Moderator: Cartographers

I agree, when you first open up this thread and the maps at the beginning show, the one hoff gave where all the different colors was the best one. It is easy to read, and the color scheme made it easy to differentiate continents and borders. Also it was very asthetic.Bruceswar wrote:tyche73 wrote:laddida wrote:like i thought it is pointless to post in any of these cause never really makes a difference just wasting my time
i agree
we are here because we're not happy with the map it's not clean and sharp
it's not easy to read,it looks muddled and too much happening in the colours
While it will take some getting used to I do have one major complaint. That font used to name the territories is absolutely an eye sore. I find myself struggling to read what the names are. Being that I do not speak German these names do not come easy to me. With that said I am sure there could have been a better font chose and better bonus colors chosen.
BTW I liked Version 1 of this revamp much better. Those bright colors made it easy to see it all, rather than now which is hard to see.
I will quote what someone told me on MSN about this map in one word... "Clusterf*ck" I happen to agree with them on this one. While I have been a fan of most of the revamps this is not one I can support. This is nothing personal at you, just my views on the map as it stands.
Hey guys, what do you mean by the one that Hoff made? He created the old map, but he hasn't been on CC for years except to stop by this thread once or twice I think.jghost7 wrote:I agree, when you first open up this thread and the maps at the beginning show, the one hoff gave where all the different colors was the best one. It is easy to read, and the color scheme made it easy to differentiate continents and borders. Also it was very asthetic.Bruceswar wrote:tyche73 wrote:laddida wrote:like i thought it is pointless to post in any of these cause never really makes a difference just wasting my time
i agree
we are here because we're not happy with the map it's not clean and sharp
it's not easy to read,it looks muddled and too much happening in the colours
While it will take some getting used to I do have one major complaint. That font used to name the territories is absolutely an eye sore. I find myself struggling to read what the names are. Being that I do not speak German these names do not come easy to me. With that said I am sure there could have been a better font chose and better bonus colors chosen.
BTW I liked Version 1 of this revamp much better. Those bright colors made it easy to see it all, rather than now which is hard to see.
I will quote what someone told me on MSN about this map in one word... "Clusterf*ck" I happen to agree with them on this one. While I have been a fan of most of the revamps this is not one I can support. This is nothing personal at you, just my views on the map as it stands.
J
laddida, you've posted no constructive criticism whatsoever, so I don't know what I'm supposed to do with your post. While other people have got specific concerns about the borders, or the font, or the areas that are tough to look at, this really doesn't help me make the map better at all.tyche73 wrote:i agreeladdida wrote:like i thought it is pointless to post in any of these cause never really makes a difference just wasting my time
we are here because we're not happy with the map it's not clean and sharp
it's not easy to read,it looks muddled and too much happening in the colours
I'll look at some different fonts to possibly replace the current one, I think it looks quite good stylistically though I can see how it could make reading tougher.Bruceswar wrote:While it will take some getting used to I do have one major complaint. That font used to name the territories is absolutely an eye sore. I find myself struggling to read what the names are. Being that I do not speak German these names do not come easy to me. With that said I am sure there could have been a better font chose and better bonus colors chosen.
BTW I liked Version 1 of this revamp much better. Those bright colors made it easy to see it all, rather than now which is hard to see.
I will quote what someone told me on MSN about this map in one word... "Clusterf*ck" I happen to agree with them on this one. While I have been a fan of most of the revamps this is not one I can support. This is nothing personal at you, just my views on the map as it stands.

When I look at a map I always look at it from the view of I am a brand new person to CC and this is my first time on it. I can verify this quickly by asking for a friend's opinion on this map who does not play CC. Which is what I usually do. I ask him(different people) a series of quick questions and see how many he gets right or wrong or has trouble with. This time he told me those 2 yellow bonuses he could not tell apart much and the map was overall hard to read. I had to agree with him. He also noted that those slate areas were not great either.pepperonibread wrote:I'll look at some different fonts to possibly replace the current one, I think it looks quite good stylistically though I can see how it could make reading tougher.Bruceswar wrote:While it will take some getting used to I do have one major complaint. That font used to name the territories is absolutely an eye sore. I find myself struggling to read what the names are. Being that I do not speak German these names do not come easy to me. With that said I am sure there could have been a better font chose and better bonus colors chosen.
BTW I liked Version 1 of this revamp much better. Those bright colors made it easy to see it all, rather than now which is hard to see.
I will quote what someone told me on MSN about this map in one word... "Clusterf*ck" I happen to agree with them on this one. While I have been a fan of most of the revamps this is not one I can support. This is nothing personal at you, just my views on the map as it stands.
Secondly, what is it exactly about the current colors that make it hard to see? Certainly, all maps don't need to be brightly colored to differentiate bonuses, in fact sometimes this is actually hindering to players. If you look at the original draft, if you can picture different colored army numbers besides the yellow I used, you can imagine how red numbers would be hard to see on Prussia, blue could be tough in Bavaria, and so on. So if anything, the pale colors on the left of the new map should aid visibility during games.
Or is it more an issue of distinguishing the pairs of bonuses which are similar in color to one around? If that's the case, I could slightly lighten the leftmost bonuses and/or thicken the lines between bonuses, to make them more distinct.


