Spino[noted]es

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francisco969
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Spino[noted]es

Post by francisco969 »

Accused:

Spino

The accused are suspected of:

Other: Ran out of time 6 times in a row on purpose in nuclear game to avoid having 5 spoils

Game number(s):
game 9555294


Comments:
Is that allowed in CC...i dont
sunshining
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Re: Spino

Post by sunshining »

francisco969 wrote:Accused:

Spino

The accused are suspected of:

Other: Ran out of time 6 times in a row on purpose in nuclear game to avoid having 5 spoils

Game number(s):
[game]9555294[/game]


Comments:
Is that allowed in CC...i dont


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jammyjames
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Re: Spino

Post by jammyjames »

I have a feeling that he/she could receive a warning for this.

A short while after the manual deployment came out, people were skipping the first deployment turn to get the "first turn advantage".

A few people received warnings for this, one being b00060. Below is the link to the topic displaying this.

viewtopic.php?f=239&t=97871&hilit=b00060+b00060+cheat

Cheers

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francisco969
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Re: Spino[pending]es

Post by francisco969 »

Yeah. To be fair, if he wins that game, wich would have been cheating, that game should be cancelled...otherwise it will become a practise...We all know that the 5th card in nuclear is a risk. So he stack big trrops and never got the 5th card 6 times in a row raning out of time, so no cash, no risk to nuck his stacks.
I personaly have not seen that before and did nt even imagine it could be done

Well lets see =)
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hotfire
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Re: Spino[pending]es

Post by hotfire »

this already was in practice long before he did it
HardAttack
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Re: Spino[pending]es

Post by HardAttack »

I just dont see anything wrong in it, the way spino chooses in the game under consideration.
The case jamesjames stating above in his post and this one what spino is accused of has got a nuance.
In the first one, first turn is certain, as long as you miss the deployement, you take the first go, certainly.
But in this case, nothing is certain, spino picks cards and how can he know what cards he wud be picking before he picked em.
So, from other perspective, take this matter like this; as he is not picking a card, then he is not nuking ur territories, means he is not using the advantage of nuking option.
In a nuclear game, one can advance,fort his troops out somewhere else if he feels he is about to cash a set and he will nuke his stack.
Look my friend, i am not a very much fan of nuclear gaming, played sometimes, however the method he follows does not look to me to be very weird.
I know tones of players, just to raise their cashes in escalating games, they just miss the turn, and deliberately and very obvious intentionally.
So, see ?
Once again, what spino does is not against any written or unwritten rules. He is intentionally missing his turns or running out of time, and for what ? To win, in order not to nuke HIS OWN units. What is cheat in it ?
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jammyjames
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Re: Spino[pending]es

Post by jammyjames »

deliberate issing of turns, if he as to take his turn and just not end then it's fine.. but to deliberately miss turns, it seems a bit cheap to me..
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BoganGod
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Re: Spino[pending]es

Post by BoganGod »

jammyjames wrote:deliberate issing of turns, if he as to take his turn and just not end then it's fine.. but to deliberately miss turns, it seems a bit cheap to me..



Read the accusation. He is taking his turns, he just isn't ending them. A tactic which you seem to be promoting. I think it is a pretty short sighted tactic, if that is in fact what the accused is doing. Possibly he is having net issues, maybe look at his other games, and see whether turns are being completed.

Not taking cards in nuclear games doesn't seem like a sound strategy. Then again, I'm noob so what do I know.
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HardAttack
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Re: Spino[pending]es

Post by HardAttack »

jammyjames wrote:deliberate issing of turns, if he as to take his turn and just not end then it's fine.. but to deliberately miss turns, it seems a bit cheap to me..


I agree, it looks cheap,
i disagree, it is not a cheat.
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Re: Spino[pending]es

Post by jgordon1111 »

very cheap tactic/but maybe insures his bonus so he doesnt have to move them or nuke them if his cards are for at least 3 of his territories.therfore staying strong until he is ready to move or attack.cheap tactic,but nothing in cc rules says he has to finish the turn and take a card.best option foe him if you dont like it.or use the time to asses where he is trying not to nuke and pin him there and over run it and then back up and leave just one there ready to strike when he nukes it and tries to move back in
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Spino
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Re: Spino[pending]es

Post by Spino »

Hi all,

Here are the facts: I got the opportunity to take easily and hold some nice bonuses (manual drop - almost only singletons there) , and with my 4th spoilcard i had the opportunity to safely stack on 2 borders of them.
So the strategy was to keep on stacking on those borders, control that other players had no big bonus, and when needed re-attacked my nuked or broken territories in bonus.

