Moderator: Cartographers
I prefer that it be realistic. Instead of Coleman's fantasy where vice cops are good guys, show them as the violent thieves so many, many of them are....certainly don't suggest that those who exist on either side of the drug war somehow are good guys while the other side is bad.Coleman wrote:... Make the police look very much like the good guys in this scenario, like the D.A.R.E. dog, Superman and such....
On the old board games there always was/is a set of instructions/rules. Why not on CC maps? I look at a map like Feudal, and many of the others, and there is no way in hell to have even the slightest concept of how to play except by playing, probably multiple games and learning by making "dumb" deployments, etc.edbeard wrote:well you have to play by your drop. if you happen to have a lot of police cars then you should probably try to get the lieutenant and commissioner. If you happen to start with a few of the four bosses, you should take over the muscles in those respective territories. then maybe take over the phones since they're easy to grab from your muscle + boss position. And/or, maybe go to the Hideout sector and grab the +1 for each muscle bonus. if you hold a junkie, you take over the stash. from there maybe try to grab the counter and runner to grab another +1. basically it's all about doing what looks best based on your drop. sometimes things'll happen so you have to do other stuff like take over the stick-up man and stop people's bonuses by bombarding their stashes. I haven't played enough games to see what actually happens though

Well that, anyway, is good to know. I long have wondered how so many people can be expected to join a game which no one possibly can understand unless it first is explained to them.yeti_c wrote:Something like this was discussed and worked on ages ago... however it kindof fell by the wayside... probably due to lack of "lack" buyin.
C.
CCUjpliberty wrote:The theme always is war, violence, etc.
OK, I don't play those games. The foundation of CC is RISK. That is a war game. If you don't like that state it. Stop the nonsense, the namby pamby bs of saying War in Bad.The Viking wrote:CCUjpliberty wrote:The theme always is war, violence, etc.
Chinese Checkers
Crossword
Conquer Man
VoTK
King of The Mountains
Madness
Rail Europe
Rail USA
8 Thoughts
And just about any of the geographical maps like for example San Francisco, Malta, Asia, Arctic, etc. are not necessarily war/violence themed.
(and what weird Galloway thing?)
LMAO...Well all these maps, whether its crossword or world or Asia or whatever, are all the same - You have to attack adjoining areas and use dice as your weapons...There is no visual cues of violence on CC, when you roll the dice you dont see a bunch of soldiers shooting each other you see 5 dice, if your dice has higher numbers then you win that roll....I dont know how people can call that violent, I guess they are the type of people who live to complain about anything that they do not like...The Viking wrote: CCU
Chinese Checkers
Crossword
Conquer Man
VoTK
King of The Mountains
Madness
Rail Europe
Rail USA
8 Thoughts
And just about any of the geographical maps like for example San Francisco, Malta, Asia, Arctic, etc. are not necessarily war/violence themed.
(and what weird Galloway thing?)


edbeard wrote:well you have to play by your drop. if you happen to have a lot of police cars then you should probably try to get the lieutenant and commissioner. If you happen to start with a few of the four bosses, you should take over the muscles in those respective territories. then maybe take over the phones since they're easy to grab from your muscle + boss position. And/or, maybe go to the Hideout sector and grab the +1 for each muscle bonus. if you hold a junkie, you take over the stash. from there maybe try to grab the counter and runner to grab another +1. basically it's all about doing what looks best based on your drop. sometimes things'll happen so you have to do other stuff like take over the stick-up man and stop people's bonuses by bombarding their stashes. I haven't played enough games to see what actually happens though



Top Score:2403natty_dread wrote:I was wrong
I think MrBenn is just hoping to play this map sooner rather than later. After seeing it for the first time though, I cannot blame him.Telvannia wrote:MrBenn do you not read small print?Once i have eased my self back in CC, then maybe it is time to find a co-conspirator and pick up and supersize castle battle, we shall see.
