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Moderator: Cartographers


Yes, good...Gilligan wrote:--Change 'Attack Multis' to 'Hunters'
The font on the top of the board is driving me crazy. It looks soooo wrong to me. The deck I can overlook.Gilligan wrote:--There were comments about flipping the Dice Deck, but I disagree. No font should be upside-down.
I think that you should stick to using the color of the dice deck. It's more uniform and therefore, more aproachable.Gilligan wrote:--Different color of 'Cards Deck' so it doesn't clash with the blue or vice versa?
--Same thing with 'Dice Deck' and orange

Come on man, read the thread!wcaclimbing wrote:Why is this thread stickied?
I know that this map is pretty far along and was already developed by someone else, but there have only been two comments within 9 days. that doesn't seem worthy of a sticky.
No offense, but this doesn't seem like a very popular idea...
MrBenn wrote:Previous development of the Conqueropoly map can be seen herehttp://www.conquerclub.com/forum/viewto ... 41&t=34774

UCP (User Control Panel) - Its whats its referred to in other places on the siteGilligan wrote: --As for hyphenated words, maybe change 'Private Messaging' to 'Control Panel'?

So if this were a constructive complaint, you might've said the layout is too linear, the connectivity is very low (most territories only have two borders), there are three dead ends out of 42 territories, and the bonuses make more sense in Monopoly. Light blue holds 5 territories for 2 armies, and teal holds 3 for 4. Because it's all linear, the territories are essentially the same, except that Feedback is a dead end, while Dice and Battle Ships can be attacked from more than 2 places! All of these make for really brutal gameplay.Pedronicus wrote:stop hi jacking existing board games for a map idea. chinese checkers and connect 4 didn't make for a good game to play, so why the f*ck is everyone in the map foundry, who are desperate to make another map, failing to find an original 'map'
This looks like another shit map. don't take it any further. throw it in the bin. find a new ORIGINAL idea
wcaclimbing wrote:No offense, but this doesn't seem like a very popular idea...
Pedronicus wrote:This looks like another shit map. don't take it any further. throw it in the bin.
BaldAdonis wrote:But really I also think you're better off starting anew with an idea that is not already constrained so much.
So you don't get a great deal of positive feedback, someone points out there may well be copyright issues and gilligan takes it all on board....n00blet wrote:Does anyone else see the problem with this?
Not that I don't like the map, but seeing as Hasbro owns Risk and Monopoly.....Might be risky
Gilligan wrote:I am working on a draft, but my life has been hectic as of late.
Yes there is. your idea is terrible.Gilligan wrote:I appreciate your opinion, Pedronicus, but there's absolutely no need to be that negative about it.
just how ignorant can you be? you name the map 'Conqueropoly' because it's instantly recognizable as the monopoly board. big deal that you changed the names.Gilligan wrote:The image nor names are the same.
For example, the copyright to a Mickey Mouse cartoon restricts others from making copies of the cartoon or creating derivative works based on Disney's particular anthropomorphic mouse, but doesn't prohibit the creation of other works about anthropomorphic mice in general, so long as they're different enough to not be judged copies of Disney's

why?Gilligan wrote:Lack says it is fine, but I must wait three months to continue the project. Therefore this map is on a three month vacation.
In which case, this map will be moved to the scrap heap for the next 3 months.Gilligan wrote:Lack says it is fine, but I must wait three months to continue the project. Therefore this map is on a three month vacation.

