Great idea. Even better might be a counter to show how many games have been played on a map in all time. Or how many games started on a map in the last 30 days. That would help long time resident players know more about which maps are popular, especially new maps.
Cairnswk used to keep a weekly update as to what maps were most played and what maps were least played. However, he abandoned it after too many other projects took priority. It would be great if someone had the time to keep an update of what is most popular etc.
Seems to me that a simple add on could be made with the new API to meet this need. You could write a program to find the total number of games played on each map and have the list sortable by total games and even different game types. It would also be great if you could limit the search to a certain time period (perhaps the last 6 months or one week) to see which are the most popular current maps.
Cairns' map list was great but required way too much work to maintain. I think this would be some awesome information to have, but it seems to sit on the "script" side instead of the site addition side.
sully800 wrote:I think this would be some awesome information to have, but it seems to sit on the "script" side instead of the site addition side.
Only reason for that would be if lack don't want/have time to make it a site addition.
Well its mostly a data collection and analysis project which can be done quite easily with a user script. The things a grease monkey script can't do are new game types, and new features of old types, like 2 player team games, Adjacent Attacks, switching private games to public, etc. I think I'd rather see lack put the work into additions that the script writers cannot create themselves
sully800 wrote:I think this would be some awesome information to have, but it seems to sit on the "script" side instead of the site addition side.
Only reason for that would be if lack don't want/have time to make it a site addition.
Well its mostly a data collection and analysis project which can be done quite easily with a user script. The things a grease monkey script can't do are new game types, and new features of old types, like 2 player team games, Adjacent Attacks, switching private games to public, etc. I think I'd rather see lack put the work into additions that the script writers cannot create themselves
Just because a user script can do the task doesn't mean it should. Sure it can be a stop gap but long term I see no reason for anything to be a user script rather than a site addition.
Thezzaruz wrote:Just because a user script can do the task doesn't mean it should. Sure it can be a stop gap but long term I see no reason for anything to be a user script rather than a site addition.
I definitely agree with this. I think some of the scripts we have available are AWESOME, but eventually they really should be incorporated into the site itself.
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
Woodruff wrote: I definitely agree with this. I think some of the scripts we have available are AWESOME, but eventually they really should be incorporated into the site itself.
Terrible idea. Adding a crap ton of Scripts to the site itself will only cause lag spikes and server crashes over time.
Lakad Matataaag! Normalin, normalin.
TheJonah wrote:I`m not really that arsed. Just supporting my mucker.