The SoC Training Academy and its Training Grounds provide basic training for new and old members looking to enhance their game strategy. "Train a Cook today, lose to a Sergeant tomorrow"
Map: Classic Type: Terminator Fortifications: Unlimited Number of Players: 7 Play Order: Sequential
Cards to turn in:No cards yet
Comments I am cyan. deploy 1 on N4. 2 on F3 to eventually go to A1, but F3 is surrounded by pink and this is the only place pink put any troops - so is that a bad move as it will just be taken over? If bad move then maybe 1 on N4 and 2 on E4, so that I have a larger presence in more than one area.
Last edited by katyrush on Sat Feb 14, 2009 7:21 pm, edited 1 time in total.
in a game with good players i would drop N4, E4 F3 one each, these are great spots .... question is: green and pink dropped 3 in Africa/Australia ... will they try to take these bonuses? maybe they take 3´s first , and you can protect yourself from their attack by dropping 1 on each of these spots (Oceania and Africa) no easy decision
Map: Classic Type: Terminator Fortifications: Unlimited Number of Players: 7 Play Order: Sequential
Cards to turn in:No cards yet
Comments I am cyan. 3 to deploy. My troops on F3 have gone. SO I only have 3 spots now. o3 looks like it will be taken by green, so I'm ignoring that spot. SO I'm thinking 2 on n4 as orange is looking to take that over and 1 on e4. No easy attacks, so stay put put troops and try to build them up a bit over the next few turns.
Looks like its developing into a tough game. With Wac and mpjh in your way there's no chance of getting to A1 or A2, one of the two sweet spots. You've got N4 though, which is good.
Right, I see, so there's no point in risking troops that could be eaten up byt someone who I wouldn't get many points from if I took them out. So best to concentrate on main areas where the bigger points are to be had?
Map: Classic Type: Terminator Fortifications: Unlimited Number of Players: 7 Play Order: Sequential
Cards to turn in:r: a10 g:a2 b:n2
Comments I am cyan. OK, pink is there to be taken out. He only has 9 troops, I have an 8 next to them, so could go down and take him out. I have a set to cah in worth 8, so I could add 11 onto my current 8, 19 on 9? He has 5 spoils in hand, so I will be guaranteed another 10 troops to place somewhere as re-inforcement. DO I go for it?