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edmundomcpot wrote:spiesr wrote:more than 3 = 2 dice
atacker canuse three dice
Epikon wrote:I think he means that if you attack with 3 dice vs 1 and win you HAVE to move at least 3 armys into the new territory. This is a rule in the board game version but here you have the option to only move 1 guy in even if you use 3 dice to attack.
I'm pretty sure he understands how the dice work as far as how many you can use. Its after you win and need to advance armys into the new territory.
flashleg8 wrote: Such as a defending player only roles two dice if he has 3 defenders (not 2= two dice like it is here)
spiesr wrote:In here and every version of risk I have seen the dice go like this:
DEFENDER
1 army = 1 die
2 armies = 2 dice or 1 die
more then 2 = 2 dice or 1 die
ATTACKER
1 army = cannot attack
2 amies = 1 die
3 armies = 2 dice
more than 3 = 3 dice<<<corrected
spiesr wrote:In here and every version of risk I have seen the dice go like this:
DEFENDER
1 army = 1 die
2 armies = 2 dice
more then 2 = 2 dice
ATTACKER
1 army = cannot attack
2 amies = 1 die
3 armies = 2 dice
more than 3 = 3 dice
The attack has to use less dice than armies so that he can't lose all his armies when attacking. The defender uses up the same amount because he can lose all his armies. I have never herd of this any other way.
If you don't like the rules you don't have to play...