What is up with given deadbeats armies to their team mates. If your team mate is a deadbeat and gets kicked from the game why not make them neutral armies.
actually i think they changed it so that it was like this, some people join public team games and then their partner deadbeats, they should still be given a chance to win.
I was also angry at dead beating teammate games. I felt it was an unfair advantage to the remaining player. I would love it when my teammate deadbeated and I got that percieved advantage. Now though I realize it only helps on slow paced games with poor players. You have 3 turns to build yourself up before the deatbeating happens, thats more than enough time. Also your team has the advantage of getting more cards that the deadbeater's teammate.
Darnor wrote:I was also angry at dead beating teammate games. I felt it was an unfair advantage to the remaining player. I would love it when my teammate deadbeated and I got that percieved advantage. Now though I realize it only helps on slow paced games with poor players. You have 3 turns to build yourself up before the deatbeating happens, thats more than enough time. Also your team has the advantage of getting more cards that the deadbeater's teammate.
Deadbeating is never an advantage because as a team you will nearly be dead before the armies are transferred. Also, 2v1 means twice as many turns
nmhunate wrote:Speak English... It is the language that God wrote the bible in.
RobinJ wrote:Deadbeating is never an advantage because as a team you will nearly be dead before the armies are transferred. Also, 2v1 means twice as many turns
More turns means nothing, except for in the case of cards.
RobinJ wrote:Deadbeating is never an advantage because as a team you will nearly be dead before the armies are transferred. Also, 2v1 means twice as many turns
More turns means nothing, except for in the case of cards.
what do you mean? if your partner deadbeats thats at least 9 armies your team wont get.