Dlanor A. Knox wrote:And just how many BP's did you hand around to people? Jesus....
Ya it was a bit nuts, I think about 1/2 of all kills failed.
I felt there needed to be bullet-proof's. SK would of had no chance if he didn't have any bulletproof's. And neither would the town, if the cops weren't bulletproof.
Mafia had a NK, Prisoners had a NK, SK had a NK, and the prisoners also had double Joat abilities. There was a potential of five deaths per night at least twice- in an 18 player game.
Bruceswar: I have big news coming out soonish Violet: oh, what big news? Bruceswar: I am leaving KORT to go to RA
Dlanor A. Knox wrote:And just how many BP's did you hand around to people? Jesus....
Ya it was a bit nuts, I think about 1/2 of all kills failed.
I felt there needed to be bullet-proof's. SK would of had no chance if he didn't have any bulletproof's. And neither would the town, if the cops weren't bulletproof.
Mafia had a NK, Prisoners had a NK, SK had a NK, and the prisoners also had double Joat abilities. There was a potential of five deaths per night at least twice- in an 18 player game.
Protip: If your problem is that you have too many kills in one night, your solution is to remove kills, not Add BP's.
Dlanor A. Knox wrote: Protip: If your problem is that you have too many kills in one night, your solution is to remove kills, not Add BP's.
It was a two mafia faction game, with a SK. Each faction gets a kill, or there would be no point to have it. If you suggest I could have removed kills- it would have been to remove the JOAT abilities of the prisoners- which was their most powerful skill.
Not sure how removing the kills from this game could have worked. Unless instead of giving the prisoners the Double Joat Abilities- i just had their abilities mirror aage's. I had intended for each faction to have different skill sets to make the game interesting.
Bruceswar: I have big news coming out soonish Violet: oh, what big news? Bruceswar: I am leaving KORT to go to RA
I think my role shouldn't have been here honestly. It was awesome and I loved playing it, but I think it was too many kills. Prisoners should have had 1 kill and the Mafia 1 kill. The lover mechanism would have been balanced as it was if there was no bulletproofs. Obviously with this scenario Aage wouldn't of had his abilities and there would have been no traitors.
Vio, the game was fun. Many of us stood no chance of winning, but the story and presentation was good. An incredible amount of effort went into this game I hope I have the privilege of playing in another of your games.
Edoc'sil
Commander9 wrote:Trust Edoc, as I know he's VERY good.
PS on the whole town/mafia win, I think it's fair not to award it to either faction overall - town didn't eliminate all threats, and mafia basically met the win condition, but actually it was aage who hit the win. Since tails didnt actually link up and become mafia, and I didnt deserve a win, I think its fair to award the win to the three remaining people (since they each met a win condition).
I was going to suggest a MVP to aage for surviving to the end solo, but since it became clear in the last few days that he was basically invincible anyway, I think props go to edoc for handling his role pretty well.
jeraado wrote:PS on the whole town/mafia win, I think it's fair not to award it to either faction overall - town didn't eliminate all threats, and mafia basically met the win condition, but actually it was aage who hit the win. Since tails didnt actually link up and become mafia, and I didnt deserve a win, I think its fair to award the win to the three remaining people (since they each met a win condition).
I was going to suggest a MVP to aage for surviving to the end solo, but since it became clear in the last few days that he was basically invincible anyway, I think props go to edoc for handling his role pretty well.
Thanks man. I just wish I had been convincing enough for the docs. Eventually I would have nailed safari and killed off the scum and then fed off the fear of the Zodiac to keep myself alive. Couldn't do it without the protection though.
Edoc'sil
Commander9 wrote:Trust Edoc, as I know he's VERY good.
Why... could it be? Could this be the BEST MODDED GAME EVER?
Nope! Just kidding! It's still horrid modding!
Dude, my faction contained of 2 people I actually knew. YOUR faction contained 5 people, had the potential of 3 kills a night, and you fucking knew you couldn't trust Edoc'sil! Why don't you just admit that the Prisoner gang leaders played seriously bad?
And yes, edoc, you played very well :p you even had me nearly convinced with that hit-the-GF bullshit :p
I was told that there "might be a traitor" or something along those lines.
Not 3.
When I saw that we had killed off the town traitor and mafia traitor, I don't think my next logical leap should have been "OH YEAH, THERE SHOULD BE A THIRD TRAITOR".
