i agree 100% with ya sullysully800 wrote:Also if the dark squares will be textured as in the latest draft then the white ones should be too. Pick a very light grain of wood running perpendicular to the dark squares and it will look fantastic!
Moderator: Cartographers
i agree 100% with ya sullysully800 wrote:Also if the dark squares will be textured as in the latest draft then the white ones should be too. Pick a very light grain of wood running perpendicular to the dark squares and it will look fantastic!

natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
You mean like this?the.killing.44 wrote:Everything looks great, but I preferred the marble kind of texture over the wood.
.44
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"

sailorseal wrote:come on, now i am all sticky
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
A lot of that stuff sounds awesome, but unfortunately some of it isn't possible with the way this game is coded. As far as I know, there's no way to do "conditionals". Like, you can't say "if I own this space" or "if I have these cards" or "if a piece is captured", etc. This would be a lot more awesome if we could do stuff like that, but for now I am sticking with the way the game currently works.Jase26 wrote:Here another Idea I will throw out there.
You must own a square to be able to move onto it.
You can attack squares via other squares next (all directions diagonal and adjacent) to them and also via pieces that can move onto those squares (ranged attack not bombardment).
Pieces and squares are distinct from each other.
I like the idea of the 4 player chess board, however find the pawn movements to culminate in a painfully cluttered board.
Also what happens when pieces are captured?
Should they be held in a ransom area, to re-enter the game once a ransom can be made (not to a player but to a banker say) or can cards be used to get pieces back on the board? Also, If a pawn makes it to the opposite side of the board can they be queened?
Wow, the more I get in to it the more amazing this project turns out to be!!!
J
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
since the kings are part of the objectives, i'll revise my previous opinion that the kings' bonuses are rather small. in fact, i'd like the bonuses for the kings and queens to be reduced to only +2. this is especially important for the queens, which have a huge advantage of being able to one-way attack numerous squares on the board.john9blue wrote:Sorry guys, but in my opinion having more than 3 bonus armies for a single territory is too much. I've seen Conquer Man games won by camping on the cupcake.
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
Got utorrent? I could seed the crack until you've got itjohn9blue wrote:I will be leaving college in a few weeks and won't have access to Photoshop. I could download the demo, but I don't know if it would work, and it only lasts for a month (out of the 3 or so for summer). I would like to see this map progress fast, but if it doesn't, time might run out and it may have to go on vacation for a while. The only changes I could make would be with GIMP, and my knowledge of that program is limited. Just to let you know.
I don't want it to be one of those things where somebody goes for it and kills the neutrals, and then someone else kills them, and so on until the last person wins. I'd rather have the objective be a bit harder.sailorseal wrote:I think the objective should be changed to, "Hold both kings for 1 round to win" but the kings start with a large neutral and maybe they should decay? or become easily assaulted?
Thanks! The reason I put +1 for a pawn is so that people can have something easy to take before going onto the other pieces. If all bonuses require killing 5 neutrals, then people will just attack each other instead.sailorseal wrote:I like the board style a lot, I say keep the wood it looks nice!
I would remove the +1 for a pawn because it is just a pawn.
I like this idea
I have BitComet, but torrent traffic is monitored here. Maybe over the summer. I promise to use it for good and not for evil.n00blet wrote:Got utorrent? I could seed the crack until you've got it
King and Queen used to give +3, but we decided that was too much. King + Queen and King + Rook seem kind of random, too...Skitzobarber12 wrote:Perhaps you could make it so that the queen gets an autodeploy of +3? And holding the King and Queen would be +1
And perhaps Holding a Castle (Rook and King of same color) would give +2
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"

correct.yeti_c wrote:Wha - Inc I'm hoping you're having a blonde moment - but I would've thought it was fairly obvious on a chess board that pieces can't attack through pieces - unless it's a knight/horse?
C.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"