It is not OK to propose a truce, is it?

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.
oemfufu
Posts: 1
Joined: Fri May 11, 2007 8:39 am

It is not OK to propose a truce, is it?

Post by oemfufu »

I'm in a game (nr 424783) where two players are gone cause they misses turns too much. So now there are 4 players left. One of them is proposing a truce to the other for 3 rounds so the 3rd player can't grow no more. Me, I'm just a loser in this game, but my ass will also be busted in this way. I don't think it is a nice way of kicking other players out of the game by making a truce.

Is this allowed?

Oemfufu
User avatar
Master Bush
Posts: 2387
Joined: Thu Mar 02, 2006 10:50 pm
Gender: Male

Post by Master Bush »

Yes that's allowed.
"You know what they say about Love and War...."
"Yeah, one involves a lot of physical and psychological pain, and the other one's War."
User avatar
Backglass
Posts: 2212
Joined: Wed Aug 23, 2006 6:48 pm
Location: New York

Post by Backglass »

From the front page of Conquer Club:

"Risk all your armies on a daring continent grab. Use diplomacy to coordinate a group assault on the game leader. Feel the thrill of victory as you eliminate your last opponent."
Image
The Pro-Tip®, SkyDaddy® and Image are registered trademarks of Backglass Heavy Industries.
User avatar
wicked
Posts: 15787
Joined: Thu Jan 26, 2006 1:23 pm

Post by wicked »

Yes, it's allowed. It's also allowed to leave bad feedback on players that do it, b/c a lot of people don't like truces.
User avatar
Master Bush
Posts: 2387
Joined: Thu Mar 02, 2006 10:50 pm
Gender: Male

Post by Master Bush »

wicked wrote:Yes, it's allowed. It's also allowed to leave bad feedback on players that do it, b/c a lot of people don't like truces.


That's weak sauce wicked. If it's in the rules as ok, I dont think you should be allowed to leave bad feedback on it.
"You know what they say about Love and War...."
"Yeah, one involves a lot of physical and psychological pain, and the other one's War."
User avatar
Dancing Mustard
Posts: 5442
Joined: Mon Mar 19, 2007 4:31 pm
Location: Pushing Buttons

Post by Dancing Mustard »

MB's right y'know. Leaving neg-F for declared alliances is like leaving neg-F because somebody broke your continent bonus.
Wayne wrote:Wow, with a voice like that Dancing Mustard must get all the babes!

Garth wrote:Yeah, I bet he's totally studly and buff.
CrimsonDeath
Posts: 19
Joined: Fri Apr 13, 2007 5:37 pm

Post by CrimsonDeath »

non-aggression pacts between 2 players is completely legal. its a key part of the game. On top of that it truly simulates what war would be like.

People that complain are most likely game leaders at the time that only need a few turns to establish themselves into a dominating situation. If they dont get that small breath of fresh air, they become very hostile that they are being attacked and not other players.
User avatar
wicked
Posts: 15787
Joined: Thu Jan 26, 2006 1:23 pm

Post by wicked »

not everyone likes playing people who make alliances, so warning others you made an alliance is perfectly legal and won't be deleted. Goes to game play.
User avatar
Spockers
Posts: 390
Joined: Tue Oct 03, 2006 12:11 am

Post by Spockers »

Dancing Mustard wrote:MB's right y'know. Leaving neg-F for declared alliances is like leaving neg-F because somebody broke your continent bonus.


Exactly right.

Diplomacy is a part of the game. Try using it to dissuade the others from making the alliance.
User avatar
Herakilla
Posts: 4283
Joined: Fri Jun 09, 2006 9:33 pm
Location: Wandering the world, spreading Conquerism

Post by Herakilla »

thats why im proud of being a XiGames member, its against our Code of Conduct to engage in such dicietful behavior. we are good enough to win without trickery.

i save that kinda stuff for pissing my friends off on the actual board game
Come join us in Live Chat!
User avatar
radclirr
Posts: 24
Joined: Wed Mar 14, 2007 2:58 am

Post by radclirr »

xi games sux.

CC Forever!
User avatar
reverend_kyle
Posts: 9250
Joined: Tue Mar 21, 2006 4:08 pm
Location: 1000 post club
Contact:

Post by reverend_kyle »

Master Bush wrote:
wicked wrote:Yes, it's allowed. It's also allowed to leave bad feedback on players that do it, b/c a lot of people don't like truces.


That's weak sauce wicked. If it's in the rules as ok, I dont think you should be allowed to leave bad feedback on it.


Negative feedback is just to warn people of game styles you don't like.

I'd say its more neutral feedback territory, but I could see the negative feedback grounds.
DANCING MUSTARD FOR POOP IN '08!
User avatar
oVo
Posts: 3864
Joined: Fri Jan 26, 2007 1:41 pm
Location: Antarctica

Post by oVo »

Considering the fact that announced truces, alliances, no fly zones, detente, cease fires etc are an integral part of the game, I believe negative feedback for such actions is misplaced aggression. Descriptions of methods and style of play via feedback sure, but not as a negative. The next step is giving out negative feedback justified with "because they beat me."
User avatar
SirSebstar
Posts: 6969
Joined: Fri Oct 27, 2006 8:51 am
Location: SirSebstar is BACK. Highscore: Colonel Score: 2919 21/03/2011

Post by SirSebstar »

Well me beating you goes to show class, so give me feedback for it. Lol

Anyways Feedback is a measure of enjoyment. If you feel your game(won or enjoyment) has been stolen by alliances then you can show to reflect that through feedback. Feedback is not mandatory, Its informative. You read feedback and make up your own mind, on wether or not you want to play him/her, thats up to you. Its kinda like wikipedia, where you have to trust the other to have done his homework before he wrote stuff down.
Titus
Posts: 2
Joined: Fri Nov 03, 2006 7:08 pm
Location: Hovering Squidworld 97-A

Post by Titus »

But on Wiki, if someone posts BS, then it usually quickly gets removed. If someone says in the chat before the games starts that they will leave neg feedback to any that form an alliance, then they warned. Why should secret alliances be forbiden, but secret "rules" for neg feedback are ok?

