Moderator: Cartographers
Agreedthe.killing.44 wrote:Nice job oak!
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There are a number of additional colonies/territories/protectorates that could have been included, and at different points of production there were some in addition to what's on the map now... Hong Kong, for example. However, all of the small territories and extra colony flags started to become unwieldy, and by having colonies all over the map the Empire bonuses began to get harder to hold. I hope we've paired it down to a number that is good for gameplay.waiting4oct wrote:I"m sorry if this was mentioned ages ago and I just missed it, but it shouldn't New Guinea be a German flag colony?
Can't wait to try this map out!
Fair enough. I'm having a blast on this map so far. The gameplay is well balanced, so after having played a third of a game on it, I'll say you made a good decision.oaktown wrote:There are a number of additional colonies/territories/protectorates that could have been included, and at different points of production there were some in addition to what's on the map now... Hong Kong, for example. However, all of the small territories and extra colony flags started to become unwieldy, and by having colonies all over the map the Empire bonuses began to get harder to hold. I hope we've paired it down to a number that is good for gameplay.
Well, you should never get involved in a land war in Asia, and you should never go up against a Sicilian when death is on the line.xelabale wrote:Great - just finished 2 1v1 games on it. I would say that the china bonus is too high, as you can't bombard china - and it's difficult to get into because of the mountains. In both games china was fought over and whoever won that won the game. Africa was hard to gain bonuses in and keep (as it should be), and the bombard was used to good effect. Overall I like the map a lot, just worried that someone holding china and japan would be unstoppable - maybe that's what you were after?

Hmm... I didn't get a map medal for that one. I'll have to try to wrestle that medal away from cairnswk.porkenbeans wrote:And, I would also like to thank you for creating my favorite map, -Prohibition Chicago.
HaHa, I was playing a map the other day and noticed your name was the Author. I had not noticed it before, and thought, Man, I did not know that you were the mapmaker. Maybe it was "The High seas". I remember thinking, I sure wished that there were more maps by Oaktown.oaktown wrote:Hmm... I didn't get a map medal for that one. I'll have to try to wrestle that medal away from cairnswk.porkenbeans wrote:And, I would also like to thank you for creating my favorite map, -Prohibition Chicago.

Agreed, it's confusing around italy, mongolia, ormsk til after you've made the mistake. Seems obvious once you've done it, but still cost me...neanderpaul14 wrote:I've played a few of this map already and love it. This may be quick on it's way to one of my favorites. However there should be a legend somewhere explaining the mountains as impassable. My first time I was unsure and it did cost me an assault.
lepremierministr wrote:Nice map, but its confusing : Austria Hung. can attack Italy but Germany can't, in this map it looks like Germany is bordering Italy

I'm in the middle of one right now and I have to agree that at least one territory in China and Japan should be able to get bombardedxelabale wrote:Great - just finished 2 1v1 games on it. I would say that the china bonus is too high, as you can't bombard china - and it's difficult to get into because of the mountains. In both games china was fought over and whoever won that won the game. Africa was hard to gain bonuses in and keep (as it should be), and the bombard was used to good effect. Overall I like the map a lot, just worried that someone holding china and japan would be unstoppable - maybe that's what you were after?
I'd be open to discussing the China bonus. I'm in a few games and I actually haven't seen anybody hold China yet, but I can see how with a good drop China would be strong. An alternative to dropping the bonus might be adding a border somewhere, but i can't see where.neanderpaul14 wrote:I would say that the china bonus is too high, as you can't bombard china - and it's difficult to get into because of the mountains. In both games china was fought over and whoever won that won the game.
While this might be nice for gameplay, it wouldn't make much sense historically. We played with a Hong Kong territory, but it just made that part of the map too confusing. I'd rather explore other options.xelabale wrote:at least one territory in China and Japan should be able to get bombarded
Well, it was suggested (by carinswk) that a "mountains = impassable" tag be included in the legend, and i fought it because on 95% of maps the mountains are a given as impassable. I guess the problem here lies in the fact that the mountains are more stylized than on other maps. I'm reconsidering.xelabale wrote:Agreed, it's confusing around italy, mongolia, ormsk til after you've made the mistake. Seems obvious once you've done it, but still cost me...neanderpaul14 wrote:I've played a few of this map already and love it. This may be quick on it's way to one of my favorites. However there should be a legend somewhere explaining the mountains as impassable. My first time I was unsure and it did cost me an assault.
Still loving the map, though.
If nothing else, the Alps need to be doctored up to make them more clear, especially on the small map.lepremierministr wrote:Nice map, but its confusing : Austria Hung. can attack Italy but Germany can't, in this map it looks like Germany is bordering Italy
Definitely. I have had multiple turns where I have deployed, only to figure out that I can't do anything due to mountains that simply look like part of the picture, not something that affects play.oaktown wrote:I guess the problem here lies in the fact that the mountains are more stylized than on other maps. I'm reconsidering.
