Showing Cards Held

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.
Post Reply
User avatar
neddiedrow
Posts: 12
Joined: Sun Feb 11, 2007 3:01 pm

Showing Cards Held

Post by neddiedrow »

I think this takes another factor that divides a skilled player from the average out and gives it, unfairly, to the masses. Suddenly, it is no longer a legitimate tactic to horde cards... fair enough for Escalating games, but this also impacts the much more reasonable Flat Rate games...

I just don't believe that in Flat Rate games it should show your card count to everybody playing - it should require some attention to know who has what.

Opinions?
User avatar
joeyjordison
Posts: 1170
Joined: Wed Apr 19, 2006 10:10 am

Post by joeyjordison »

u could get card counters before. it was an advantage to people who could instal the scripts. also u can always go back and count through the log... i think its a good idea as it balances things up and gives people using scripts less of an advantage
User avatar
GrazingCattle
Posts: 647
Joined: Fri Jan 19, 2007 6:25 pm
Location: Sooner State
Contact:

Post by GrazingCattle »

I think it is great. I can't use Greasemonkey everytime because I am at a different comp. Now that won't matter!
Image
User avatar
gimpyThewonder
Posts: 670
Joined: Thu Jan 04, 2007 2:46 pm
Location: the PNW

Post by gimpyThewonder »

plus i'm pretty sure that in the original risk rules you had to tell people how many cards you had if they asked
User avatar
GrazingCattle
Posts: 647
Joined: Fri Jan 19, 2007 6:25 pm
Location: Sooner State
Contact:

Post by GrazingCattle »

gimpyThewonder wrote:plus i'm pretty sure that in the original risk rules you had to tell people how many cards you had if they asked


correct. I played last night and we had that discussion. I won of course! :wink:
Image
User avatar
confuzzled24-7
Posts: 2
Joined: Tue Dec 19, 2006 1:34 am
Location: Ohio
Contact:

Post by confuzzled24-7 »

there are a lot of people that didn't know about the script(like me) or people that didn't think about going back and counting. I did a couple times but it took awhile. I liked it better when it wasn't right there in front of you. When you either had to work to find out the how many cards people had or you had to plan your stragety so that it didn't matter how many cards they had. I think it should be an option in with the type of games, but that's just my opinion.
User avatar
GrazingCattle
Posts: 647
Joined: Fri Jan 19, 2007 6:25 pm
Location: Sooner State
Contact:

Post by GrazingCattle »

confuzzled24-7 wrote:there are a lot of people that didn't know about the script(like me) or people that didn't think about going back and counting. I did a couple times but it took awhile. I liked it better when it wasn't right there in front of you. When you either had to work to find out the how many cards people had or you had to plan your stragety so that it didn't matter how many cards they had. I think it should be an option in with the type of games, but that's just my opinion.



But I have a script that can do it for me. you can't take that off my screen. that game type would be useless since a devoted player would just count as the game progressed, or use a script.

PLEASE NEVER ADD THAT IN A UPDATE LACK!!!
Image
User avatar
neddiedrow
Posts: 12
Joined: Sun Feb 11, 2007 3:01 pm

Post by neddiedrow »

Wair, you actually consider scripted aids to the game fair and logical? They simply exploit unprotected data to give you an edge your own attention should provide.
User avatar
GrazingCattle
Posts: 647
Joined: Fri Jan 19, 2007 6:25 pm
Location: Sooner State
Contact:

Post by GrazingCattle »

I think they are fair since everyone should have them. All the top players that I know say download it and you will see a boost in your game winning ability. All the information is already on the board, it just organizes it for you. If it showed what color my opponents cards were that would be wrong. If it announced when they had a set that would be wrong. It just saves time!
Image
ParadiceCity9
Posts: 4239
Joined: Thu Feb 15, 2007 4:10 pm

Post by ParadiceCity9 »

