Moderator: Cartographers
it should be to hard its just like the prison field except alot more of it3mp3r0r wrote:yeah, but im not sure the xml is up to that yet
hmm yh but that actually would be a hefty idea3mp3r0r wrote:i was talking about making the circles rotate but yeah lol
add boarders, how is it possible to add boarders for a free for all mapTry Again wrote:you should have borders because maps like honeycombs people complained that it should have borders. maps without borders are not praised about being a good map like crosswords. all i say is add borders!
research honeycombs and find the dumb map that KLOBBER thought would become a real map. if you want me to say it then i will. Scrap the thought.drake_259 wrote:add boarders, how is it possible to add boarders for a free for all mapTry Again wrote:you should have borders because maps like honeycombs people complained that it should have borders. maps without borders are not praised about being a good map like crosswords. all i say is add borders!
if you had said just scrap the thought it would have been better
hello drake_259 and congratulations for coming up with a superb map idea. i recently suggested just such an idea in private conversation with, i think, a gold plated dog wearing a conqueror hat. in any case, my extrapolation is this:drake_259 wrote:a few maps have been going on now where anybody can attack anybody but theres no map where you can actually freely attack anybody without some sort of the normal stuff
so a whole map to attack who ever you like bonus could be random spaces pretty much or there could be no bonuses at all
hmm 225 spaces, could be okay but i'm not a fan of conquerman for its amount of territorys , maybe a 10x10 map could do better so 100 territorys in total so it would give more players to want to play itrabbiton wrote:hello drake_259 and congratulations for coming up with a superb map idea. i recently suggested just such an idea in private conversation with, i think, a gold plated dog wearing a conqueror hat. in any case, my extrapolation is this:drake_259 wrote:a few maps have been going on now where anybody can attack anybody but theres no map where you can actually freely attack anybody without some sort of the normal stuff
so a whole map to attack who ever you like bonus could be random spaces pretty much or there could be no bonuses at all
-15x15 grid, 225 terits, each of which can attack each other
-no bonus areas
-altered territory bonus, conquerman style, so that you get 1 bonus army each 16 territories (say).
why is this a great idea?
in 1v1 (or team v team) the map becomes a pure test of attack control - knowing how to deploy and attack in a way that maximize your odds. no issues with the drop, and first go benefit is minimized due to the altered bonus structure. large numbers of armies, low initial drop and altered territory bonus mean that dice luck will average out.
it's almost like a tutorial in one important aspect of the game.