to get a draft stamp, only two quality drafts are requiredcaptainwalrus wrote:Three drafts and it is already and advanced draft?!
Moderator: Cartographers
to get a draft stamp, only two quality drafts are requiredcaptainwalrus wrote:Three drafts and it is already and advanced draft?!
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
That's not what he was saying … this map got Adv. Draft mighty quickLED ZEPPELINER wrote:to get a draft stamp, only two quality drafts are requiredcaptainwalrus wrote:Three drafts and it is already and advanced draft?!
Quite frankly, the first three drafts of this map are better than a lot of what's in the drafting room now, which is why it advanced so quickly.the.killing.44 wrote:That's not what he was saying … this map got Adv. Draft mighty quickLED ZEPPELINER wrote:to get a draft stamp, only two quality drafts are requiredcaptainwalrus wrote:Three drafts and it is already and advanced draft?!![]()
.44


Can you offer an alternative?The Neon Peon wrote:I don't like that if I take a port, the person who goes after me can take it from me just as easily as any neutral port.

sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
You mean like this...please refresh your screen to see the changed V5LED ZEPPELINER wrote:make it so that specific ships can attack specific ports


Please .44, it's only V5 and i'm still learning about this new software and drawing swords...i am aware that it is still horrible, but please.....the.killing.44 wrote:I like that, but the blur of the swords makes … me … … wooooooozy … … …![]()
.44

You mean like this...please refresh your screen to see the changed V5LED ZEPPELINER wrote:make it so that specific ships can attack specific ports


All noted, so how is this? And how are the swords now?the.killing.44 wrote:I'm only kiddin' with ya, cairns. Umm, question: is there a space in the mountainst b/w Gordon Town and Port Antonio?
And as for gameplay, my worry is that say France could go from France › Pt. Antonio › St. Mary, where they can cut off Bristol at a chokepoint. Well, it would be very hard to do but in a No Cards game one could stack and do that … just trying to find something here.
Oh, and I know there isn't much space, but you could move Ft. Rupert's line that borders Kingston Harbor to the right, slip a fort symbol next to the name (like with Ft. Charles), and have the circle there. Harder on Augusta, though …
.44
EDIT: and, just for the OCD — having "Kingston" sloped along the swords like "Port Royal" is looks nice.
EDIT 2: I assume London assaults the docks, but you should probably put a small arrow in there.



Yes, I like the idea of the swords but they are rough and blurry. Are the resources based on Historical sots or are they random? I would add a slave port as a resource. Change the ship London to Britain. Hope none of these have been suggested before, and the graphics look great!cairnswk wrote:anymore feedback?

Do you have any suggestions Mr Benn?MrBenn wrote:My biggest concern remains the 'disconnectedness' of the two regions at the top. Yes, I know where/how they connect, but I'm still not convinced it's that obvious...

OK this might fix this challenge...there is heaps of graphic issues still here, but i want to get this connectivity right.MrBenn wrote:My biggest concern remains the 'disconnectedness' of the two regions at the top. Yes, I know where/how they connect, but I'm still not convinced it's that obvious...




thanks Hotdoggie....i thought it might seem more interesting with the various invaders.Hotdoggie wrote:I tried this map about a year ago for exactly the same reason but mine was the small amount of territories version...love the way you've made it with the ships and such...gl cairns [like you need it...your a map making freak of nature!!]


