Moderator: Cartographers

The NAmerica and Asia fonts are different, though at second glance they are probably too similar to be separate options. That's okay, this is just to gauge interest in something other than Arial which I've had since the start.ender516 wrote:I don't have a specific favourite font, but I believe I did hear somewhere that true upper/lower case is more legible than block capitals, which I believe might include large and small caps combinations like all these fonts except Asia and N. America. Do those two fonts differ at all apart from colour?
I don't mind the third globe, it gives the composition of the map stability and balance in my eyes. Say, is it possible to animate it, so that the title globe rotates behind the buildings?

Lovin' the map,the.killing.44 wrote:One thing is that I'd use the lighting effects you put on the globe over the land as well. A way to do it is, if you have the lighting on a globe layer below the land, what you could do is duplicate the layer, place the copy over the land but set the fill opacity to 0% (keeping the overall opacity whatever it was on the original), then right-click Copy Layer Style from original and right-click Paste Layer style onto the copy. Then right-click Clear Layer Style on the original. Looking sweet!
i couldn't agree more. the conquerman animation becomes annoying after a while.the.killing.44 wrote:keep the building representation you have right now — that goes perfectly. And I disagree with having the globe move around, firstly because it'd take away from the image quality but also because it might be too much for the eyes.
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
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They most definitely do not.thedon5 wrote:The caps'd need to be in the game log then.
They do. It's quite annoying having to read caps on the map, but to see non caps on the log. Same with abbreviations on the map, and full names on the log.the.killing.44 wrote:They most definitely do not.thedon5 wrote:The caps'd need to be in the game log then.
.44
I agree. Since it is purely decorative (no gameplay wraps around through Greenland), it shouldn't cause any confusion and could look better.LED ZEPPELINER wrote:I think that Greenland should overlap to the otherside. It seems kind of weird if it just ends in the corner. It would give a nice sence of a globe feel to the map (I think).
You are right, that Honolulu's allegiance needs to be very clear, even for colorblind people. I know there are lots of red/green colorblind people (even though they are on opposite sides of the spectrum). And the purple/blue that is currently used may be too close for people like yourself. Can you tell the difference between South America (orange) and Oceania (purple)? If so, the fix may be as simple as exchanging the colors of North and South America, which probably should have been done from the start.Danyael wrote:the colour of na and Oceania are the same too me maybe switch that colour with Africa if not i understand Africa colour might not look as good there as well if you don't know if Honolulu isn't part of na then its there problem sorry to be blunt
Yes, the font in the legend will match the font picked for the labels, once one is picked.the.killing.44 wrote:I voted South America — I think it's the best for the map's style (clean look). The others were too Grecian-Roman for my taste and the North American and Asian upper & lowercase letters a bit too hard to read for me. Capitals are better
I'm with RJ — I like the ocean as is. It directs one's attention to the land more, while still complementing the it nicely.
I'd suppose you'd change the note to the same font as on the map (and make it caps as well!)? Consistency would be nice. And if you could move it up out of the shadows of the flags it'd be more noticeable, which is good 'cause it's … well, sorta important
Yeah, the title still needs work. I think a rotating globe would be cool in a gimmicky way, but too distracting to actually add to the map.the.killing.44 wrote:Now that I look at it more, the globe does seem rather redundant. But I beg of you to keep the building representation you have right now — that goes perfectly. And I disagree with having the globe move around, firstly because it'd take away from the image quality but also because it might be too much for the eyes.
Not a bad idea. I will try that out in my next version.the.killing.44 wrote:What does having the attack lines have the same glow as the continent colors look like? And you could add a gradient on the inter-continental lines?
Didn't mean to ignore this earlier. I tried to shadow the land when I first made the globes but couldn't figure it out. I will try your advice to make them look more realistic, because the land should be shadowed along with the water.the.killing.44 wrote:One thing is that I'd use the lighting effects you put on the globe over the land as well. A way to do it is, if you have the lighting on a globe layer below the land, what you could do is duplicate the layer, place the copy over the land but set the fill opacity to 0% (keeping the overall opacity whatever it was on the original), then right-click Copy Layer Style from original and right-click Paste Layer style onto the copy. Then right-click Clear Layer Style on the original. Looking sweet!
Hmmm, the reason I didn't have the land wrap around initially is because the Atlantic is actually much bigger than that. There is a decent amount of ocean on each side that is cut off, and that is what would actually wrap around on the map. Then again, I drastically shrank the Pacific to make things fit. I will make it wrap around so we can see how it looks at least.ender516 wrote:I agree. Since it is purely decorative (no gameplay wraps around through Greenland), it shouldn't cause any confusion and could look better.LED ZEPPELINER wrote:I think that Greenland should overlap to the otherside. It seems kind of weird if it just ends in the corner. It would give a nice sence of a globe feel to the map (I think).
if you switch SA with NA color that would be perfectsully800 wrote: You are right, that Honolulu's allegiance needs to be very clear, even for colorblind people. I know there are lots of red/green colorblind people (even though they are on opposite sides of the spectrum). And the purple/blue that is currently used may be too close for people like yourself. Can you tell the difference between South America (orange) and Oceania (purple)? If so, the fix may be as simple as exchanging the colors of North and South America, which probably should have been done from the start.

This situation is no better or worse than the Orange Octagons on the Classic Shapes map. Similarly, Sub-Saharan Africa here is quite similar to the Purple Diamonds there. Like it says on page one here, 42 territories, 6 bonus regions, no unique gameplay: just a prettier map that plays the way I like it.danfrank wrote:Now my only issue is that South America has Only One way in/out.. Clearly a strong hold for a map with a few bonus regions..
this is a stroke of genius. the sahara desert is much more of a barrier to trade and movement of people than the mediterranean sea.ender516 wrote:Sub-Saharan Africa here is quite similar to the Purple Diamonds there.