Moderator: Clan Directors
Arama86n wrote:Excuse me if I'm being thick, it's close to midnight and I'm tired, but I can't seem to balance it.
I count 60 regular games, and on top of that 4 "sets" of poly which will count as one game each, and a tiebreaker.
Best of 65 then? not 61?
Anyway, I'd guess ACE by about 6 games. Have fun all.
angola wrote:Arama86n wrote:Excuse me if I'm being thick, it's close to midnight and I'm tired, but I can't seem to balance it.
I count 60 regular games, and on top of that 4 "sets" of poly which will count as one game each, and a tiebreaker.
Best of 65 then? not 61?
Anyway, I'd guess ACE by about 6 games. Have fun all.
I was told there would be no math!
Yes, it is 65 games. I changed it.
angola wrote:[spoiler]Schedule
First set exchanged July 8.
Second set exchanged when 2/3 of first set is done, and so forth.
Breakdown
Set 1: Ace: 3 dubs, 3 trips, 2quads FOED: 2 dubs, 2 trips, 3quads, FOED Poly
Set 2: Ace: 2 dubs, 2 trips, 3 quads, FOED: 3 dubs, 3 trips, 2 quads, ACE Poly
Set 3: Ace: 3 dubs, 3 trips, 2quads FOED: 2 dubs, 2 trips, 3quads, FOED Poly
Set 4: Ace: 2 dubs, 2 trips, 3 quads, FOED: 3 dubs, 3 trips, 2 quads, ACE Poly
Rules
Each clan will have 30 team home games, and two home poly sets (each set will include one dub, trip and quad). A tiebreaker will be a best of 7 poly on World 2.1, ch, sunny, ns, played by seven different members from each clan.
Maps may be used three times, but only once per game type. If a map is used in a poly set no matter how many times in that poly set, it only counts as one use of the map overall.
Players may play in 20 games. A poly set counts as one. A player can only play in one poly set, home or away.
Trench is allowed with a 30-round limit. Zombie and nukes are allowed with no restrictions. No 'no forts'.
12-hour Fog of War rule is in effect. If a player starts a game before the 12 hours have passed and/or before a member of the opposing team announces they have a snap, then the game-starting team will announce the moves in chat.
There is no timing out in nukes, zombie or escalating for the purpose of gaining an advantage.[/spoiler]
WILLIAMS5232 wrote:
WILLIAMS5232 wrote:[/img]

Conchobar wrote:WILLIAMS5232 wrote:[/img]
Williams!? NOOOOOOOOOOOOOO. It's like the Irish Civil War all over again, brother killing brother!![]()
So sorry to see you've joined the dark side. Now we'll see if you can really handle your booze...![]()


WILLIAMS5232 wrote:
angola wrote:Hopefully danryan makes an appearance in this war, then it'll feel like old times.


hyposquasher wrote:Have fun, FOED!
I have to say, I have always admired the name of your clan. We'll have to see who can drink who under the table, here
JPlo64 wrote:Have fun Agents!hyposquasher wrote:Have fun, FOED!
I have to say, I have always admired the name of your clan. We'll have to see who can drink who under the table, here
Our strategy is to start drinking before battle, then keep a consistent, optimal drunkenness throughout the war
(at least that's what I do...)

swimmerdude99 wrote:21 just in time to get a taste of some liquor before heading into battle

angola wrote:A few modifications to the war.
1. Each poly game counts in the war standings
2. Each poly sets still counts as one game as far as game counts are concerned
3. set 3 will be exchanged 8/31; and set 4 will be exchanged 9/15
4. tiebreaker is now a best of three with three different players