Moderator: Cartographers


Asahikawa is too much. The others are fine.RedBaron0 wrote: I dunno if I like that. I've tried it with Asahikawa, compare it to the nearby territories. It's 4 pixels bigger instead of 2.
RedBaron0 wrote:I really will try and implement these suggestions 44. Just one thing I want to say about Japan itself. Japan is a country that just clashes. Ultra modern, yet deeply traditional and culturally conservative. I realize I'm kinda caught in between, but that's pretty much where Japan is, and probably why it has been so difficult to get a map of Japan into CC thus far.

I concur. I think I said this earlier, but the mountains really would look better without the snow. The contrast between the bright white snow and dark grey mountain is just too big for comfort.If any change should be made to the mountains, lose the snow cap.

Part of me thinks that the map has got to the stage where it's beginning to stagnate; I'm in two minds about it - on the one hand, the map works, is legible and clear - on the other hand, I'm still not sure it captures the essence of Japan...MrBenn wrote:I think the map looks easier on the eye with your latest update, but it still feels like it's not quite got that je nais cest quoi.
I'm not fully convinced by the shadow effect on the land - I think I'd rather see a subtle dark outer glow around the whole thing... Either that, or you need to add a shadow onto your ocean paths too.




I couldn't find oaktown's version...the.killing.44 wrote:Spoiler
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Look forward to this. Good luck.RedBaron0 wrote:Alright, I hear and obey. And I agree, I see this map in it current form is easily playable, but is missing something. So a move to something different is needed for larger appeal to the community. I will make some changes and give a new update, something in tune with the recent conversations. (I hope)
This is not uncommon during the foundry process - as lots of people who have been through the process already can attest. Once the heat of the foundry furnace is turned up, the ultimate goal/hope is that from the midst of the glowing embers, something fantastic can emerge...ender516 wrote:Wow, this is disturbing. This map has been under development for a good long while....

Agreed. This is something that should have been decided back at draft stage. If nobody was willing to accept a non-feudal Japan map than this is something that needed to be established long ago. Anyway, good luck Red, I look forward to seeing what you produce.ender516 wrote:Wow, this is disturbing...


There are several issues with the current drafting process that will be addressed in due course - although this map thread is not really the proper place to discuss it...Industrial Helix wrote:Agreed. This is something that should have been decided back at draft stage. If nobody was willing to accept a non-feudal Japan map than this is something that needed to be established long ago. Anyway, good luck Red, I look forward to seeing what you produce.ender516 wrote:Wow, this is disturbing...
Mountains seem to cause the most people the most troubleRedBaron0 wrote:When you get down to it this is a background change, sea connection, mountains change, land color change and a bit of repositioning. Not amazingly complex, but will likely be something totally different looking. I think I'll likely have the most trouble with the mountains.



Yeah.RjBeals wrote:focus on japan. You've already got gameplay nailed. The sea of japan could be a different map.


