ubersky wrote:I don't see the benefit.
The only idea that comes from this that I can think of is dynamic diplomacy during the game (ala Civilization style). You could form teams and break them during the game.
The "only" idea... that
is the idea.
The benefit would be for those interested in playing games like this (e.g. people other than yourself).
Thezzaruz wrote:Can't see this leading to anything but a lot of sour grapes about broken alliances and I'm quite sure I'd never use it. But if people would like to play it why not...
(has some potential for abuse by multies that the mods might not like though)
I didn't think about the multies - it would be open to abuse by them.

Would this be any worse than multies using the current team games?