Moderator: Cartographers
You are the first person to ask to remove it. The bombardment plays on the conflict that China has with Taiwan now. I haven't really seen it being used all that much to be honest. So for now unless a few more come in here asking to have it removed, it will stay.The Bison King wrote:hmmm... ok I didn't follow the reasons that went into this, but I absolutely hate the Taipei-Fujien bombard. Sorry. I don't see what purpose it serves at all! The Wu bonus is already extremely cumbersome so hold. It has a lot of natural bonuses, it a can be held but not easily. Now that Taipei can bombard it, it's like why even try to hold the bonus?
I could understand an actual connection to break up the long linear sea route, that makes sense. Also a sea connection would allow a player holding Wu to use Taipei as a reinforced border with a +2 autodeploy.
I say make it an attack route or remove it all together but this bombardment seems to help no player and just diminishes the playability of that region.
but what even was it's intended purpose? like in a gameplay sense? I understand the historical implication, but if it's a horrible gameplay element it shouldn't be put in, imo.isaiah40 wrote:You are the first person to ask to remove it. The bombardment plays on the conflict that China has with Taiwan now. I haven't really seen it being used all that much to be honest. So for now unless a few more come in here asking to have it removed, it will stay.The Bison King wrote:hmmm... ok I didn't follow the reasons that went into this, but I absolutely hate the Taipei-Fujien bombard. Sorry. I don't see what purpose it serves at all! The Wu bonus is already extremely cumbersome so hold. It has a lot of natural bonuses, it a can be held but not easily. Now that Taipei can bombard it, it's like why even try to hold the bonus?
I could understand an actual connection to break up the long linear sea route, that makes sense. Also a sea connection would allow a player holding Wu to use Taipei as a reinforced border with a +2 autodeploy.
I say make it an attack route or remove it all together but this bombardment seems to help no player and just diminishes the playability of that region.
The fact that China is fractured? With the exception of Russian Federation, Mongolia, India, Myanmar, Korea and Nam Viet, the only thing left of China is Han, Wu, and the Free Cities.greenoaks wrote:i don't understand what is fractured.
fractured usa was brilliant but this one i can't see anything fractured. what am i missing?
I totally agree. It seems absurd to me that you have to burn my eyes just because people don't take the time to read the instructions on the map!Victor Sullivan wrote:Could the red be toned down just a tad?
-Sully
Sent to the turtle!isaiah40 wrote:latest updates:
Large:
http://img338.imageshack.us/img338/6868 ... inav3y.png
Small:
http://img855.imageshack.us/img855/8474 ... ysmall.png
This was brought up way back on page 34 & 35, and here was my reply:Boler wrote:Even if the Fujian-Taipei bombardment is written on the instructions, it would make sense (in my opinion) if there was something showing that there is anything there at all on the map it's self. It doesn't need to be much, just a faint grey two way arrow would work. That way, people who own Taipei or Fujian would see the arrow, and then consult the instructions to see what it means. Right now it just looks like any other coastline.
After looking at this, and looking at Poland and Berlin, I think I will leave the map as it is. Both Poland and Berlin have the bombardments written down only.
