Moderator: Cartographers
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
I like this idea. Really like the legend! I think for the impassable barbed wire you should add a little gray or something to distinguish it from the borders. Awesome work!Ogrecrusher wrote:Why not put the mountains back, at least the Rockies, then if you need an impassable where there isn't a natural feature, use the barbed wire.
Top Score:2403natty_dread wrote:I was wrong
I agree. The mountians were easier to spot and looked better.Alaskan Viking wrote:I am also not a huge fan of the barbed wire...

Right, I think I'm in agreement with WM's comments here. Keep up the good work.WidowMakers wrote:I agree. The mountians were easier to spot and looked better.Alaskan Viking wrote:I am also not a huge fan of the barbed wire...
The barbed wire on the legend is great however.
I also like the legend and the visual chaos of the bonus group names.
I think the paint is a bit flat looking and too square.
Maybe make it look more like paint on a wall.
WM
if el paso and amarillo cannot assault each other, than this wil make both of their large bonus zones easier to hold, which is beneficial. irrespective of whether this is done, the gameplay stamp will remain valid.jefjef wrote:How about extending the Abilene barrier along the Amarillo border too. I like the channel that would create.
the barbed wire isn't so easy to see against the colours on the map. nice idea, but it needs to be made more obvious. there's stylistic merit to having the rockies present as mountains too.Ogrecrusher wrote:But seriously, the mountains are much clearer. Why not put the mountains back, at least the Rockies, then if you need an impassable where there isn't a natural feature, use the barbed wire.
I think I will keep it where it is for that added punch.iancanton wrote: if el paso and amarillo cannot assault each other, than this wil make both of their large bonus zones easier to hold, which is beneficial. irrespective of whether this is done, the gameplay stamp will remain valid.
Done!iancanton wrote:nova scotia has the only name in the sea that is diagonal. it'll look better horizonal, like all of the others.
Done!iancanton wrote:in new england, MA massachusetts (area 10,500 square miles and population 6,000,000) is a more appropriate name for the region currently called VT vermont (area 9,600 square miles and population 600,000).
iancanton wrote:the region labelled as grand forks is in fact the location of duluth. grand forks is actually in north dakota and is located in our grassland region, which is apty-named. since minnesota region is only half of a state, consider calling it minneapolis or st paul.
Done!iancanton wrote:san luis potosi is a city that is over five times as big as neighbouring zacatecas, so i suggest changing the name accordingly. this isn't as high-profile as leaving out massachusetts, since most non-mexicans have heard of neither san luis potosi nor zacatecas.
Switched back to the mountains as impassables and kept the barbed wire on the legend!iancanton wrote:the barbed wire isn't so easy to see against the colours on the map. nice idea, but it needs to be made more obvious. there's stylistic merit to having the rockies present as mountains too.
Well here is the newest version with paint splashed on the brick wall with a graffiti style font! Hope everyone likes it?!iancanton wrote:the new legend gives a sense of decay. just the job!
ian.
Well Canada is in it because they are rely on the US economy to a point, so when the US economy collapsed Canada's economy also collapsed which sparked the Parti du Quebecois gain power and split from the rest of Canada. As the UK was now enemies of the US, they took over some of the territories they lost in 1776 and took Newfoundland and Labrador from Canada.gimil wrote:If the USA is in civil war, then why is Canada and Mexico part of the map?
I can see an underlying talent for graphics with you image, however this particular map image you have here in my eyes doesn't quite hit par with what I would expect for a map to get a graphics stamps. I can't really put my finger on the problem but there is certainly something that needs to be changed to get this map up to scratch.
Thank you!! I think that you're right. I twill be in the next revisionandydufresne wrote:The legend looks pretty terrific now. Major step up from a couple of drafts ago. I like the thematic style and feel of this map. Great job.
Would your quote in the left corner look better in the Gulf? It seems cramped in the left corner---however, that empty space in the Gulf might be better for overall visual balance. Just some random thoughts.


I gather when you say narrower, you mean height wise? I can see if everything will fit in properly. I had to increase the canvas height to get legend readable, and make sure all instructions and such were in. Illl play around with it and see what I can do.MrBenn wrote:You could probably make the legend narrower, so that it takes up less of the overall space of the map - it feels a little bit stretched out (and the star is no longer the same shape as the main map).
Will everything still fit on the small map?
Yes, I was referring to the height - I should have made that more clearisaiah40 wrote:I gather when you say narrower, you mean height wise?MrBenn wrote:You could probably make the legend narrower, so that it takes up less of the overall space of the map - it feels a little bit stretched out (and the star is no longer the same shape as the main map).
Will everything still fit on the small map?

No problem Mr.Benn I figured that is what you meant as I grew up with an English mum, so it is easy for me to understand and extrapolate!MrBenn wrote:Yes, I was referring to the height - I should have made that more clearisaiah40 wrote:I gather when you say narrower, you mean height wise?MrBenn wrote:You could probably make the legend narrower, so that it takes up less of the overall space of the map - it feels a little bit stretched out (and the star is no longer the same shape as the main map).
Will everything still fit on the small map?
