Moderator: Community Team
Kromious wrote:Well since only one person has rejected it, I will still hold out hope that someone will come to their senses. This idea is worth discussing, but if the admins or whatever you guys call yourselves fear this topic being discussed then perhaps you should close this post. However its a great idea and I won't back down!
spiesr wrote:This Idea Has Been Rejected!
Please thoroughly read the following threads and perform a forum search before making suggestions:
Suggestions Box (Lack's 'To-Do' List)
Suggestion & Bug Report Forms
spiesr wrote:Please thoroughly read and complete the requirements in the following threads before continuing:
How to Make a Map
How Maps Progress Through The Foundry

VXZombie wrote:spiesr wrote:This Idea Has Been Rejected!
Please thoroughly read the following threads and perform a forum search before making suggestions:
Suggestions Box (Lack's 'To-Do' List)
Suggestion & Bug Report Formsspiesr wrote:Please thoroughly read and complete the requirements in the following threads before continuing:
How to Make a Map
How Maps Progress Through The Foundry
Are you a mod or something?
Kromious wrote:Why not have an attrition option that allows a player with an overwhelming force to trade 1:1 losses against a smaller force. For example I just had a situation where my 6 armies lost to 2. This is somewhat crazy to me, considering 6 armies should be able to defeat 2 armies just on odds alone.

wcaclimbing wrote:Kromious wrote:Why not have an attrition option that allows a player with an overwhelming force to trade 1:1 losses against a smaller force. For example I just had a situation where my 6 armies lost to 2. This is somewhat crazy to me, considering 6 armies should be able to defeat 2 armies just on odds alone.
awful idea. that takes out nearly all of the luck and "risk" of the game...
and, are you seriously calling 6v2 an "overwhelming" force?
thats a pretty lame force. overwhelming would have to be a few hundred at least, and then the dice win odds would kick in over time and you would win anyway....
EDIT: and 6 armies shouldnt beat 2 "on odds alone". like i said above, you would need at least around 100 armies against another similar force for the "odds" to kick in enough to really ensure a win...