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I think 'rocks' might be overstating just a tad. But it is a pretty good adaptation, given where you guys find yourselves. Congratulations on the quick turnaround by the draftspeople.Mensathis wrote:I think Classic Art rocks.
It's a brilliant adaptation to a difficult situation, it looks enough like the Original Board to be playable, and I even like the graphics. Simple.
Get a grip, people. The mechanics make the game, not the graphics. In ten years time we could all be playing risk with sticks and gravel, so enjoy it while you can.
I'm with you in spirit, but I don't think that pissing off the Mother Ship is a good idea at this time. When you're out-gunned, best to fly under the enemy's radar.timmytuttut88 wrote:I say we be immature and spam hasbros forum with "free Conquerclub" threads.
Any response to this???spiesr wrote:A question about Centerscape. Is there any reason that we can't just use the old image and remove the Middle Earth names and put it back up? The game play and image are already different than Hasbro's version.
Yeah, that's a strange one, as both the image and the play are, indeed, different. I wonder if by creating a middle earth map we somehow violated The Mother Ship's licensing agreement with the Tolkien people - maybe they have the right to review or to sublicense? Without knowing the terms of the licensing agreement, this is just a guess.spiesr wrote:Any response to this???spiesr wrote:A question about Centerscape. Is there any reason that we can't just use the old image and remove the Middle Earth names and put it back up? The game play and image are already different than Hasbro's version.
Ditocoaf wrote:What I'm wondering is:lackattack wrote:Not with similar gameplay as Classic, I'm afraidRjBeals wrote:Surely we can still have some form of a map based on continents.
Why not a map based on a different place? It's much more enjoyable to play on a map that represents actual locations. If it's not a world map, then it doesn't resemble what we're avoiding in any way... right? The regions could even be oriented in a completely different way, further differing the look from what we're avoiding. In fact, it would look less like what we're avoiding that the current "classic art" map... "classic art" still resembles a world map fairly closely.


If you're talking about the classic shapes map :KidWhisky wrote:I just have to say quick that the more I play on the new classic the more I like it. It seems to have grown on me. It is just a lot of fun to play on.
spiesr wrote:Any response to this???spiesr wrote:A question about Centerscape. Is there any reason that we can't just use the old image and remove the Middle Earth names and put it back up? The game play and image are already different than Hasbro's version.
This is clearly a concept, not a work, and so cannot be protected by copyright.What Is Not Protected by Copyright?
Several categories of material are generally not eligible for federal copyright protection. These include among others:
* Works that have not been fixed in a tangible form of expression (for example, choreographic works that have not been notated or recorded, or improvisational speeches or performances that have not been written or recorded)
* Titles, names, short phrases, and slogans; familiar symbols or designs; mere variations of typographic ornamentation, lettering, or coloring; mere listings of ingredients or contents
* Ideas, procedures, methods, systems, processes, concepts, principles, discoveries, or devices, as distinguished from a description, explanation, or illustration
* Works consisting entirely of information that is common property and containing no original authorship (for example: standard calendars, height and weight charts, tape measures and rulers, and lists or tables taken from public documents or other common sources)
yep they have spent 100s games getting to know the maps strategy so well and can't be bothered to learn a new one.Ditocoaf wrote:I think people were mostly attracted to having one map that a lot of people knew very well. With the others, very few people know any of the deeper strategy; the level of play to be found on Classic was much higher than you could find anywhere else. Of course, I'm just assuming things, because I didn't used to play classic very often, but this seems to be why having a generic map with that particular gameplay is so important.Red6 wrote:Honestly, I don't see what the big deal is. CC may have originally been based on a board game, but it has since exceeded that concept in every conceivable respect. 100+ maps. Team play. "Spoils" options. The board game sucks ass compared to this.
I can't grasp why people are so concerned about the demise of a map which is, compared to the dozens and dozens and dozens of others that are available, pretty freaking average anyway. Nostalgia I guess. Fond memories die hard.
Me, I say let it go, the Classic map was nothing special and was, at best, so-so. There is so much better on offer. Celebrate what is good about CC. There's too much negativity on these forums.
I just think that more interesting graphics can be made without infringing on any problems.

