Moderator: Cartographers
Yes. Also you can create an empty layer and merge the text layer with it.text is rasterized after any effect is apply?

What exactly are you asking for? Graphics software? GIMP is free and is adequate for all mapmaking purposes.ViperOverLord wrote:Somebody (I can't remember who), gave me a great site to make maps free of charge. But then my computer had to be overhauled and I didn't keep the website. If anyone can pm me some great sites/programs that are free I'd appreciate that

Yea graphics. I'm not a great artist, but I can come up with solid concepts, so something that is geared towards creating graphics for starters. I'll look into GIMP.natty_dread wrote:What exactly are you asking for? Graphics software? GIMP is free and is adequate for all mapmaking purposes.ViperOverLord wrote:Somebody (I can't remember who), gave me a great site to make maps free of charge. But then my computer had to be overhauled and I didn't keep the website. If anyone can pm me some great sites/programs that are free I'd appreciate that
As for maps, you can find all the maps you need on google maps. Get the part you want, screenshot it, rotate/zoom/crop, then trace the borders in GIMP.

Right, the neutral tag means that the territory is not put in the pool to be divided among the players. (If it is also marked killer, then that territory will revert to its original neutral state with the original number of troops at the start of the turn of the play who holds it. It will not revert to the original number of troops if someone kills only part of the neutral troops but does not conquer it.)ISN2 wrote:I just checked Feudal War XML file and got a question
http://www.conquerclub.com/maps/Feudal_War.xml
There is no "positions" used, so how when game starts, there is only 6 territory that players start there. Is it because of that all other territories have "neutral" tag except those 6?
As natty said, a two player game is set up as if there was an imaginary third player whose troops are made neutral.ISN2 wrote: And if answer is yes, why when 2 player start the game, only 4 of 6 is used while 6 can be divided to 2 players too?

I do hope I don't let you down. My previous attempts at this led to nothing.ender516 wrote:A Toronto map, you say? Looking forward to it! I had some thoughts for one a long way back, but I have never fought my way through the graphics editors far enough to produce anything worthwhile. I will try to look in on your work.
Dukasaur wrote:I do hope I don't let you down. My previous attempts at this led to nothing.ender516 wrote:A Toronto map, you say? Looking forward to it! I had some thoughts for one a long way back, but I have never fought my way through the graphics editors far enough to produce anything worthwhile. I will try to look in on your work.

