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why those types of games? i don't think that is true. i think you want to play games where the "luck factor" is less...-0mpjh wrote:Yes, pm wacicha. He might be able to help, but you would have to focus on terminator, esc, classic games for a while.

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http://www.growingyourbaby.com/wp-content/uploads/2012/05/North-Carolina-Prevention-Project-ad-300x208.jpgI have 400 more points than him, so he can't qualify as an expert.mpjh wrote:Hey, Wacicha is the expert and that is how the training is set up. It teaches the fundamentals quickly.

1) Nope, I imagine you are about the worst, I've even seen points dumpers unable to sink as far as you and they were trying to lose. You could, however, look at it this way. You are more successful at being naturally unsuccessful than others who have really tried to be unsuccessful.Itrade wrote: 1) Does anyone have stories of greater point losses to comfort me with?
2) Or perhaps a strategy to help me climb back to the top?
3) Or useful advice for a new cook?
4) Any little thing will help.
I am sure he is impressed with your score. If you have any suggestions about training, pm wacicha.jbrettlip wrote:I have 400 more points than him, so he can't qualify as an expert.mpjh wrote:Hey, Wacicha is the expert and that is how the training is set up. It teaches the fundamentals quickly.
Escalating cards (or any cards) for that matter introduces another element of luck. You already have the drop and dice, why need a third?
jbrettlip wrote:I have 400 more points than him, so he can't qualify as an expert.mpjh wrote:Hey, Wacicha is the expert and that is how the training is set up. It teaches the fundamentals quickly.
Escalating cards (or any cards) for that matter introduces another element of luck. You already have the drop and dice, why need a third?

As have I....Hoping for a mixed set is skill, I stand corrected.Bruceswar wrote:jbrettlip wrote:I have 400 more points than him, so he can't qualify as an expert.mpjh wrote:Hey, Wacicha is the expert and that is how the training is set up. It teaches the fundamentals quickly.
Escalating cards (or any cards) for that matter introduces another element of luck. You already have the drop and dice, why need a third?
BS.. Ever try playing a 6 man seq escalating game? Or for that matter a team triples , quads on a larger map with Escalating cards? There is another element of strategy to deal with. Anybody can drop men and hope for good dice. If all you play for is a drop, forts, and good dice, then your game is lacking if you ask me. Even owenshooter has won escalating cards game

We are not talking flat rate here. Just a guess if you were to jump into 50 3000+ games of 6 man seq escalating, you might be lucky to win 1. Nothing personal against you, but these games are tough as nails, shown by the low winning percentages of people who play them. Since you are not a regular 6 man seq esc player, you would struggle, as did I when I first got into the scene. So you see there is lots of skill needed to win a cards game.jbrettlip wrote:As have I....Hoping for a mixed set is skill, I stand corrected.Bruceswar wrote:jbrettlip wrote:I have 400 more points than him, so he can't qualify as an expert.mpjh wrote:Hey, Wacicha is the expert and that is how the training is set up. It teaches the fundamentals quickly.
Escalating cards (or any cards) for that matter introduces another element of luck. You already have the drop and dice, why need a third?
BS.. Ever try playing a 6 man seq escalating game? Or for that matter a team triples , quads on a larger map with Escalating cards? There is another element of strategy to deal with. Anybody can drop men and hope for good dice. If all you play for is a drop, forts, and good dice, then your game is lacking if you ask me. Even owenshooter has won escalating cards game


You can't cash mid-turn with 4 cards (unless the rules have changed?), and you'd have 5 cards at the end of the turn.jbrettlip wrote:But taking someone out when you have 1 card and they have 3, and finding you can't make a set, subtracts strategy from the equation and introduces luck.
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
jbrettlip wrote:
Escalating cards (or any cards) for that matter introduces another element of luck. You already have the drop and dice, why need a third?
jbrettlip wrote:I wouldn't agree with lots of skill in a 6 man esc game. True a solid strategy helps. Along with a tolerance/ability to create alliances. That is why I abhor 6 man games. But taking someone out when you have 1 card and they have 3, and finding you can't make a set, subtracts strategy from the equation and introduces luck.
Just as you are not knocking me, I am not knocking esc cards players. It just isn't for me. Not because I don't comprehend it, but because I don't like it. But seriously 1 out 50?? C'mon, my dice hack is better than that!!!

one of the most important aspects of the game is how one uses their troops for cards. That is why there is such a big difference between how newbies play versus veteran players. Luck plays a big factor in all games in different ways. It is the small overlooked things that is taught that can turn luck to ones favor and improve ones odds of winning.owenshooter wrote:why those types of games? i don't think that is true. i think you want to play games where the "luck factor" is less...-0mpjh wrote:Yes, pm wacicha. He might be able to help, but you would have to focus on terminator, esc, classic games for a while.