Set 1: Games exchanged by 11th Nov - 1 week to fill 5D, 5T, 5Q + Tie breaker
Set 2: Games exchanged by 2nd Dec - 1 week to fill 5D, 5T, 5Q
The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils (does not count toward player game maximum) Maximum amount of games a player can participate in: 22 Games
[spoiler=Rules and Settings]
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games (For those games a round limit is negotiable)
Trench is permitted in a maximum of 50% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect (Breaches to be raised to both Clan leaders within first round. Non-offending clan to decide if game should be remade).
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
[/spoiler]
Last edited by grt on Sat Feb 16, 2019 1:06 pm, edited 20 times in total.
Set 1: Games exchanged by 11th Nov - 1 week to fill 5D, 5T, 5Q + Tie breaker
Set 2: Games exchanged by 2nd Dec - 1 week to fill 5D, 5T, 5Q
The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils (does not count toward player game maximum) Maximum amount of games a player can participate in: 22 Games
[spoiler=Rules and Settings]
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games (For those games a round limit is negotiable)
Trench is permitted in a maximum of 50% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect (Breaches to be raised to both Clan leaders within first round. Non-offending clan to decide if game should be remade).
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
betiko wrote:I predict that I will have to complain about the dice. Damn it Tofu, can’t you win without them’ rigged dice ffs ? Better luck for us on batch 2.
Quite possible we could. But as Dako put so much time into them, it really would be rather disrespectful not to use them.
Set 1: Games exchanged by 11th Nov - 1 week to fill 5D, 5T, 5Q + Tie breaker
Set 2: Games exchanged by 2nd Dec - 1 week to fill 5D, 5T, 5Q
The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils (does not count toward player game maximum) Maximum amount of games a player can participate in: 22 Games
[spoiler=Rules and Settings]
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games (For those games a round limit is negotiable)
Trench is permitted in a maximum of 50% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect (Breaches to be raised to both Clan leaders within first round. Non-offending clan to decide if game should be remade).
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
[/spoiler]
Approved.
Lx
approved! i haven't agreed to any of this! i would like to submit a request that S&M play and get another chance. can we do a 1v1v1 clan war?
well if S&M cant play i would still like to be involved somehow. Ara, you let me know if someone messes the carpet and i will lose my shit
emilywink wrote:approved! i haven't agreed to any of this! i would like to submit a request that S&M play and get another chance. can we do a 1v1v1 clan war?
well if S&M cant play i would still like to be involved somehow. Ara, you let me know if someone messes the carpet and i will lose my shit
emilywink wrote:approved! i haven't agreed to any of this! i would like to submit a request that S&M play and get another chance. can we do a 1v1v1 clan war?
well if S&M cant play i would still like to be involved somehow. Ara, you let me know if someone messes the carpet and i will lose my shit