Moderator: Cartographers
no I can not, koontz...koontz1973 wrote:Yes you can.Oneyed wrote:can not see picture![]()
Oneyed
?The Bison King wrote:Yes Oneeye he knows look at one of Koontz's maps.



Agree, this is not a supersized map. Would like more fanciful artwork as well.koontz1973 wrote:TBK, your current size is 780/650 which is the current size for the small map. You need to PM isaiah for SS permission. But from looking at it, you have not taken into account of this.The left hand side with the title and instructions could easily be shrunk and have the map at 625/650.
- Every single pixel used more than the standard limits must be used wisely, if not the CAs will ask to you to reduce the size.
But leave it for now and see what you need to add on in the way of instructions. When you have that sorted, get the map as small as possible. Not what you think it should be.
Its called Feudal England.Pirlo wrote:Hey where's Scotland? I get offended when I don't see Scotland included in the British Isles!

I agree there is a lot of excess space on the left side. I'm sure some can be cut out. As for instructions I don't see there being many more than this. The only idea's I have would be either adding towns (they would add up to a collective bonus +1 for however many "duh") or adding affiliations to the castles themselves. Sort of like what was done on the Baltic Crusade map. Have the castles add up if you match the coat of arms or whatever.TBK, your current size is 780/650 which is the current size for the small map. You need to PM isaiah for SS permission. But from looking at it, you have not taken into account of this.
* Every single pixel used more than the standard limits must be used wisely, if not the CAs will ask to you to reduce the size.
The left hand side with the title and instructions could easily be shrunk and have the map at 625/650.
But leave it for now and see what you need to add on in the way of instructions. When you have that sorted, get the map as small as possible. Not what you think it should be.
Yeah well I've got that covered. Celtic Nations See, I've already done a map that has Scotland and no England so I think that makes it fair.Hey where's Scotland? I get offended when I don't see Scotland included in the British Isles!


