Moderator: Community Team
+1Kaiser_Tottenham wrote:Hello
it's simple suggestion:
i wanted to join new game, my waiting number was [99-100] and was prevented.. so forced to delete some games..
i think we should be allowed to get [200] for waiting..
the reason it's fair & realistic, a lot of people already used to play 150-200 active games.. for sure, priority not creating games which aren't filled, but there are a lot of maps, and u wish to play a lot POLY games, escalating 10+12 games, clan war games, tournaments, let a lot people are loyal to this site because of a LOT of amazing maps... and u know speed games aren't filled quickly these days (unlike 5-6 years ago) .. this should be very important for people who would like to stay hours of playing and taking different TYPE of turns and maps.
best regards.
why is that an issue?Jdsizzleslice wrote:Having a waiting game maximum limit makes sure that a few select players don't join all of the waiting games.

I understood the idea of limit despite ‘premium’ .. but this waiting limit could decrease the amount of games being created while there are many need to be filled.. but in other hand, this limit prevent players from ‘already made’ games..Jdsizzleslice wrote:I think this is a great discussion! Let's think about this from a different perspective: Having a waiting game maximum limit makes sure that a few select players don't join all of the waiting games. The waiting game limit allows for a greater number of players to play unique players they may not have played before.
What are all of your thoughts?
because those Poly (4) speeds are not filled, even these Feudal war assassins not filled as before, i remember in the past people create triples and quads without invites, and easily filled..MichelSableheart wrote:I have no strong opinion on the suggestion an sich, but if the only reason for raising the limit is so that Kaiser can create more poly 4 antartica, 4 or 5 player Feudal War assassin, or 8 player Feudal Epic doubles with worldconquer, there's not much point, IMO.
Given that they have trouble filling, what's the point of creating 3 of them? The main thing you risk is that interested players split which games they join, meaning you end up with 3 unfilled games, rather than 1 filled one.Kaiser_Tottenham wrote:because those Poly (4) speeds are not filled, even these Feudal war assassins not filled as before, i remember in the past people create triples and quads without invites, and easily filled..MichelSableheart wrote:I have no strong opinion on the suggestion an sich, but if the only reason for raising the limit is so that Kaiser can create more poly 4 antartica, 4 or 5 player Feudal War assassin, or 8 player Feudal Epic doubles with worldconquer, there's not much point, IMO.
so if u wish to get the benefit of unlimited games of premium we have to do that as much as we like. Games aren't filled as before unless u make invites with certain players. Be aware that in the past, I've used to play 6-8 escalating games in City Moul, 8 Thoughts, Solar system, Portugal, let a lone arms Race, First Nation of America maps etc..