bigtoughralf wrote:Oh I didn't realise this was specifically only about first turns.
idk I'd never heard of this until this thread. Judging by this thread it appears to be some thing people in clans do. I don't think you could expect the average CC player to have even heard of this courtesy, so I'm not sure it really passes as even an unwritten rule.
I always figured if I set up a 1v1 fog game and later find out my opponent got the first turn, them's the breaks. I can always infer the area they might have focused in during turn one by seeing where the highest concentration of ? terts is.
But let's say it's a 1vs1 game on classic.
You start with Bangkok and Perth.
Your opponent got first turn has Jakarta, take Perth.
Now you do not know what is on Port Moresby and Sydney.
And there too many others regions with ? on the map that you can't know for sure whether Port moresby and Sydney belongs to your opponents or if they are neutral.
Plus there is a 5 on Jakarta, and it's a flat rate game.
So if your opponent has the oceania bonus, it might be better to try for a 6vs5 from Bangkok to Jakarta.
But if PM and Sydney are neutral, it's better to go for a 6vs3 for a card elsewhere.
You didn't get the snap on the first turn before your opponent played, thus you lost that precious information.
In multiplayer game escalating ( especially 4vs4 or 3vs3 because then you see almost everything) it can be also very important to know where is the last region of one player if you want to eliminate him later. That information can be lost if you don't get to see the map before your opponent play.
Lot of situations where you can miss information.
I will agree with you that in many cases, it doesn't matter that much, or doesn't matter at all.
But in highly competitive area, such as clan where we play series with 30 games on each side that are sometimes decided by a single game, it's quite important.
And as you said, it's not something we expect the "average" cc player to do. But I've seen many players, in clan or not, respect it outside of clan, so it's a kind of unwritten rules for a part of the player base at least.