Moderator: Cartographers
That's an excellent idea! Thanks! And don't worry, I think this is a bit of both (graphics & gameplay) since doing it will make the gameplay more clearIndustrial Helix wrote:Glad you got rid of the bombardments. I know this is a graphics suggestion, but anyway, perhaps you could make the boxes that surround the islands of the same color as the bonus region they are a part of.

Yeah, just barely. OTOH, half of the voters would like to divide the bonus areas somehow, and the other half wants to keep them as they are. So in a way it's a tie... Still, I guess I'll just go with the bonus areas I have now.iancanton wrote:it looks as if the most popular option for sweden and finland is to keep the current divisions!

Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
I live in Finland myself, and I've had lots of feedback from Norwegian and Swedish people.alstergren wrote:God... Just saw this. And didn't read the 19 pages... but judging from the map, did you get any input whatsoever from anyone living even closly to these countries?
I'll change that for the next version. The Lappland region had to be divided in two for gameplay reasons. I didn't want too large territories in this map.1. It's not "Söder Lappland" - If such thing would exist, it would be "Södra Lappland".
Swedish is an official language in Finland, yes. But as this map features both Finland and Sweden, and all the territory names are in local languages, it would not make much sense in having Finnish territories in Swedish, now would it?2. Why are the Finnish areas named after cities and not regions/counties like the rest? And why are the Finnish names, with the exception of Åland/Ahvenanmaa in Finnish only? Swedish is a constiutionally equal language with Finnish in Finland and thus it would make sense to have the Swedish names for those areas here Swedish is predominantly used (coastal regions in the west and south).
I have had to merge several territories for gameplay reasons. There's only so much room in a map, the small version can only be 630x600 and all the army numbers must fit, also all the borders need to be legible. This places some limitations on the number of territories.3. "Medelpad" is way out of bounds comprising Medelpad, Ångermanland, Härjedalen and the southern parts of Jamtland. Half of Jamtland is part of Medelpad, more sense would be to combine Jamtland and Härjedalen (since they form one County).
"Jamtland" is the Jamtish name. I'm using the Swedish name "Jämtland" for consistency.4. "Jämtland" would be "Jamtland". (Jamtland is the second largest region in Sweden after Lappland, now it looks like a little tea pot.)
Thank you for your input, but we are now in the gameplay phase so any major graphics alterations will have to wait until the graphics workshop.5. Småland, Götaland and Uppland is, well, just wrong. Uppland takes over Svealand (which is a more prominent region/name), Småland takes over Halland, Götaland is just weird, and Värmland takes over Bohuslän. Skåne can (as it does) include Blekinge, that's fine for historical reasons.
6. The colors are not nice, makes it look like a bad science fiction film poster.

1. No, it does not make sense to have areas in Finland named in Swedish, like you did with Åland.natty_dread wrote:Swedish is an official language in Finland, yes. But as this map features both Finland and Sweden, and all the territory names are in local languages, it would not make much sense in having Finnish territories in Swedish, now would it?2. Why are the Finnish areas named after cities and not regions/counties like the rest? And why are the Finnish names, with the exception of Åland/Ahvenanmaa in Finnish only? Swedish is a constiutionally equal language with Finnish in Finland and thus it would make sense to have the Swedish names for those areas here Swedish is predominantly used (coastal regions in the west and south).
As for Finnish territories named after cities: in the case of southern finland, the territory names are actually named by the provinces. For example the Turku territory is named after "Turun lääni" which translates to "Province of Turku" and the same is true for Mikkeli. In the case of northern finland, there is only one province in northern Finland, Lappi, so unless I wanted to make the whole northern Finland just one territory I had to be a little creative there.
I have had to merge several territories for gameplay reasons. There's only so much room in a map, the small version can only be 630x600 and all the army numbers must fit, also all the borders need to be legible. This places some limitations on the number of territories.3. "Medelpad" is way out of bounds comprising Medelpad, Ångermanland, Härjedalen and the southern parts of Jamtland. Half of Jamtland is part of Medelpad, more sense would be to combine Jamtland and Härjedalen (since they form one County).
Like I said, some geographical accuracy had to be sacrificed for the gameplay to work. Function trumps form, as it says in the Foundry guidelines.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
You should have said something like 20 versions earlier. You just kinda jump in here trashing my map, disregarding the 19 pages of discussion that explains how the map got where it is now.Suggest that:
- Skåne takes part of Götaland/Småland that is Halland.
- Värmland / Götaland border is changed, e.g. put in the lakes there for geographic accurancy (a lake doesn't necessary interfer with the borders).
- One Lappland is actually ok.
- Västerbotten borders Lappland (not Norway)
- Jämtland/Härjedalen gets its proper borders (Medelpad gets Medelpand and Ångermanland).
- Consider island bonuses (not the +1 if the rest is held) to make the islands valuable.
- Rethink the many areas and the North/South divide. Doesn't make sense. Less is more on this map. Better graphics, better geography will do alot. Get the areas in shape accuratly, then consider bonuses.
- In fact, a better disposition - now it''s a lot of texts/boxes - could allow a lot of territories. This way, it's cheating. Don't butcher the geography. It's really a slaughter.

