mibi wrote:North east brazil and iceland. both can break 3 bonuses one move away.
And both are extremely important for holding a entire continent.
Personally I hate having my armies in Asia, but for some reason I always get a good draw there so I've learned to love China. The only problem with China is it a country that you must eventually go through to get somewhere else, so if you are relying on China to fortify Southeast Asia and India, you had better have a massive force on it.
Mexico IMO is overrated. Everyone seems to go for it early on in the game and like China, it is a spot that has high traffic. If I can avoid being in Central America I will, but sometimes it is your only option.
Iran and Moskva are key countries to holding Asia so those are two countries that have high importance. The problem is that Moskva is key to holding Europe as well, so it becomes a war torn country. If you are in Asia, you have to be able to hold Moskva or everything you've built is lost, but if you wait too long to take it, the European power will fort the hell out it and you'll burn up too many armies taking it.
I guess what I'm saying is that most of these countries are equally important, but depending on the current situation in the game, one of these countries can become the most desired spot.
Late in the game, I prefer to hold the entire southern hemisphere. Getting control of that means gaining control of Antarctica. Without holding all of Antarctica, it makes too many hold points for holding the southern hemisphere.
There is no luck, only preparation and execution.
Alliances are for the weak, whimpering masses looking for someone to hold their hand through the storm.