If I see that someone leaves neg feedback for open alliances, guess what? I'm MORE inclined to form a secret alliance.

"NO Alliances" should be a game selection option so the crybabies can stay out of regular games where it is not against the rules!
ParadiceCity9
Posts: 4239
Joined: Thu Feb 15, 2007 4:10 pm

Post by ParadiceCity9 »

howd you find this thread?
User avatar
misterman10
Posts: 9412
Joined: Thu May 24, 2007 2:48 pm
Location: Out on the Pitch.
Contact:

Post by misterman10 »

wicked wrote:not everyone likes playing people who make alliances, so warning others you made an alliance is perfectly legal and won't be deleted. Goes to game play.
So I can leave negative feedback on an opponent who broke my bonuses and who attacked other players in every one of his turns. I don't like that style of game-play so I can leave a negative.
Pleasant Chaps still suck cock.

Yakuza power.
AAFitz
Posts: 7270
Joined: Sun Sep 17, 2006 10:47 am
Gender: Male
Location: On top of the World 2.1

Post by AAFitz »

Well, I believe in this particular case its a full truce till the other players are dead, not just a little lets not kill each other while player Z had 200 more armies than us.

Little alliances, especially temporary ones are fine, and sometimes necessary, but full out truces till the death of another player do ruin the whole point of the game, in my opinion.

However, I, myself, wouldnt waste my time leaving feedback for something this trivial though, but I might be inclined to click ignore on such players, as I have many times.
User avatar
silvanricky
Posts: 147
Joined: Sun Sep 02, 2007 5:13 pm

Post by silvanricky »

From reading this thread, I don't think I'll be involved in too many alliances. Sure, it's part of the game and if you can win by doing it then more power to you. I haven't been on here long enough to know too much about what makes a necessary neg. feedback and what doesn't, but I hope more people post here and define their experiences of what should & shouldn't be considered.
User avatar
wacicha
Posts: 3988
Joined: Fri Jan 27, 2006 6:51 pm
Gender: Male
Contact:

Post by wacicha »

radclirr wrote:xi games sux.

CC Forever!


I think sir you have it confused XiGamers Play at CC they are a Group of players who do not do truces or alliances.

They are a great group of players...
Image
User avatar
Twill
Posts: 3630
Joined: Fri Jan 20, 2006 10:54 pm

Post by Twill »

misterman10 wrote:
wicked wrote:not everyone likes playing people who make alliances, so warning others you made an alliance is perfectly legal and won't be deleted. Goes to game play.
So I can leave negative feedback on an opponent who broke my bonuses and who attacked other players in every one of his turns. I don't like that style of game-play so I can leave a negative.


I'd say open alliances deserve neutral feedback whilst a blatant secret alliance might warrant negative.

An openly declared alliance doesnt generally deserve a negative, but I can definitely see why someone might want it to be negative (some really stupid alliances really do ruin the fun)

As to neg for an opponent who broke your bonus, sure, just go ahead and try it, see if it works ;)
User avatar
Herakilla
Posts: 4283
Joined: Fri Jun 09, 2006 9:33 pm
Location: Wandering the world, spreading Conquerism

Post by Herakilla »

wacicha wrote:
radclirr wrote:xi games sux.

CC Forever!


I think sir you have it confused XiGamers Play at CC they are a Group of players who do not do truces or alliances.

They are a great group of players...


thank you, you know that we cant respond to him as he deserves but seeing as you are ex Xi, you know us! have a good day Mr. President!
Come join us in Live Chat!
User avatar
Hologram
Posts: 345
Joined: Sun Feb 18, 2007 8:49 pm
Gender: Male
Location: Armpit of America

Post by Hologram »

wicked wrote:not everyone likes playing people who make alliances, so warning others you made an alliance is perfectly legal and won't be deleted. Goes to game play.
The moral being leave neutral feedback with a warning, not negative.
The inflation rate in Zimbabwe just hit 4 million percent. Some people say it is only 165,000, but they are just being stupid. -Scott Adams, artist and writer of Dilbert
User avatar
wicked
Posts: 15787
Joined: Thu Jan 26, 2006 1:23 pm

Post by wicked »

Hologram wrote:
wicked wrote:not everyone likes playing people who make alliances, so warning others you made an alliance is perfectly legal and won't be deleted. Goes to game play.
The moral being leave neutral feedback with a warning, not negative.


leave what you want, depending on how strongly you feel about allainces, and/or how much it screwed you. feedback is your opinion of his gameplay.
User avatar
Rocketry
Posts: 1416
Joined: Wed May 16, 2007 6:33 pm
Gender: Male
Location: Westminster
Contact:

Post by Rocketry »

Master Bush wrote:
wicked wrote:Yes, it's allowed. It's also allowed to leave bad feedback on players that do it, b/c a lot of people don't like truces.


That's weak sauce wicked. If it's in the rules as ok, I dont think you should be allowed to leave bad feedback on it.


i agree - negs for alliances should be removed. Either that of the front page should be edited.

Rocketry
Post Reply

Return to “Conquer Club Discussion”