Idea Withdrawn - Please Delete

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dolomite13
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Idea Withdrawn - Please Delete

Post by dolomite13 »

Idea Withdrawn - Please Delete
Last edited by dolomite13 on Wed Aug 07, 2013 12:39 pm, edited 5 times in total.
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ManBungalow
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Re: Shroomtastica - Gauging Interest

Post by ManBungalow »

I respect that you're trying something different, but...no thanks.
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DearCyrus
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Re: Shroomtastica - Gauging Interest

Post by DearCyrus »

ManBungalow wrote:I respect that you're trying something different, but...no thanks.

Yeah... I'm with you on that.
Maybe tone it down and use an optical illusion that appears to move while staying still?
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dolomite13
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Re: Shroomtastica - Gauging Interest

Post by dolomite13 »

DearCyrus wrote:
ManBungalow wrote:I respect that you're trying something different, but...no thanks.

Yeah... I'm with you on that.
Maybe tone it down and use an optical illusion that appears to move while staying still?


Hmmm.

Maybe some sort of paralaxing background that has some small side to side motion making things appear 3d.

=D13=
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Industrial Helix
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Re: Shroomtastica - Gauging Interest

Post by Industrial Helix »

I vote no because the overall concept is kind pf boring. It's just another collection bonus map with nothing interesting going on outside of the quirky background. If I wanted to play a collection style map, I'd pick one of the other interesting maps on the site already, I'd never ever play this map intentionally.
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dolomite13
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Re: Shroomtastica - Gauging Interest

Post by dolomite13 »

Well... I will continue to ponder how to do an animated map ... but this idea is probably DOA...

=D13=
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Re: Shroomtastica - Gauging Interest

Post by Dukasaur »

dolomite13 wrote:Well... I will continue to ponder how to do an animated map ... but this idea is probably DOA...

=D13=

If the map idea doesn't pan out, just grab some shrooms and bring them over to my house...:)
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dolomite13
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Re: Shroomtastica - Gauging Interest

Post by dolomite13 »

Dukasaur wrote:
dolomite13 wrote:Well... I will continue to ponder how to do an animated map ... but this idea is probably DOA...

=D13=

If the map idea doesn't pan out, just grab some shrooms and bring them over to my house...:)


Sounds like a conquer club meet-up ;)

=D13=
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dolomite13
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Re: Shroomtastica - Gauging Interest

Post by dolomite13 »

I am going to retool this idea as map in a magical technicolor land of mushrooms and see if I can come up with other psychedelically acid tripping ideas to add to the map and I will remove the animation and replace it with some sort of animation that makes sense and gives a sense of motion while also enhancing the theme of an acid trip.

If anyone has aby ideas please feel free to post them here.

=D13=
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DearCyrus
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Re: Shroomtastica - Gauging Interest

Post by DearCyrus »

As a side question, Can we use a GIF animation in our maps? Would the site even support it?Because I could make pretty good use of that on my map idea. Possibly add scrolling text to bring in some more story elements into the limited space.
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dolomite13
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Re: Shroomtastica - Gauging Interest

Post by dolomite13 »

DearCyrus wrote:As a side question, Can we use a GIF animation in our maps? Would the site even support it?Because I could make pretty good use of that on my map idea. Possibly add scrolling text to bring in some more story elements into the limited space.


Only one map uses it (conquer man) ... I believe that we would need special permission to use a gif.

=D13=
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DearCyrus
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Re: Shroomtastica - Gauging Interest

Post by DearCyrus »

Have you looked at my melting pot idea? Chako/ K'Zari war?
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