That strategy is easy to use when manual drop and unlimited move, but don't forget that I would not have won the game if you broke my bonuses ! Every turn I earned much more troops than any other player, you all could see it, but none really moved against me... quite logical that I won thus.

I'd be surprised that intentionnaly running out of time ( in casual games ) in order to keep 4 strategic cards would be considerated as cheat, and that I would be the only one to use that strategy...

NB: Sorry if my language is not perfect, but I speak french just like you, on peut s'arranger en Français si tu préfères ^^
chapcrap
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Re: Spino[pending]es

Post by chapcrap »

I haven't done this on purpose, but I have done it. (I did do it on accident in a couple of unlimited fort games. That wasn't even nuclear though! I wanted those cards!!) I don't see it as cheating at all. I'm not even sure I see it as cheap. It seems like smart gameplay to me. I think I would go ahead and take the card, because it gives opporunity to nuke others as well, but if he's sitting there with 4 cards and he has all of the terts with possibly a large stack on a couple, I can totally see it. I'm not sure if I would do it, but I don't have a problem with it.
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KraphtOne
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Re: Spino[pending]es

Post by KraphtOne »

If i have 4 nuke cards and will clearly nuke myself if i pull another, i'm an idiot for attaining a card...

If You want a card so you can nuke somebody then by all means attack and end turn accordingly...

Don't whine because someone doesn't want to commit suicide...

I've had thousands and thousands of turns where i ran out of time ( and i know some of the advocates for punishment here have as well because i've played the jack-asses)... If you start with "you can't run out of time because of X" then where does it end? "if you're doing anything outside our original thought process behind the game setting then you're subject to punishment"
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friendly1
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Re: Spino[pending]es

Post by friendly1 »

KraphtOne wrote:If i have 4 nuke cards and will clearly nuke myself if i pull another, i'm an idiot for attaining a card...

If You want a card so you can nuke somebody then by all means attack and end turn accordingly...

Don't whine because someone doesn't want to commit suicide...

I've had thousands and thousands of turns where i ran out of time ( and i know some of the advocates for punishment here have as well because i've played the jack-asses)... If you start with "you can't run out of time because of X" then where does it end? "if you're doing anything outside our original thought process behind the game setting then you're subject to punishment"


Not sure where this which side of the fence this will land on, but I can absolutely say that playing a nuclear game and acquiring safe border spots, then simply allowing time to run out on turns once you have 4 cards is good strategy and I have often done this. It's more common people will simply not attack and end the turn, but in nuclear games often you are forced to. I don't think I would consider it cheap, and I certainly don't see it as cheating. That being said if the call comes down differently then I won't do this anymore, but I would be astonished.
Spino
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Re: Spino[pending]es

Post by Spino »

Precision: I never said it was an universal strategy working in 100% of time.

But when you have the chance to draw the good spoils in the beginning... the ones that can safe your troops AND your bonuses at the same time... probably the best ( especially in standard nuclear games with fog and a lot of players...)
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TheForgivenOne
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Re: Spino[pending]es

Post by TheForgivenOne »

People have already been cleared of this before.
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Re: Spino[pending]es

Post by Evil Semp »

This report is about game tactic/strategy of a particular game setting, this will be taken on a case by case basis. I would also mention that deliberately having other players to wait is very poor sportsmanship and should not be habitually done, especially if your motive is to annoy someone. I believe in this case it could be considered annoying because the next player seemed to be online waiting for his next turn. This report will be NOTED.
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Spino
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Re: Spino[pending]es

Post by Spino »

Spino wrote:I'd be surprised that intentionnaly running out of time ( in casual games ) in order to keep 4 strategic cards would be considerated as cheat, and that I would be the only one to use that strategy...


My motive is certainly not to annoy anyone, but to avoid having to commit suicide and try to win the game (what I did..)

This was no speed game... I don't block a player since he still has 24 hours to take his turn.

What about players who strategically wait the last moment to play in freestyle games (casual or speed games) ?
What about players who are online but don"t play their casual games ?
...
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Re: Spino[pending]es

Post by angola »

Evil Semp wrote:This report is about game tactic/strategy of a particular game setting, this will be taken on a case by case basis. I would also mention that deliberately having other players to wait is very poor sportsmanship and should not be habitually done, especially if your motive is to annoy someone. I believe in this case it could be considered annoying because the next player seemed to be online waiting for his next turn. This report will be NOTED.


