So I've been tasked with organizing a Risk tournament that will take place in January for my student society. I've played in real life tournaments before, but never organized one so I was wondering if any of you have any advice.
Here is some background info/ideas I've had already:
- We have 3 hours for the tournament so I was thinking of doing it in two rounds: a preliminary and a championship.
- The way I've done it in the past is to modify the rules so that after an hour(or so) of gameplay, a score is calculated for each player based on
- 1. number of territories held
- 2. Which continents are held(different continents having a different score)
- 3. Total number of units on the board
- 4. Number of conquer cards still in hand(which must be less than 5 of course)
- 1. How do you guys think I should weight the scoring? That is, should Total number of units be more important than total number of territories, etc?
- 2. What time limit should I use for turn length and how long should each round last before scoring? I assume it would be nice to have a break between rounds so like 75 minutes for round 1, 30 minute break then 75 for round 2?
Thanks,
Grey
