thenobodies80 wrote:Put troops on the map, for example....where the players start? I saw them in the OP, but i strongly suggest you to put them on the map.
Ok, these are the Starting Points
[spoiler][bigimg]http://www.blakkrose.altervista.org/Calcio_Manageriale/Calcio_Manageriale_3b_Starting_Points.jpg[/bigimg][/spoiler]
thenobodies80 wrote:Also add neutrals could be a good choice. It's not mandatory to have troops on the map at a so early stage of production, but for this map i think it would help a lot to understand how the map works.
I'll do that as soon as possible
thenobodies80 wrote:The budget area is well displayed and it gives all the info...so why have the +50 bonus placed so far from them?
Done
thenobodies80 wrote:And again why a such long phrase to exaplain a simple concept like:" +50 (only once)" ? You can put it where the 5k budget line is.
Done
thenobodies80 wrote:Then, "one way attacks ?" i think it's something self explanatory, never understood why we need to explain a simple thing like an arrow. It's a concept used everywhere in the world to indicate one-way so i think that an arrow is enough. Maybe players don't know the map, but they are not stupid.

Eliminated

thenobodies80 wrote:In the same way that legend is just a random list of info that would be better displayed next to the item for which they provide info, obviously imo.
Done
thenobodies80 wrote:"only 3 armies per turn" is enough, you don't need to explain there's no territory bonus.
Done
thenobodies80 wrote:Why 5k needs a line to explain that attacks shareholders and not just a icon like anything else?
Done
thenobodies80 wrote:Why the goalkeeper can bombard tactics? it doesn't make sense to me...why he should? The refree makes perfectly sense, but the goalkeeper i can find the answer.

I do not want to give too much power to the Coach nor the Referee. I prefer to use a third figure.
The Goalkeeper, as well as the Referee have a different point of view and more complete than the other.
The Goalkeeper, being behind all the others, has a more complete view of the game and can change tactics if necessary.
If you have a better idea I would be happy to consider it.
thenobodies80 wrote:What do you mean with "territories in tactics, shareholders & sponsor can't attack each other"? I see nothing that tells me they border, why they should then?
Ok, I deleted the sentence. I hope that does not cause confusion to players.
thenobodies80 wrote:Tactics, do you really need to write all regions for all tactics? you have colored circles, you have letters...why you need to explain it with a such unfriendly way? explain the concept instead of write a long list! Or if you want to make it more explained anyway...use a table instead of a list...it will save lot of space
I deleted the list of regions.
It is not enough to specify the concept. I have to keep the bonuses for different tactics.
thenobodies80 wrote:Sponsonr, again explain the concept, it can be done in one line. (e.g. +3 for 2 sponsor on the same sideline, +15 for all sponsor)
Done
thenobodies80 wrote:Double arrows on lower stands look very ugly. Make them just longer where needed.[/list]
Done
[bigimg]http://www.blakkrose.altervista.org/Calcio_Manageriale/Calcio_Manageriale_3b.jpg[/bigimg]