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Although the town fell to von Hausen's troops on 23 August the occupation was not initially peaceful. German soldiers who were repairing the town bridge were allegedly fired upon by local inhabitants. In retaliation therefore the German authorities rounded up 612 men, women and children and shot them together; the youngest victim was a three-week-old baby.
Occupied therefore by the Germans the city was relatively peaceful for six days until 25 August. On that date German units to the rear of the city were attacked by an initially successful Belgian force advancing from Antwerp.
Panicked, those German troops under fire withdrew to Louvain, which in itself caused confusion to German soldiers stationed in the city. Shots were heard amid fearful cries that the Allies were launching a major attack.
Once it became clear however that no such Allied attack was underway or even imminent, the city's German authorities determined to exact revenge upon Louvain's citizenry, whom they were convinced that contrived the confusion that day.
The German form of retaliation was savage. For five consecutive days the city was burnt and looted. Its library of ancient manuscripts was burnt and destroyed, as was Louvain's university (along with many other public buildings). The church of St. Pierre was similarly badly damaged by fire. Citizenry of Louvain were subject to mass shootings, regardless of age or gender.
Louvain - Official Statement by the German Minister of State, Addressed to the United States Government by Gottlieb von Jagow
Long ago the Belgian Government had organized an insurrection of the people against the invasion of the enemy. Some stores of arms had been established, and upon each gun was the name of the citizen who was to use it.
Since the Hague Conference it has been recognized, at the request of the little powers, that an insurrection of the people is in conformity with international law, if weapons are carried openly and the laws of war respected.
Such an insurrection, however, could be organized only to combat an enemy who invaded the country. At Louvain, on the other hand, the city had already surrendered and the population had then abandoned all resistance. The city was occupied by German troops.
Nevertheless the population attacked from all sides the German garrison and the troops who were in the act of entering the city, by opening upon them a murderous fire. Because the attitude of the population was obviously pacific these troops arrived at Louvain by railroad and autos.
In the present case, then, there is no question of a measure of defence in conformity with international law, nor an admissible ruse of war; but it was a traitorous attack on the part of the civilian population.
This attack is the more unjustifiable because it has been proved that it had been planned long before and was to have taken place at the same time as the sortie from Antwerp. The weapons were not carried openly. Some women and young girls took part in the combat, and gouged out the eyes of the wounded.
The barbarous acts of the Belgian people in almost all the territories occupied by the German troops have not only justified the most severe reprisals on the part of the German military authorities but have even compelled the latter to order them for safeguarding the troops.
The intensity of the resistance of the population is proved by the fact that it took our troops twenty-four hours to overcome the attacks by the inhabitants of Louvain.
In the course of these combats the city of Louvain has been destroyed in large part by a conflagration which broke out after the explosion of a convoy of benzine, and this explosion was occasioned by shots fired during the battle.
The Imperial Government is the first to deplore this unfortunate result, which was in no way intentional. Nevertheless, because of the acts of the francs-tireurs, it was impossible to avoid such an outcome.
Moreover, any one who knows the conciliatory character of the German soldier could not seriously assert that he has been led to act in such a manner without serious provocation.
Under these circumstances the Belgian people, who respect neither right nor law, bear all the responsibility, in conjunction with the Belgian Government, which, with a criminal nonchalance, has given to the people orders contrary to international law by inciting them to resistance, and which, in spite of reiterated warnings by the German authorities, did nothing, after the capture of Liege, to induce the people to take a pacific attitude.
sempaispellcheck wrote:La première bataille de la Marne, souvent identifiée comme « la bataille de la Marne » a eu lieu du 5 septembre 1914 au 12 septembre 1914 entre d'une part l'armée allemande et d'autre part l'armée française et le corps expéditionnaire britannique. Cette bataille doit être distinguée de la seconde bataille de la Marne, qui se déroula en juillet 1918 .