That is ridiculous.

What if the player started their turn and then went and took a 59-minute shit, came back and finished their turn? Would you then also rule that it is illegal?

Or how about the person started their turn and their baby started crying, so they went to take care of it ... came back 59 minutes later and finished their turn, that would be illegal? Because they made someone wait?

How the hell do you determine if a player made someone wait, if it wasn't a speed game?
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Re: Spino[pending]es

Post by Evil Semp »

angola wrote:
Evil Semp wrote:This report is about game tactic/strategy of a particular game setting, this will be taken on a case by case basis. I would also mention that deliberately having other players to wait is very poor sportsmanship and should not be habitually done, especially if your motive is to annoy someone. I believe in this case it could be considered annoying because the next player seemed to be online waiting for his next turn. This report will be NOTED.


That is ridiculous.

What if the player started their turn and then went and took a 59-minute shit, came back and finished their turn? Would you then also rule that it is illegal?

Or how about the person started their turn and their baby started crying, so they went to take care of it ... came back 59 minutes later and finished their turn, that would be illegal? Because they made someone wait?

How the hell do you determine if a player made someone wait, if it wasn't a speed game?


Look at the game logs.
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WPBRJ
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Re: Spino[pending]es

Post by WPBRJ »

Evil Semp wrote:
angola wrote:
Evil Semp wrote:This report is about game tactic/strategy of a particular game setting, this will be taken on a case by case basis. I would also mention that deliberately having other players to wait is very poor sportsmanship and should not be habitually done, especially if your motive is to annoy someone. I believe in this case it could be considered annoying because the next player seemed to be online waiting for his next turn. This report will be NOTED.


That is ridiculous.

What if the player started their turn and then went and took a 59-minute shit, came back and finished their turn? Would you then also rule that it is illegal?

Or how about the person started their turn and their baby started crying, so they went to take care of it ... came back 59 minutes later and finished their turn, that would be illegal? Because they made someone wait?

How the hell do you determine if a player made someone wait, if it wasn't a speed game?


Look at the game logs.


You’re absolutely right this is ridiculous!!!!!!!

If you are noting this account due to the fact he used his time limit and you are saying this this is annoying to players waiting to play REALLY? REALLY and just were did this rule come from?

Come on he has 60 minutes he is aloud to use ever minute if he so choices whether it is annoying or not and if cc is going to start to NOTE records on players who are well in side the rules , they need to maybe cut the time limits. I wait the full 24 hrs. to take my turn in some games does that mean if a complaint is filed for lets say cheating, that my record would get noted for taking 24 hrs. to take my turn? If you don’t want him to take 60 minutes witch is his right to take if he wants to don’t give him 60 minutes!!!!! This complaint has nothing to do with the length of time nor does it have anything to do sportsmanship, or even annoying people!!!!

What exactly does all the crap you just spewed out have to do with the complaint at hand? Stay on topic do your job stop looking for things to rule on but rather rule on the complaint at hand.

There are several setting that are taken advantage of, they all need fixing and if this is the case the mods will do nothing but babysit. I seen just other day esc game were a bonus was brook and time ran out after 60 minutes and no card the guy was up to 4 cards and the next set was 4 men every one else was at 4 cards. I don’t think he broke any rules nor do I think he was cheating.

To the best of my knowledge:
There are no rules that state that you can’t take your full 60 minute turn.
There are no rules that state that you have to take a card.
There is no rule violation here there is no cheating or foul play

This is a cc problem they need to draw rules up or fix the problem by making the site automatically give you a card at the expiration of the turn if they feel it is necessary to do so. If they don’t then they can’t impose a case by case ruling on something they will not fix or write rules for!!!!!!
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jefjef
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Re: Spino[noted]es

Post by jefjef »

It is NOT in the spirit of the game, poor sportsmanship and cheap ass tactics to not take a card when you take actions that would earn you one... That is something CC should address and fix.

As for not finishing turns in a non-speed game that really should not even be a consideration and I am confused as to why it would be.
This post was made by jefjef who should be on your ignore list.
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Re: Spino[noted]es

Post by BoganGod »

There are a lot of things that happen that are not polite and are not in the spirit of the game. This been noted????? Evil normally your on the ball, this time me thinks you had been drinking(should we blame the foed boys, or were you the bastard that got our parrot drunk). Tactic within the rules. So noted for playing within the rules???????????????? Come on mate. Taking the pc nanny state a bit to far here.
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