Moderator: Cartographers
If the road didn't have any snowshakeycat wrote:Consider this for your asphalt: http://www.conquerclub.com/forum/viewto ... 27&t=76649
You can even go out, take your own photo of the road, and use that texture toward this ends.

me toodanfrank wrote:This map has come along way since the beginning.. Nice job.. I like the block heads shopping
You added another texture behind it, but kept the one thing that was wrong with itjohn9blue wrote:In the asphalt there is a very distinctive pattern. That doesn't look very realistic.


sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
I'll Look into it for the next versionLED ZEPPELINER wrote:I would suggest making the attack routes gradient, instead of it solid.
I have some in swim wear.sailorseal wrote:Maybe in how you have the little symbols in each department changing some of the clothing departments to have those circular clothing racks
Great Map!
speleeng iz ohver raytidGilligan wrote:Jewellery = Jewelry