Au cours de cette bataille décisive, les troupes franco-britanniques arrêtent puis repoussent les Allemands, mettant ainsi en échec le plan Schlieffen qui prévoyait l'invasion rapide de la France en passant par la Belgique.
Les combats se déroulèrent le long d'un arc-de-cercle de 225 kilomètres à travers la Brie, la Champagne et l'Argonne, limités à l'ouest par le camp retranché de Paris et à l'est par la place fortifiée de Verdun. Ce champ de bataille est subdivisé en plusieurs batailles plus restreintes : à l'ouest les batailles de l'Ourcq et des deux Morins, au centre les batailles des marais de Saint-Gond et de Vitry, et à l'est la bataille de Revigny.
Les armées allemandes faillissent plusieurs fois casser les lignes des armées alliées, et enfin, les armées alliées gagnent l'occasion d'exploiter un trou entre les deux armées principales allemandes et de forcer les allemands à faire un repli en s'installant sur les rives de l'Aisne. Mais, alors que les armées franco-britanniques mirent alors un terme à l'avancée irrésistible des armées allemandes commandées par Moltke, elles ne purent ou ne surent exploiter cet avantage en repoussant ces armées hors du territoire français - les troupes françaises sont trop épuisées et affaiblies pour se lancer dans une poursuite.
sempai
sempaispellcheck wrote:The World War I battle commonly known as the Battle of the Marne, which was fought at the beginning of the war in early September 1914, was actually the first of two Battles of the Marne - the second was fought at the end of the war in July 1918.
The first Battle of the Marne was an attempt by a coalition of French and British forces to stop the "Schlieffen Plan" - a German attempt to invade France from the north by way of Belgium - and was actually composed of five concurrent battles waged along an arc of French territory 225 kilometers (140 miles) long - east of Paris, west of Verdun, and spanning the French regions of Brie, Champagne, and the Argonne.
Across this area, over the span of a week, five battles were fought:
the Battle of the Ourcq, the Battle of the Two Morins, the Battle of the Marshes of Saint Gond, the Battle of Vitry, and the Battle of Revigny.
The Germans came close to breaking through Allied lines several times during the week, but the Allies were able to exploit a gap between the two main German forces, and the Germans were eventually forced to retreat to the banks of the Aisne river. The Franco-British troops, however, were too weakened and exhausted to pursue their adversaries and force them out of France entirely
On September 5th the Sixth Army, supplemented by most of the field-mobile elements of Gallieni's garrison hurled itself across the Ourcq River. Von Kluck's First German Army had its communications cut, several artillery batteries captured, and had to withdraw in some disarray."If they do not come to us, we will go to them with all the force we can muster."
wikipedia wrote:The Germans still hoped to achieve a breakthrough against the Sixth Army between 6 and 8 September. The Sixth Army was reinforced on 7 September, by 10,000 French reserve infantry ferried from Paris, including about 6,000 men from the Seventh Infantry division who were transported in a fleet of Paris taxicabs requisitioned by General Joseph Gallieni, military governor of Paris.[13][14]
Between six hundred and a thousand taxicabs and drivers were assembled on the evening of 6 September on the esplanade of Les Invalides. They were mostly the Renault AG1 Landaulet model, with an average speed of 25 kilometres per hour (16 mph). Within twenty-four hours, they transported the battalions Villemonble and Gagny, about six thousand soldiers and officers, 50 kilometres (31 mi) to the front at Nanteuil-le-Haudouin. Each taxi carried five soldiers, four in the back and one next to the driver. Only the back lights of the taxis were lit; the drivers were instructed to follow the lights of the taxi ahead. Most of the taxis were demobilized on September 8 but some remained longer to carry the wounded and refugees. The taxis, following city regulations, dutifully ran their meters. The French treasury reimbursed the total fare of 70,012 francs.[15]

Donelladan wrote:I saw that on the tournament The Brutalization of Belgium, one of the round will include escalating AND trench at the same time
Just wondering, as the bug with extra high amount of troops been fixed ? Or are we gonna play an unplayable game if it last long?