You had 2 people you actually knew? I had 1 person who was ACTUALLY IN MY FACTION.
It was a 2 person faction, compared to your 3 person faction.
Dlanor A. Knox wrote:Dude... I had 3 people in my gang I could trust.
I was told that there "might be a traitor" or something along those lines.
Not 3.
When I saw that we had killed off the town traitor and mafia traitor, I don't think my next logical leap should have been "OH YEAH, THERE SHOULD BE A THIRD TRAITOR".
You had 2 people you actually knew? I had 1 person who was ACTUALLY IN MY FACTION.
It was a 2 person faction, compared to your 3 person faction.
Yeah. And I could investigate and kill. So what could your faction do? Investigate/roleblock/protect/kill twice during one night? And then there was also the regular scum kill? And the fact that you should have investigated Edoc'sil during N0 right away since VioIet already told the prisoners he wasn't to be trusted?
You're trying to make it look like I'm blaming this on you but really the two head prisoners messed up the start of the game.
Dlanor A. Knox wrote:Dude... I had 3 people in my gang I could trust.
I was told that there "might be a traitor" or something along those lines.
Not 3.
When I saw that we had killed off the town traitor and mafia traitor, I don't think my next logical leap should have been "OH YEAH, THERE SHOULD BE A THIRD TRAITOR".
You had 2 people you actually knew? I had 1 person who was ACTUALLY IN MY FACTION.
It was a 2 person faction, compared to your 3 person faction.
Yeah. And I could investigate and kill. So what could your faction do? Investigate/roleblock/protect/kill twice during one night? And then there was also the regular scum kill? And the fact that you should have investigated Edoc'sil during N0 right away since VioIet already told the prisoners he wasn't to be trusted?
You're trying to make it look like I'm blaming this on you but really the two head prisoners messed up the start of the game.
No we wasnt told that edoc shouldnt be trusted we was told there might be traitors, we had found a town and a mafia traitor so we thought edoc was the last one alive with us, should we of thought he would be a traitor too? I really dont think so, after finding 2 we was sure there wouldnt be a third....
The first night i tried to kill you random, we knew there was traitors i picked you out of a hat, The 3rd night was because you was going to tell the town that i was a prisoner you must expect me to try and kill you then ??
Drabod wrote:The first night i tried to kill you random, we knew there was traitors i picked you out of a hat, The 3rd night was because you was going to tell the town that i was a prisoner you must expect me to try and kill you then ??
Meh, I told you you couldn't kill me and I said I was Still on your side, throwing you under the bus so that the scum would win. It seemed like you Were going to direct your kill at Fircoal, Which would have resulted in my victory ironically. You really shouldn't have killed me as the Prisoner cop, who I ended up killing by killing his lover, already stated you were on his shit-list.
Edoc'sil
Commander9 wrote:Trust Edoc, as I know he's VERY good.
Drabod wrote:The first night i tried to kill you random, we knew there was traitors i picked you out of a hat, The 3rd night was because you was going to tell the town that i was a prisoner you must expect me to try and kill you then ??
Meh, I told you you couldn't kill me and I said I was Still on your side, throwing you under the bus so that the scum would win. It seemed like you Were going to direct your kill at Fircoal, Which would have resulted in my victory ironically. You really shouldn't have killed me as the Prisoner cop, who I ended up killing by killing his lover, already stated you were on his shit-list.
I did direct the prisoner kill at fircoal like we agreed, however i also tried to kill you for my own benefit
Drabod wrote:The first night i tried to kill you random, we knew there was traitors i picked you out of a hat, The 3rd night was because you was going to tell the town that i was a prisoner you must expect me to try and kill you then ??
Meh, I told you you couldn't kill me and I said I was Still on your side, throwing you under the bus so that the scum would win. It seemed like you Were going to direct your kill at Fircoal, Which would have resulted in my victory ironically. You really shouldn't have killed me as the Prisoner cop, who I ended up killing by killing his lover, already stated you were on his shit-list.
I did direct the prisoner kill at fircoal like we agreed, however i also tried to kill you for my own benefit
Ah I see. Makes me feel a bit better at least.
Edoc'sil
Commander9 wrote:Trust Edoc, as I know he's VERY good.