets of two? Seems like that's the only way you can guarantee that nobody starts the game out with a pair.yeti_c wrote:1v1 games could be rectified with some starting positions?
C.
Let's say Benn codes every pair of territories within a county as start positions, so no player can ever start with both... 16 start tags. And I'm wondering if setting up every pair as start positions might have unintended consequences - maybe yeti can set me straight on how this works, but here are my questions:
Code: Select all
<positions>
<position>
<territory>Welsh 1</territory>
<territory>English 2</territory>
<territory>Welsh 3</territory>
<territory>English 4</territory>
<territory>Welsh 5</territory>
<territory>English 6</territory>
...
</position>
<position>
<territory>English 1</territory>
<territory>Welsh 2</territory>
<territory>English 3</territory>
<territory>Welsh 4</territory>
<territory>English 5</territory>
<territory>Welsh 6</territory>
...
</position>
</positions>
Starting tags have no *Neutral* player (for 1v1 games).oaktown wrote:• In a two player game, are all 16 start territories are distributed among the two players, leaving no neutral territories? Or are all start territories split up between the two players and a third, neutral "player?"
This doesn't make sense. Do you mean - Fewer "positions" than players?oaktown wrote:• I know that in cases where there are more territories in a start tag than there are players the extra territories go neutral, but what happens when there are fewer territories in a start tag than players? Two territories split up evenly among three to eight players? I would assume that everybody ends up with the same # of territories, but the start tags just keep anybody from owning a pair, but I thought it was worth asking.

Hmmm... I've been working on some mountains, but they look baaaaaadRjBeals wrote:There needs to be some more inspiring gfx. Now it's just a beige map with some speckled glow around the borders. Is this suppose to resemble an old parchment feel? If so, you need some grunge texture to dirty it up a bit. It's too flat now - how about some rivers, hills, mountains or some blemishes on the map, so it doesn't look so digital. I know - it's easier said than done, unless your WM, but I hope you understand what I'm saying.

Agree with these.rjbeals
I still think the big image is way too big.
I think the blue and purple regions are too similar in color.
There needs to be some more inspiring gfx. Now it's just a beige map with some speckled glow around the borders. Is this suppose to resemble an old parchment feel? If so, you need some grunge texture to dirty it up a bit. It's too flat now - how about some rivers, hills, mountains or some blemishes on the map, so it doesn't look so digital. I know - it's easier said than done, unless your WM, but I hope you understand what I'm saying.