The First World War in 261 weeks is originally a Dutch podcast by Tom Tacken (http://www.veertienachttien.nl), translated by Peter Veltman.
Every week of the war a new character, introduced by the main events of that particular week. The series will run from 28 June 2014 (shooting at Sarajevo) till 28 June 2019 (Treaty of Versailles).
RSS-feed Podbean for your podcatcher: http://thefirstworldwarin261weeks.podbean.com/feed/
Available in iTunes and Stitcher (thanks for reviewing).
Fewnix wrote:This might prove interesting to tourney folk.The First World War in 261 weeks is originally a Dutch podcast by Tom Tacken (http://www.veertienachttien.nl), translated by Peter Veltman.
Every week of the war a new character, introduced by the main events of that particular week. The series will run from 28 June 2014 (shooting at Sarajevo) till 28 June 2019 (Treaty of Versailles).
RSS-feed Podbean for your podcatcher: http://thefirstworldwarin261weeks.podbean.com/feed/
Available in iTunes and Stitcher (thanks for reviewing).
http://thefirstworldwarin261weeks.com/
Dukasaur wrote:Fewnix wrote:This might prove interesting to tourney folk.The First World War in 261 weeks is originally a Dutch podcast by Tom Tacken (http://www.veertienachttien.nl), translated by Peter Veltman.
Every week of the war a new character, introduced by the main events of that particular week. The series will run from 28 June 2014 (shooting at Sarajevo) till 28 June 2019 (Treaty of Versailles).
RSS-feed Podbean for your podcatcher: http://thefirstworldwarin261weeks.podbean.com/feed/
Available in iTunes and Stitcher (thanks for reviewing).
http://thefirstworldwarin261weeks.com/
Thanks, Fewnix!

t4mcr53s2 wrote:congratulations to Blinkiddyblink; 3 great war stars
wikipedia wrote:The Defence of the Realm Act (DORA) was passed in the United Kingdom on 8 August 1914, four days after it entered World War I. It gave the government wide-ranging powers during the war period, such as the power to requisition buildings or land needed for the war effort, or to make regulations creating criminal offences.
DORA ushered in a variety of authoritarian social control mechanisms, such as censorship:
"No person shall by word of mouth or in writing spread reports likely to cause disaffection or alarm among any of His Majesty's forces or among the civilian population"[1]
wikipedia wrote:The trivial peacetime activities no longer permitted included flying kites, starting bonfires, buying binoculars, feeding wild animals bread, discussing naval and military matters or buying alcohol on public transport. Alcoholic beverages were watered down and pub opening times were restricted to noon–3pm and 6:30pm–9:30pm (the requirement for an afternoon gap in permitted hours lasted in England until the Licensing Act 1988 was brought into force).
http://newpol.org/content/traitors-spies-and-military-tribunals-assault-civil-liberties-during-world-war-iThe regulations issued by fiat to enforce the Defence of the Realm Act proved to be as dangerous threat to civil liberties as the Act itself. Indeed, even after the 1915 legislation limiting the jurisdiction of military tribunals, the military still exercised tremendous power over civilians. The regulations permitted military commanders to ban anyone from a specified area, forcing the individual to move to another part of the United Kingdom. Another regulation authorized the military to raid any house or office to search for printed material that could "cause disaffection" from the war effort. Printing presses seized by the military during a raid could be destroyed to ensure that they were not used to produce seditious literature.
Dukasaur wrote:The Defense of the Realm Act costs 5 tokens to enter.
For those who have been paying attention, we have in the last few weeks been re-aligning the "pricing" of the Great War tourneys.
In the beginning, we naturally put a higher entry fee on larger, more complex tourneys. This, however, is actually somewhat unfair. It means that people signing up for smaller tourneys have an easier path to victory and pay less for the privilege, while those joining the bigger tourneys face a double jeopardy of a more difficult win and a higher entry fee.
