edit: mc29. This Tournament has been rescued by MC29Scores and updates can be found here:
Scores and UpdatesWelcome to the I. G. K. Tournament III!
This is the 3rd installment of my I. G. K. series; featuring all maps beginning with those letters!
Premium only please (8 games at once in Round 1), and at least 97% attendance please.
SettingsAll games will be 6-player with
default settings; the only different settings will be Round Limits which will be as follows:
Round 1: 30-round limit
Round 2: 50-round limit
Final Round: No round limit
ScoringPoints will be awarded for all games in all rounds as follows:
1st place: 8 points
2nd place: 5 points
3rd place: 3 points
4th place: 2 points
5th place: 1 point
6th place: 0 points
Points from each round will be carried over to the next round.
Round 112 groups of 6 players will each play the 8 maps beginning with the letter I:
Iberia
Iceland
Imperium Romanum
Indian Empire
Indochina
Ireland
Italy
Istanbul
The
two players with the most points in each group will go through to Round 2.
Round 2Each group in this round will consist of three Round 1 group-winners and three Round 1 group-runners-up. Players will not be in the same group as any players from their Round 1 group.
4 groups of 6 players will each play the 6 maps beginning with the letter G:
Germany
Gilgamesh
Golfe Du Saint-Laurent
Great Lakes
Greater China
Greenland
The
top player from each group will go through to the Final Round. The 2 players with the most points out of all the groups that didn't win their group will also go through.
Final Round1 group of 6 players will play the 3 maps beginning with the letter K
twice:
King of the Mountains
King's Court
Kingdom of Denmark
The player with the highest total points at the end of the round will be declared the winner!
[spoiler=Tie Breaks]If there is a tie to go through in Round 1, the player with the most wins will go through. If players are still tied, the number of 2nd-place finishes will determine who goes through. If players' results are exactly the same, the tied players will play the 8 maps again; I will publish scoring details if this happens.
If there is a tie to go through in Round 2, the player who scored the most points in Round 2 alone will go through. Failing that, the tie-break rules from Round 1 will apply.[/spoiler]
[spoiler=Joining Games]I will use the invite method to send out games. Players will have a maximum of 3 invites in which to join their games. Any drop-outs in Round 1 will be replaced by a reserve; any drop-outs in subsequent rounds will be replaced by the next highest-scoring player.[/spoiler]
[spoiler=Group Assignments]Whilst sticking to the rules outlined above, group assignments will be determined by random.org. That is to say that I will use random.org to assign all the Group 1 winners to their groups, then do the same with all the runners-up. If any runners-up are placed in the same group as their winner from Round 1, I will use random.org to re-order the list.[/spoiler]
[spoiler=Round Limits]If a game ends due to reaching the round limit, only the number of troops will be used to determine the order of the players. If there is a tie, the players will share the points equally; for example two players tied for 2nd place would receive 4 points each, instead of 5 and 3.[/spoiler]