Moderator: Cartographers
Yes. Usually updates are posted in "both ends" of the thread: one as a new post and one in the first post. This way both those who have been following the thread and those who come to it for a first time can easily find the latest version.elGrande wrote:1. Do I use this thread to officially announce my map and add the version updates?
If you really want a thorough explanation on how the foundry process works, you could read the 3 latest issues of the CC newsletter, I made a 3-part article describing the different steps of the process.2. Once I have finished the design of my map.. where do I go from there?
See above.3. Does the map need to have the XML done before I officially submit the map to the process?

elGrande wrote:Well.. I have officially submitted the map!
Also.. here is a statistical makeup of the map in it's current stage... for those interested.
http://www.ufreeze.net/conquermap1.htm#stats
Thank you all and help me where you feel I need it!
El Grande
Everything looks pretty good to go - but before I move the map into the gameplay workshop, it would be good to see the text of the copyright that has been agreed, so that it can be run past lackattack (the site owner) before progressing any further...MrBenn wrote:This is a very good first draft image - and I really like that way you're approaching the project so far.
As others have said, the copyright will be the first hurdle; if you can cross that bridge, then I wholeheartedly encourage you to put together a design brief.
All the best

elGrande and I have been chatting about this over PM... hopefully there'll be some progress soon!elGrande wrote:ya.. The only item in the entire map that would have even cause an issue was the faint Quake III Arena logo in the background. Other then that.. most of the other names are new or public map names.. etc. Also.. I am double checking, but I think that ID is going to allow me to post the link to their browser version of Quake on the map. You wont be able to click from there..but at least it will be there for people to see! Now I am just waiting to see what the next step in the map process is. I want to get this thing going!


It'd be better if you'd just stick with the project you already have. You'll have plenty of work to do with this map...elGrande wrote:Awesome! Thank you!
Now I can start work on another one while this one gets eaten up by the process!

You can but there's a two map limit right now. But I highly recommend you take this map through gameplay and graphics workshop before starting another. You're going to learn a lot if this is your first map and it will make the second go a lot smoother.elGrande wrote:Awesome! Thank you!
Now I can start work on another one while this one gets eaten up by the process!