In the last couple weeks, we have realigned this, so that there is a higher entry fee for simple tournaments and a lesser fee for the more complex ones. While it may seem counter-intuitive at first, I think that on reflection you will agree with me that this is actually a more equitable system.
The Defense of the Realm Act is the smallest and simplest tournament in the entire Great War series thus far. With everyone trying to reduce their game load for Christmas, I'm thinking this might be the right time for a little easy one. We have accordingly pegged the cost to enter at 5 tokens.
One little feature that comes with this new policy is that the winner gets his tokens back, and some of the runners-up get some of their tokens back.

shoop76 wrote:I think its another great idea, but again like so many things of late, poorly set up. Why are all these tokens needed to enter these tournaments? You are forcing players to play meaningless games (besides the tokens) that greatly inflates people's game counts. Games that I, for one don't enjoy and in turn is making me tired of this site. And now you are increasing the amount of tokens needed. Only the members that spend a lot of time on this site can keep up with all this tournaments or at least the games needed to collect these tokens.
Again, great structure and I can only imagine the amount of thought and time you have put into the organization of this. However, if you wanted more participation you should have made entry requirements for these tourneys easier. Personally I will not waste any more time chasing tokens, so I am done with these tournaments.
denominator wrote:
Great adjustment.
I especially like getting tokens back for doing well. One of the things that I think we'd all appreciate is getting tokens for winning tournament games, but this is a healthy compromise.
shoop76 wrote:I think its another great idea, but again like so many things of late, poorly set up. Why are all these tokens needed to enter these tournaments? You are forcing players to play meaningless games (besides the tokens) that greatly inflates people's game counts. Games that I, for one don't enjoy and in turn is making me tired of this site. And now you are increasing the amount of tokens needed. Only the members that spend a lot of time on this site can keep up with all this tournaments or at least the games needed to collect these tokens.
Again, great structure and I can only imagine the amount of thought and time you have put into the organization of this. However, if you wanted more participation you should have made entry requirements for these tourneys easier. Personally I will not waste any more time chasing tokens, so I am done with these tournaments.
Fewnix wrote:This might prove interesting to tourney folk.The First World War in 261 weeks is originally a Dutch podcast by Tom Tacken (http://www.veertienachttien.nl), translated by Peter Veltman.
Every week of the war a new character, introduced by the main events of that particular week. The series will run from 28 June 2014 (shooting at Sarajevo) till 28 June 2019 (Treaty of Versailles).
RSS-feed Podbean for your podcatcher: http://thefirstworldwarin261weeks.podbean.com/feed/
Available in iTunes and Stitcher (thanks for reviewing).
http://thefirstworldwarin261weeks.com/

Dukasaur wrote:Our celebration of the legendary Christmas Truce is now open for sign-ups.
Two things separate The Christmas Truce from other tournaments in the Great War series:
- There is a full freemium amnesty, to commemorate the Christmas spirit. Free members will not only be able to join the tournament, but they will be put into their games even if they don't have slots available. This is a rarely-offered exemption; please accept it as a gift from Conquer Club and the Community Team.
- This tournament will only regenerate for 48 hours, unlike the much longer periods used for other tournaments in this series. The first one went up at 2120 hours (9:20 pm for people using the archaic 12-hour clock) on December 24th, so the last one will go up on December 26th. Any remaining spaces can still be filled, but no new iterations of this tournament will be created after 2120 on December 26th. Move fast!
it·er·a·tion
ˌitəˈrāSHən/
noun
the repetition of a process or utterance.
a new version of a piece of computer hardware or software.
plural noun: iterations
[spoiler=the Christmas Truce Dec 24th 2120 to Dec 26th 2120]The Christmas Truce
[bigimg]http://www.firstworldwar.com/features/graphics/xmas_pc_ger_l.jpg[/bigimg]
When war broke out in August of 1914, most pundits (and recruiting officers) were predicting that the war would be over before Christmas. As Christmas approached and the war showed no sign of reaching an end or even slowing down, troops on both sides began re-assessing their prospects. Stuck in cold, muddy trenches, assaulted by the stench of unburied dead, tired and homesick, soldiers were hungry for a bit of civilization amidst the brutal reality of war..