It's right there on the map, lol.RjBeals wrote:Here's some work WidowMakers did for a steam punk style British Isles map. The cool part is he used breakout focus maps for cities. It makes use of dead space and makes the map unique & interesting. Something you could maybe work into this map with a medieval style instead.
(This map is hosted at a competitor site which can't be spelled out here)
I got around this before by calling it feudal or medieval Britain. Or I could go with "feudal England and Wales"One nitpick, not even an issue really, the title is Medieval England but also includes Wales. If you're ambitious, you could ad scotland and do medieval Britain, or just remove Wales and run with England.
I've already considered this and have some territories in mind that could be turned into towns on a later version.It might be cool to take a page out of Feudal War and throw in some significant English towns for an extra bonus of +2 or something. It would be nice if the castles autodeployed So you're not a sitting duck with 3 or 4 guys on a castle in between turns. But these are just ideas, if the map was played as is, I think it would be enjoyable.
What about Briton: Dark Ages?Concerning the name medieval technically means between the fall of Rome and about the enlightenment however it is normal associated with period between the rises of mounted knights at hasting in 1066 around the 4th or 5th crusade so whilst it is technically correct it is not thought to be. I think Dark Age might be better but I don't it.
Feudal I believe is the system of government associated with William's combination of Norman and English land laws in 1066
Better perhaps would therefore be "Anglo Saxon England", "Anglo Saxon Briton", “The heptarchy”
Ok I think I agree with that. I'd prefer going with towns because that pesky "shire" takes up a lot of room! For the most part I have been trying to pick Castles that pre-date or arrived right around 1066.I think a constant naming scheme using ether areas or towns names should be used I would suggest towns would be easier to verify (you’d also take the shire off of Nottingham and Lincoln) preferably place with a castle or cathedral prior to 1066.
Ok, that shouldn't be hard to change.The division wales and England should follow Offa's Dyke... The border of Flintshire should be moved west to better approximate the actual boundary of Offa's Dyke.
... what?The northern most Saxon rule is suspiciously Berwick on tweed’e
I'm not so sure about adding another bonus up there. Is there a major castle that would be associated with defending Strathclyde?The kingdom of Strathclyde would have controlled the regions named Carlisle, Cumbria and Lancaster beyond the existence of Northumbria
Again I'm not so sure about adding another bonus. If I added a Cornwall region I would want to add Somerset and Dorchester. Part of the structure of the map is that Castles lie in the center of bonuses rather than on the borders. I want castles to be able to retaliate against border strikes, rather than defend them immediately. I'm sort of designing this map with trench gameplay in mind.By taking ~ 655 it would be reasonable to establish a Cornish contented of Exeter, Devonshire and Dartmoor.
The Bison King wrote:Ok I think I agree with that. I'd prefer going with towns because that pesky "shire" takes up a lot of room! For the most part I have been trying to pick Castles that pre-date or arrived right around 1066.I think a constant naming scheme using ether areas or towns names should be used I would suggest towns would be easier to verify (you’d also take the shire off of Nottingham and Lincoln) preferably place with a castle or cathedral prior to 1066.
...and maybe divide Wales to at least two bonuses. Wales were never realy united.The Bison King wrote:Ok, that shouldn't be hard to change.The division wales and England should follow Offa's Dyke... The border of Flintshire should be moved west to better approximate the actual boundary of Offa's Dyke.
you have a little unused space in Scotland. you can move name of map and here you can add 2 regions and one castle (Whithorn). these regions and Carlisle, Cumbria, Lancaster could be Strathclyde.The Bison King wrote:I'm not so sure about adding another bonus up there. Is there a major castle that would be associated with defending Strathclyde?The kingdom of Strathclyde would have controlled the regions named Carlisle, Cumbria and Lancaster beyond the existence of Northumbria
if 655 AD is start of your map you can use Somerset and Dorchester as part of new bonus here. these were conquered by Saxons at the end of the 7th century.The Bison King wrote:Again I'm not so sure about adding another bonus. If I added a Cornwall region I would want to add Somerset and Dorchester. Part of the structure of the map is that Castles lie in the center of bonuses rather than on the borders. I want castles to be able to retaliate against border strikes, rather than defend them immediately. I'm sort of designing this map with trench gameplay in mind.By taking ~ 655 it would be reasonable to establish a Cornish contented of Exeter, Devonshire and Dartmoor.
I've got an 800Ad map that I'm going to cross reference a lot of the names against.you could use anglosaxon names. it gives Dark Age feel to map.
Maybe but perhaps not. If I divide Northumbria and Wales and Cornwall that only leaves Mercia as a double Castle bonus. For the interest of Gameplay I'd rather have multiple large bonuses that can be split between 2 players. It'll make for a more interesting map....and maybe divide Wales to at least two bonuses. Wales were never realy united.
You'll see this on my next version.you have a little unused space in Scotland. you can move name of map and here you can add 2 regions and one castle (Whithorn). these regions and Carlisle, Cumbria, Lancaster could be Strathclyde.
Again that's a maybe I'll conjure up some alternative versions. However I'm not pinning this down to a specific date in time.if 655 AD is start of your map you can use Somerset and Dorchester as part of new bonus here. these were conquered by Saxons at the end of the 7th century.
No. As it is the castle is more of a representation of a castle and not an actual rendering of what you'd expect to see there so it shouldn't really matter any way. I know that tradition castles didn't appear until a hundred or so years after this era, but truly and honestly do not care. I really don't. I do not care. Castle's are cool, and this is the style of castle that I, and other people like. Its part of the whole reason I wanted to do this map. There were fortresses and strongholds in these regions and whether or not they looked exactly like the syle of building I represented them with really isn't that important to me or 99% of the people who will be playing this map. Honestly if you can't enjoy this map because the style of building I use to represent a castle isn't exactly period appropriate, that's fine with me, don't play it.btw, will you change picture of castles to something what will better fit the year 655?
so you are doing Sci-fi Britain.The Bison King wrote: I've got an 800Ad map that I'm going to cross reference a lot of the names against.
Maybe but perhaps not. If I divide Northumbria and Wales and Cornwall that only leaves Mercia as a double Castle bonus. For the interest of Gameplay I'd rather have multiple large bonuses that can be split between 2 players. It'll make for a more interesting map.
Again that's a maybe I'll conjure up some alternative versions. However I'm not pinning this down to a specific date in time.
No. As it is the castle is more of a representation of a castle and not an actual rendering of what you'd expect to see there so it shouldn't really matter any way. I know that tradition castles didn't appear until a hundred or so years after this era, but truly and honestly do not care. I really don't. I do not care. Castle's are cool, and this is the style of castle that I, and other people like. Its part of the whole reason I wanted to do this map. There were fortresses and strongholds in these regions and whether or not they looked exactly like the syle of building I represented them with really isn't that important to me or 99% of the people who will be playing this map.
well, very constructive. but thank you for saving my time - I do not "need" look here more.The Bison King wrote: Honestly if you can't enjoy this map because the style of building I use to represent a castle isn't exactly period appropriate, that's fine with me, don't play it.