When you play risk in person, you're supposed to have all of your cards in view anyway, aren't you?
User avatar
GrazingCattle
Posts: 647
Joined: Fri Jan 19, 2007 6:25 pm
Location: Sooner State
Contact:

Post by GrazingCattle »

correct!
Image
sfhbballnut
Posts: 1687
Joined: Fri May 05, 2006 4:01 pm

Post by sfhbballnut »

it just takes time to count and now you don't have to waste time doing that, sorry, no go here
User avatar
mandalorian2298
Posts: 4536
Joined: Mon Oct 02, 2006 4:57 pm
Gender: Male
Location: www.chess.com

Post by mandalorian2298 »

I played a Flat Rate game that lasted 71 turn. If this upgrade was on then, it would same me a lot of time. So bravo Lack, for making this site even better. =D>
As for the claim that ability to count cards is the difference between a good player and a bad player, hmmmm....Maybe, on a pre-shool level. :lol:
Mishuk gotal'u meshuroke, pako kyore.

Image

Talapus wrote:I'm far more pissed that mandy and his thought process were right from the get go....damn you mandy.
sfhbballnut
Posts: 1687
Joined: Fri May 05, 2006 4:01 pm

Post by sfhbballnut »

I agree, if that's what gives you an edge on your opponents they must be pretty bad
User avatar
neddiedrow
Posts: 12
Joined: Sun Feb 11, 2007 3:01 pm

Post by neddiedrow »

Personal attack? On the internet? I'd recommend sticking to real guns, thanks.
User avatar
Ishiro
Posts: 324
Joined: Mon Jul 17, 2006 6:53 pm
Gender: Male
Location: Under the Rainbow
Contact:

Post by Ishiro »

Now if lack would just throw in a country count, I'd have no more use for scripts...
Image
User avatar
MeDeFe
Posts: 7831
Joined: Thu Apr 06, 2006 3:48 am
Location: Follow the trail of holes in other people's arguments.

Post by MeDeFe »

Seriously, if you wanted to know how many cards another player has you just checked how long since he last played a set, that way you got a pretty good idea of what to expect. Count back to the set before that and you would usually know for sure.
User avatar
tahitiwahini
Posts: 964
Joined: Fri Jan 19, 2007 5:26 pm

Post by tahitiwahini »

MeDeFe wrote:Seriously, if you wanted to know how many cards another player has you just checked how long since he last played a set, that way you got a pretty good idea of what to expect. Count back to the set before that and you would usually know for sure.


Not so easy, the player could have had 3, 4, or 5 cards when he last played a set, leaving him with 0, 1, or 2 cards. So your estimate is good plus or minus two cards. Then what if the player of interest eliminated another player and inherited his cards. The script is looking like a pretty good deal to me right about now.
Cheers,
Tahitiwahini
User avatar
mandalorian2298
Posts: 4536
Joined: Mon Oct 02, 2006 4:57 pm
Gender: Male
Location: www.chess.com

Post by mandalorian2298 »

neddiedrow wrote:Personal attack? On the internet? I'd recommend sticking to real guns, thanks.


Moron recomends guns. There's a shock! :twisted:
Mishuk gotal'u meshuroke, pako kyore.

Image

Talapus wrote:I'm far more pissed that mandy and his thought process were right from the get go....damn you mandy.
User avatar
neddiedrow
Posts: 12
Joined: Sun Feb 11, 2007 3:01 pm

Post by neddiedrow »

mandalorian2298 wrote:
neddiedrow wrote:Personal attack? On the internet? I'd recommend sticking to real guns, thanks.


Moron recomends guns. There's a shock! :twisted:


Poster misses sarcasm. More at eleven.
User avatar
MeDeFe
Posts: 7831
Joined: Thu Apr 06, 2006 3:48 am
Location: Follow the trail of holes in other people's arguments.

Post by MeDeFe »

That's why I said "a pretty good idea" and that one could count back two sets to get it more precise, tahiti.
Post Reply

Return to “Conquer Club Discussion”