For a really good, detailed account, I refer you once again to my favourite source, firstworldwar.com:
http://www.firstworldwar.com/features/christmastruce.htm
The Christmas Truce occurred mainly in the British sector of the Western Front. Isolated instances of truce were observed in some areas of the French sector, but for the most part the war was too bitter there. Hatred between the Germans and the French ran deep, whereas between the Germans and the English (allies for hundreds of years) it was a new and artificial thing. Officially, both the British and German high commands forbade fraternization with the enemy, but many senior officers disagreed with the prohibition and made little effort to enforce it.
In the spirit of Christian generosity, this tournament features full amnesty for free members. You will be able to join this tournament and play all your games even if you have no slots available. (When used, however, your slots will not regenerate until your games are done.)
-----------------------------------------------------------------------------------------------------------------------Phase 1: The Christmas Truce of 1914 was happened all along the Western Front, but it happened more in the the areas held by British troops than in the areas held by French troops. Troops came out of their trenches, collected their dead from the areas between the lines, sang Christmas carols, and in many cases ate meals with and exchanged gifts with members of the enemy army.
We will play on Flanders to mark the area in question, Trench Warfare to represent the state of the war, England, Scotland, and Germany to mark the opposing forces, Age of Merchants to represent gifts (such as tobacco, liquor, and fruit) that were exchanged, and Halloween Hallows to represent the burial of the dead.
Tournament Phase 1: The Christmas Troops emerged almost spontaneously among the war-weary troops at the end of 1914.
Seven 5-player games, random fog, escalating spoils. Maps Flanders, Trench Warfare, England, Scotland, Germany, Age of Merchants, and Halloween Hallows.
-----------------------------------------------------------------------------------------------------------------------Phase 2: Initially the truce was simply an armed and hostile ceasefire to collect one's dead and wounded from No Man's Land, but as Tannenbaumen appeared along the German lines a wave of nostalgia and homesickness transformed the truce into a social event.
Tournament Phase 2: The appearance of Christmas trees along the German lines triggered a wave of sentimentality.
Seven 8-player Terminator games, foggy flat rate, on Christmas map.
-----------------------------------------------------------------------------------------------------------------------Phase 3: In most places the Truce only lasted one day, but in some places it lasted several days, and in at least a couple isolated locations the Truce held until New Year's. In the places where the Truce outlasted Christmas Day, soccer games broke out between Boxing Day and the resumption of hostilities.
Tournament Phase 3: Spontaneous pick-up soccer games broke out in some areas.
Two 4-player Dubs games, foggy no spoils, on the two World Cup maps.
-----------------------------------------------------------------------------------------------------------------------Phase 4: The feelings of good will were short-lived. By the end of the year the world was definitely still at war.
Phase 4: The feelings of good will were short-lived. By the end of the year the world was definitely still at war.
Seven 6-player games, sunny nuclear, random trench, on the Europe, Europa, Europe1914, Classic, World 2.1, Doodle Earth, and France 2.1.
Entry fee: 2 tokens + 4 Violet Stars[/spoiler]
Merry Christmas from the Great War team!
willedtowin1 wrote:Dukasaur wrote:Our celebration of the legendary Christmas Truce is now open for sign-ups.
Two things separate The Christmas Truce from other tournaments in the Great War series:
- There is a full freemium amnesty, to commemorate the Christmas spirit. Free members will not only be able to join the tournament, but they will be put into their games even if they don't have slots available. This is a rarely-offered exemption; please accept it as a gift from Conquer Club and the Community Team.