Well, I'm sorry about that. Had I seen this map earlier, I would have made a post then. It's not about thrashing. I just think that you got caught up in certain ways of seeing this map and got lost in that. Accurate geography is really important for game play reasons, a good execution there heightens the experience. Balanced game play is largely subjective. Look at classic. Does any one go for the Asian cities? No, but that doesn't make the map unbalanced. Here, you don't have to spread out little fictive areas across the map to make it look like a chess board. Get the lakes into Sweden, redraw the rather crude boundries more accuratly.natty_dread wrote:You should have said something like 20 versions earlier. You just kinda jump in here trashing my map, disregarding the 19 pages of discussion that explains how the map got where it is now.
However, I am willing to consider some of your suggestions. I'll see what I can do to make the geography more accurate, within the limits of keeping the gameplay balanced.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
Yeah, I can relate. However, if we take Classic (the old classic) as an example, the areas are in no way accurate, and yet it doesn't matter since the gameplay is solid.Well, I'm sorry about that. Had I seen this map earlier, I would have made a post then. It's not about thrashing. I just think that you got caught up in certain ways of seeing this map and got lost in that. Accurate geography is really important for game play reasons, a good execution there heightens the experience. Balanced game play is largely subjective. Look at classic. Does any one go for the Asian cities? No, but that doesn't make the map unbalanced.




Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.

It's really just a gut feeling thing. Ångermanland/Medelpad tends to be viewed as realted (part of the same administrative region) and deemed to be "central" in Norrland. Hälsingland and Gästrikland is commonly bunched together, sometimes under the term "GH" and it's deemed to be "southern" Norrland (and sometimes not genuinly Norrland...). So for real-life reasons, people in Medelpad I think would be happier to see their part of the world together with Ångermanland and not Hälsingland.natty_dread wrote:Thanks a. I'll think about the Medelpad thing. It might be a good thing, having more room in Ångermanland.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
Yeah, no worries. Generally, I might sound a bit pissed when I get criticism to my work, but really, it's feedback like yours that is the most valuable.alstergren wrote:It's really just a gut feeling thing. Ångermanland/Medelpad tends to be viewed as realted (part of the same administrative region) and deemed to be "central" in Norrland. Hälsingland and Gästrikland is commonly bunched together, sometimes under the term "GH" and it's deemed to be "southern" Norrland (and sometimes not genuinly Norrland...). So for real-life reasons, people in Medelpad I think would be happier to see their part of the world together with Ångermanland and not Hälsingland.natty_dread wrote:Thanks a. I'll think about the Medelpad thing. It might be a good thing, having more room in Ångermanland.
Generally, I'm amazed how much effort you put into this. Again, sorry if I came on too strong to begin with. Didn't mean to sound rude.

Dunno. Browsed the Internet but couldn't find any good translations. According to Wikipedia, Gothia and Swealand could be translations (but they sound awful). But "Sweden proper" comes up for Svealand. Sweden proper, Southern and Northern Sweden would work just fine I think. But I have access to the mother of all Swedish-English dictionaries at work, can check it tomorrow if it says something.natty_dread wrote:Then another issue, the bonus area names. I've been trying to use local names for the territories, and english names for the bonus areas, since they are more easily recognizable. So I was thinking, in Sweden I now have Norrland, Svealand & Götaland. Götaland translates easily to Gothland, but Norrland & Svealand are troublesome. I could translate Norrland into "Northland" but that doesn't sound right somehow... Svealand could translate as "Sweden Proper" due to historical references... Another option would be just to give up and use the local names for bonus areas, but I was kinda hoping I could keep them in English, to make the map a bit more easily approachable for the non-nordic people.
What do you think?
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
Thanks, that'd be awesome.alstergren wrote:I have access to the mother of all Swedish-English dictionaries at work, can check it tomorrow if it says something.

Well, I'm not going with those, I think the current bonuses work better. If anything they may have to be lowered a bit.sw.north 5.92
sw.center 6.25
sw.south 5,08
fi.north 4.75
fi.center 4.83
fi.south 5.91

The thing is, there's only 3 of the baltic islands. Then there's the 2 other islands, Svalbard & Faroe, but there's really no good reason for either of them to be coded neutral. And if I were to code one of them neutral, which one?isaiah40 wrote:I would say to go ahead and code 4 islands neutral. 53 is a good number so there shouldn't be any problems.


There's 3 borders to defend though... Oh well, maybe I could drop it down to 2.3 for North Norway is a bit much, 2 would be better. (taking over 4 territories is rather easy, especially when they are not in the center of the map)