There is no change in playability. No borders or bonuses have been changed at all. The strategies are exactly the same.bob72 wrote:yep they have spent 100s games getting to know the maps strategy so well and can't be bothered to learn a new one.Ditocoaf wrote:I think people were mostly attracted to having one map that a lot of people knew very well. With the others, very few people know any of the deeper strategy; the level of play to be found on Classic was much higher than you could find anywhere else. Of course, I'm just assuming things, because I didn't used to play classic very often, but this seems to be why having a generic map with that particular gameplay is so important.Red6 wrote:Honestly, I don't see what the big deal is. CC may have originally been based on a board game, but it has since exceeded that concept in every conceivable respect. 100+ maps. Team play. "Spoils" options. The board game sucks ass compared to this.
I can't grasp why people are so concerned about the demise of a map which is, compared to the dozens and dozens and dozens of others that are available, pretty freaking average anyway. Nostalgia I guess. Fond memories die hard.
Me, I say let it go, the Classic map was nothing special and was, at best, so-so. There is so much better on offer. Celebrate what is good about CC. There's too much negativity on these forums.
I just think that more interesting graphics can be made without infringing on any problems.
Some other maps out there kick classic out of the ball park in terms of complexity and playability.
Thinking of Rail Europe and Age of Realms ones
These have been my susp. and conclusions as well. It is plain to see that Lack and his crew have been very busy running around, doing everything they can to differentiate CC from ''RISK''. I believe that this is a knee jerk reaction. I would say to my friends lack & crew, Grab a beer, kick off your shoes, and spend the time it takes, to drink said beer, to ponder this... What if you were to offer, to sell CC, to Hasbro. They would have to pay a big chunk of change to develop and then run there own site. You and your crew have already done the work. so you know that they might want to consider an offer. Lack, you could also neg. To stay on as C.E.O. and hire all those pros. that you've always wanted. You could also have the funds to pay you and your crew a much nicer salary. ...friendly1 wrote:Actually, copyright law is a very complex game.
The rule of thumb is if a corporate entity has placed funds into a name or symbol, and has thus created goodwill (in the form of advertising revenue) then no other entity is entitled to gains from using said name or symbol without paying a mutually negotiated fee.
I'm certain Lack will have checked with legal counsel, and is taking the best route possible - the one which avoids a lawsuit with a very large corporate entity who has a great deal of experience in both copyright and trademark infringement.
For those of you bashing Hasbro, I suspect Lack received a cease and desist notice: meaning remove the materials protected by copyright or trademark immediately, or suffer the legal consequences. This is a method corporations use to be nice... They are well within their rights to bypass this, and simply sue for infringement as well as damages based on all revenue derived from use of copyrighted or trademarked items.
Things are not always as simple as they seem, and while I hope Conquer Club has resources enough to handle a serious lawsuit, I suspect there was NO choice in the matter in order for it to continue.
I also would prefer to have the original maps, I quite enjoyed them. They most definitely are a thing of the past, and (my opinion once again) its possible we should be happy this was the only consequence (although we may not be aware of other financial requirements which had to be met as well)
My 2 cents
friendly1

That's awfully optimistic about mega-corporations taking over small independent websitesThese have been my susp. and conclusions as well. It is plain to see that Lack and his crew have been very busy running around, doing everything they can to differentiate CC from ''RISK''. I believe that this is a knee jerk reaction. I would say to my friends lack & crew, Grab a beer, kick off your shoes, and spend the time it takes, to drink said beer, to ponder this... What if you were to offer, to sell CC, to Hasbro. They would have to pay a big chunk of change to develop and then run there own site. You and your crew have already done the work. so you know that they might want to consider an offer. Lack, you could also neg. To stay on as C.E.O. and hire all those pros. that you've always wanted. You could also have the funds to pay you and your crew a much nicer salary. ...![]()
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