I second the above comment - for 6 players the map is balanced, and with starting territories which generally create much more balance than standard classic-style maps with 'drops'.
For 7 or 8 players the map is less balanced, but then again, playing with 7 or 8 players on a classic-style map (e.g. doodle) will give some playeres advantage of the drop etc. anyway.
As the above analysis suggests, tinkering probably wont improve the 7/8 player balance a great deal. If everyone is happy that first-turn kills are extremely unlikely then this map is probably ready to move on?
P.S. Looking forward to playing this map (although gutted the DJs idea fell down).
P.P.S. Not that important, but it would be cool if the map was anytown's radio stations, like city mogul is any city - may just add to the appeal slightly for imaginitive players playing on their home town etc.