- This tournament will only regenerate for 48 hours, unlike the much longer periods used for other tournaments in this series. The first one went up at 2120 hours (9:20 pm for people using the archaic 12-hour clock) on December 24th, so the last one will go up on December 26th. Any remaining spaces can still be filled, but no new iterations of this tournament will be created after 2120 on December 26th. Move fast!
it·er·a·tion
ˌitəˈrāSHən/
noun
the repetition of a process or utterance.
a new version of a piece of computer hardware or software.
plural noun: iterations
[spoiler=the Christmas Truce Dec 24th 2120 to Dec 26th 2120]The Christmas Truce
[bigimg]http://www.firstworldwar.com/features/graphics/xmas_pc_ger_l.jpg[/bigimg]
When war broke out in August of 1914, most pundits (and recruiting officers) were predicting that the war would be over before Christmas. As Christmas approached and the war showed no sign of reaching an end or even slowing down, troops on both sides began re-assessing their prospects. Stuck in cold, muddy trenches, assaulted by the stench of unburied dead, tired and homesick, soldiers were hungry for a bit of civilization amidst the brutal reality of war..
For a really good, detailed account, I refer you once again to my favourite source, firstworldwar.com:
http://www.firstworldwar.com/features/christmastruce.htm
The Christmas Truce occurred mainly in the British sector of the Western Front. Isolated instances of truce were observed in some areas of the French sector, but for the most part the war was too bitter there. Hatred between the Germans and the French ran deep, whereas between the Germans and the English (allies for hundreds of years) it was a new and artificial thing. Officially, both the British and German high commands forbade fraternization with the enemy, but many senior officers disagreed with the prohibition and made little effort to enforce it.
In the spirit of Christian generosity, this tournament features full amnesty for free members. You will be able to join this tournament and play all your games even if you have no slots available. (When used, however, your slots will not regenerate until your games are done.)
-----------------------------------------------------------------------------------------------------------------------Phase 1: The Christmas Truce of 1914 was happened all along the Western Front, but it happened more in the the areas held by British troops than in the areas held by French troops. Troops came out of their trenches, collected their dead from the areas between the lines, sang Christmas carols, and in many cases ate meals with and exchanged gifts with members of the enemy army.
We will play on Flanders to mark the area in question, Trench Warfare to represent the state of the war, England, Scotland, and Germany to mark the opposing forces, Age of Merchants to represent gifts (such as tobacco, liquor, and fruit) that were exchanged, and Halloween Hallows to represent the burial of the dead.
Tournament Phase 1: The Christmas Troops emerged almost spontaneously among the war-weary troops at the end of 1914.
Seven 5-player games, random fog, escalating spoils. Maps Flanders, Trench Warfare, England, Scotland, Germany, Age of Merchants, and Halloween Hallows.
-----------------------------------------------------------------------------------------------------------------------Phase 2: Initially the truce was simply an armed and hostile ceasefire to collect one's dead and wounded from No Man's Land, but as Tannenbaumen appeared along the German lines a wave of nostalgia and homesickness transformed the truce into a social event.
Tournament Phase 2: The appearance of Christmas trees along the German lines triggered a wave of sentimentality.
Seven 8-player Terminator games, foggy flat rate, on Christmas map.
-----------------------------------------------------------------------------------------------------------------------Phase 3: In most places the Truce only lasted one day, but in some places it lasted several days, and in at least a couple isolated locations the Truce held until New Year's. In the places where the Truce outlasted Christmas Day, soccer games broke out between Boxing Day and the resumption of hostilities.
Tournament Phase 3: Spontaneous pick-up soccer games broke out in some areas.
Two 4-player Dubs games, foggy no spoils, on the two World Cup maps.
-----------------------------------------------------------------------------------------------------------------------Phase 4: The feelings of good will were short-lived. By the end of the year the world was definitely still at war.
Phase 4: The feelings of good will were short-lived. By the end of the year the world was definitely still at war.
Seven 6-player games, sunny nuclear, random trench, on the Europe, Europa, Europe1914, Classic, World 2.1, Doodle Earth, and France 2.1.
Entry fee: 2 tokens + 4 Violet Stars[/spoiler]
Merry Christmas from the Great War team!
willedtowin1 wrote:for Us Peons who didnt know the word well....lol