samuelc812 wrote:Why is everyone complaining, this map has been moving through the foundry for a long time, everyone has had ample opportunity to voice their opinion of concern for the map, yet no one has.
I suggest people start following especially revamp threads if they enjoy the map being revamped, so that they don't get dissappointed when it does finally go up for beta play. A classic example of why more people should come in the foundry and look at threads that interest them

The discontent you mention came up only after the revamp was quenched. So there's an essential problem here: Only by way of quenching a map could the foundry bring in the outside community to express their opinions on it. I'm reluctant to place blame on anyone in regards to this dilemma, as it has been argued about with every revamp and won't help us with anything here. However, neither can you place blame on the foundry for "forging it through" when nearly all voiced opinions prior to quenching were positive.danfrank wrote:There is obvious discontent with this map... an antrocity in comparison to the original and yet with disapproval from the community the map still gets forged through.. I b
can begin to pick at all the things i do not like . just to sum it up.. A revamp is supposed to be an improvement and this map definitly does not reflect that..
So far, nonCCer's I've asked have had problems distinguishing the two yellow continents, and one had an issue with the font. And this is if they had any problems at all. As for the slate continents, to be honest I can't cross my eyes or blur my vision in any way that would make them look the same.Bruceswar wrote:When I look at a map I always look at it from the view of I am a brand new person to CC and this is my first time on it. I can verify this quickly by asking for a friend's opinion on this map who does not play CC. Which is what I usually do. I ask him(different people) a series of quick questions and see how many he gets right or wrong or has trouble with. This time he told me those 2 yellow bonuses he could not tell apart much and the map was overall hard to read. I had to agree with him. He also noted that those slate areas were not great either.


As for that old draft, I believe that a few people wanted the colors on the map in the order of the German flag, and then after that it followed naturally the all the darker colors should be to the right, as the saturated continents there would balance well with the title, minimap, and coat of arms on the left. I believe the positive response at the time was quite large.Bruceswar wrote:So out of curiosity why was this one rejected as far as color schemes go??
I will say this. I am glad you are willing to listen to people and hear them out. Sure maps are works of art, but this is a game and it needs to be a functional work of art. We must remember this is a game and thus it does not have to be 100% accurate as far as geography goes. As long as it plays well there can be whatever in the way for an impassable. Also where are the army circles? That might help with a lot of the confusion.
The map above, or the original draft on pg. 1 of this thread?tyche73 wrote:i gotta agree with bruce
thats a nice map
pepperonibread wrote:The map above, or the original draft on pg. 1 of this thread?tyche73 wrote:i gotta agree with bruce
thats a nice map

Ah, I see what you mean. I'll fix all the Z's on the map (it should be Zwickau).Industrial Helix wrote:Personally I love the revamp and will actually play the Germany map now. I've got one gripe though: Ewickau is Zwickau in the deployment menu. I think it is supposed to be Zwickau but the font is a weird and looks like a E, so could this be changed to look more like a Z?
Sorry about the sudden switch, though there was unfortunately nothing any of us could really do to make the transition any easier.Razz54 wrote:Not an improvement over the original - having the "better" map switched in halfway during a doubles game was further irritating.
Just two negatives: 1) the font is so gothic, I can barely read it. 2) the colors of the diff. bonuses are not as distinguishable as the original map.
the only problem with this map is the colour are the same for colourblind people mainly the to in the middle but this is so much more legible the the current one even thou the current one is awesome with the dark grundge this one is so much more eye friendly imhopepperonibread wrote:As for that old draft, I believe that a few people wanted the colors on the map in the order of the German flag, and then after that it followed naturally the all the darker colors should be to the right, as the saturated continents there would balance well with the title, minimap, and coat of arms on the left. I believe the positive response at the time was quite large.Bruceswar wrote:So out of curiosity why was this one rejected as far as color schemes go??
I will say this. I am glad you are willing to listen to people and hear them out. Sure maps are works of art, but this is a game and it needs to be a functional work of art. We must remember this is a game and thus it does not have to be 100% accurate as far as geography goes. As long as it plays well there can be whatever in the way for an impassable. Also where are the army circles? That might help with a lot of the confusion.
Regarding army circles - as per recent criticisms, I'm now working on add army shadows to some or all of the territories. What I mean here is instead of traditional army circles, which are hard to fit in some of the more tight maps like this, I'm going to try a slightly blurred shadow or glow under each army number. This will hopefully make numbers easier to see in areas like Preussen, but won't clutter the map as army circles would.
I can't find a good example of this... though I'm sure it was on some other maps.