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Falkomagno wrote:The problem here is call STREAKNESS.
That's why people recommend to not use Auto attack (which is utter silly answer, imho)
show me a model which proves, or refutes that statement " The dice is streaky". Then, I will believe you.
The dice on this website are not random. They are generated by a computer (random.org)

Frankly, my dear wrote:I have 2 cents to throw into your pot.
The dice on this website are not random. They are generated by a computer (random.org) and therefore must be derivatives of complex equations such as algorithms. Furthermore, the numbers have to be fetched from the batch they lay in after creation, this takes yet more interference from number crunching programs that again are based on algorithms. The true definition of random would be a single outcome derived from all possibilities with no factors weighting the outcome. This is impossible both in computers and in real life. (There is the possibility of random, just not random dice.) Outside forces are constantly weighing on dice; gravity, wind, crumbs that interfere with dice, I mean one of the two cubes could break in half on the roll and come up with a 6 and a 1, WHAT THE f*ck TO DO THEN??!?!?!?!!?!?
Bottom line. Shit happens.
Now for those of you who want to empower yourselves pay attention, for those of you who just want to keep bitching... move on.
The dice are not random and we all know this. They are hot, they are cold. We also know that there are programs communicating with one another in order to bring us our cube results. The basic equation I want you to remember is this; Input + Program Interference = Outcome. There is nothing we can do about the program fetching the numbers, but there ARE things we can do about the input. I see patterns all the time. Some games, I CANNOT win a 5v3. I know this, so I will intentionally set up 4v3 or 6v3 instead. There are times where I cannot beat 1's, so instead I auto-roll on them. FREQUENTLY this has allowed me to gain control of the results. They will end up turning around on me because I am watching for the result patterns and as I pick them up and adjust, I get closer to results I like. Even silly things such as holding down the attack key for a full second before letting it go has proven to work. One night I would let hold it down until one second ticked off and would let it go just prior to the next second ticking off the clock. I won 3v2 and 3v3 all night. I DESTROYED my opponent. I felt bad, but my method of input was perfectly in sync with winning 2-0. The next day I was losing bad with the same strategy. So instead, I was clicking really fast. Wait 1 second, click, wait 1 second, click, And that turned it on. Again, I was destroying. Another thing you can do is take a break. 15 minutes to 15 hours. The numbers are stored on a massive list and the list can get bad just like a deck can get hot in Blackjack. Let other noobs burn through the thousands of bad rolls and come back when it is hot again.
One last thing.. don't smoke copper.


natty_dread wrote:The dice on this website are not random. They are generated by a computer (random.org)
Random.org doesn't generate numbers by computer algorithms, they use atmospheric noise to generate random numbers. Therefore they are random.

natty_dread wrote:Think of atmospheric noise as a wave signal, with noise waveform. As you (should) know, natural noise waveforms are sequences of random amplitude.
Now when this noise signal is ran through an ADC and sampled at X bitrate, then each sample gives you X bits of random numbers.
It's actually quite simple. No computer algorithm required to sample static noise. So I don't really see your point.

army of nobunaga wrote:He doesn't have a point Dread. While atmospheric noise isn't perfectly random, Its completely impossible to predict and after reading your newsletter article, I went to the site and read up on it. The dice are random. Sorry that statement pisses people off so much. I did a bell curve test basically for myself here because I wanted to see for myself, with an open mind , if the dice were rolling correct.I did not really expect to change a persons mind. Some people, well a lot, have a deep seeded "the world is against me" issue that they reflect onto everyday things... i.e dice.
That is why this thread and your statement pisses off people. Dont f*ck with the way a person views the world. It just doesnt come to much. Only death changes what their upbringing programed into their mind, and that comes soon enough.
Fruitcake wrote:army of nobunaga wrote:.....Fitz... its leaving a bad taste in my mouth too =D
apparantly that's what all the girls say to him.
BigBallinStalin wrote:Fruitcake wrote:army of nobunaga wrote:.....Fitz... its leaving a bad taste in my mouth too =D
apparantly that's what all the girls say to him.
if that's the case, then he should eat more fruit and less beef/chicken.
mgconstruction wrote:To me, its not that they are fair or unfair. It's sometimes that they are so off the wall ridiculous one way or the other that it frustrates me.
When I lose 24 vs 10, yea it pisses me off and when I win 10 vs 24, I'm almost embarrassed to accept the win. This intensity cube thing has completely taken the strategy out of one vs one play. To the point that I don't want to play anymore.
Frankly, my dear wrote: There is nothing we can do about the program fetching the numbers, but there ARE things we can do about the input. I see patterns all the time. Some games, I CANNOT win a 5v3. I know this, so I will intentionally set up 4v3 or 6v3 instead. There are times where I cannot beat 1's, so instead I auto-roll on them. FREQUENTLY this has allowed me to gain control of the results. They will end up turning around on me because I am watching for the result patterns and as I pick them up and adjust, I get closer to results I like. Even silly things such as holding down the attack key for a full second before letting it go has proven to work. One night I would let hold it down until one second ticked off and would let it go just prior to the next second ticking off the clock. I won 3v2 and 3v3 all night. I DESTROYED my opponent. I felt bad, but my method of input was perfectly in sync with winning 2-0. The next day I was losing bad with the same strategy. So instead, I was clicking really fast. Wait 1 second, click, wait 1 second, click, And that turned it on. Again, I was destroying. Another thing you can do is take a break. 15 minutes to 15 hours. The numbers are stored on a massive list and the list can get bad just like a deck can get hot in Blackjack. Let other noobs burn through the thousands of bad rolls and come back when it is hot again.