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Perception is everything.anomalystream wrote:Every time after I complain my rolls improve. So complain, but that doesnt seem fair or random to me.
IIRC, the numbers I analysed showed a propensity for all but one of the battle types to lean slightly towards the attacker. I don't have the stats any more though, unless you care to CSI my recycle bin.The Neon Peon wrote:Okay, let's talk about some real data then.
You claim you lose 1.5% more men than you should according to statistic. Okay, I'll give you that. No one is trying to claim that the dice are perfectly random since they only use a finite string on random integers. Perhaps CC got unlucky and the 500,000 integer string is leaning to being bad for 3v1 attack.
LIES! You've been attacking this guy since the word go.RADAGA wrote:Funny thing is that I never start calling you people idiots, morons, assholes or anything. I never begun a thread or a complain with a personal attack.
Enjoy your stay in sunny Caracas!RADAGA wrote:Places that tend to shut those voices are places like north korea and venezuela.
That being said, I take my leave.
Everyone hates the Buckeyes.#1Buckeye wrote:Maybe CC hates the Buckeyes???
Funny. I though the main argument against off-margin dice were "you did not rolled enough"Night Strike wrote:RADAGA, it looks to be like you have good dice, just bad skill. There's not much room to complain when your 3v1 percentage is just 1.37% lower than ideal, but your 2v2, 2v1, and 1v2 are MUCH higher than ideal. You shouldn't be making those rolls very often, which is probably why you keep losing games.
I say we remove the dice and change it where you have to quick aim at a small target.. the outermost ring is 1 and the innermost is 6...RADAGA wrote:Funny. I though the main argument against off-margin dice were "you did not rolled enough"Night Strike wrote:RADAGA, it looks to be like you have good dice, just bad skill. There's not much room to complain when your 3v1 percentage is just 1.37% lower than ideal, but your 2v2, 2v1, and 1v2 are MUCH higher than ideal. You shouldn't be making those rolls very often, which is probably why you keep losing games.
Now you compare a statistic that have less than 100 samples with one with 2.500 and another with over 3000.![]()
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Oh, and just in case: I won 4 of the past 6 games. All of them NOT rigged ones, in DIFFERENT maps and with FIVE or more opponents. Those, with my dice.
Pure bad skill.
This is definitely good advice. Far too many times I have seen the dice get stuck on the attacker losing 2 guys a turn. Now I try to change attacking country when this happens. I don't think the dice here are random but it is hard to know since the whole point of randomness is that anything can happen. Their apparent brokenness is VERY VERY frustrating as sometimes it really feels like it is the reason you do not win.mpjh wrote:You are not unlucky, just too stubborn for your own good.
Soft attack, then stop when the dice are not working. You may lose 3 men, but you will still be in the game.
How can it be wrong? 100% / 6 = 16,6666666666666666666666666666666666666666(Your arbitrarily chosen number, 16.66%, was incorrect for all six numbers).
However in my case only 5's were close.
>>>Yes, your arbitrary prediction was incorrect. I would not say that you were "close," though, on any of them. Your numbers were all wrong.