Moderator: Community Team

TeeGee wrote:We used to have Hasbro maps on here, now we don't
we now have this on the bottom of every page
"Conquer Club is not associated with RISK™ online in any way."
I can not be 100% on this, but I am thinking CC's past interactions with Hasbro may not have been fruitful.
Hooch wrote:TeeGee wrote:We used to have Hasbro maps on here, now we don't
we now have this on the bottom of every page
"Conquer Club is not associated with RISK™ online in any way."
I can not be 100% on this, but I am thinking CC's past interactions with Hasbro may not have been fruitful.
I'm not sure.
Was that in spite of Hasbro or because of?
Did Hasbro effectively say knock it off we have our own "Official" Risk site, which CC was outdoing?
As per the maps, I miss Middle Earth
Hooch wrote:TeeGee wrote:We used to have Hasbro maps on here, now we don't
we now have this on the bottom of every page
"Conquer Club is not associated with RISK™ online in any way."
I can not be 100% on this, but I am thinking CC's past interactions with Hasbro may not have been fruitful.
I'm not sure.
Was that in spite of Hasbro or because of?
Did Hasbro effectively say knock it off we have our own "Official" Risk site, which CC was outdoing?
As per the maps, I miss Middle Earth


Craig25 wrote:This all makes perfect sense Troops! Ty for the info! Very informative. I was aware of some of it. Not all though.
If this could be approached differently from before, then CC may have a chance.
Board Games will never compete with Games Consoles.
Specialist Gaming Sites like CC will never compete with Board Game Manufacturers. But will put together a much better offering than any Board Game Manufacturer of Risk (Hasbro).
There simply must be money in collaboration here. Because, sales of the Board Game and New players on CC would go through the roof if this was done correctly. And it woulddn't take much to make it happen.
All very interestng stuff.


Craig25 wrote:Hey JusPlay4Fun
You wouldv'e been my Fav teacher at school. I also played Chess!
My thoughts on this is that it is CC that need to make the running on it. Hasbro has been doing rather well recently, apparently Board Games are Booming!
The way to go about this, is, CC need to offer Hasbro something they do not have at the moment. A quality online portal for one of their board games. The CC model could be copied by Hasbro for all their other games and they would keep the profits on that. CC would benefit by getting ALOT of new players. CC should give away a lot to get this.
As an example, CC say to Hasbro, not only will we share our expertise on the online website gaming market, for you to use on your other boardgames. If we double the size of our profits off the back of using the Risk branding and you promoting our website in boardgames. We will give you 49% of the company. That is collusion. That is the pitch.
Whats better, Profits as they are now, or, the same profits with an extra 60% of players? and the infinite chance to grow off the back of Hasbro support?
It is a no brainer CC!
As a Corporate Exec in my previous life, I could probably sell that!
C

donkeylove wrote:But you can play the official Hasbro Risk online just not on this site, Hasbro will promote their own game over a tribute site.

Risk is a strategy board game of diplomacy, conflict and conquest[1] for two to six players. The standard version is played on a board depicting a political map of the world, divided into forty-two territories, which are grouped into six continents. Turns rotate among players who control armies of playing pieces with which they attempt to capture territories from other players, with results determined by dice rolls. Players may form and dissolve alliances during the course of the game. The goal of the game is to occupy every territory on the board and, in doing so, eliminate the other players.[2] The game can be lengthy, requiring several hours to multiple days to finish. European versions are structured so that each player has a limited "secret mission" objective that shortens the game.
Risk was invented in 1957 by Albert Lamorisse, a French filmmaker, and it became one of the most popular board games in history, inspiring other popular games such as Axis & Allies and Settlers of Catan. The simple rules but complex interactions make it appealing to adults as well as children and families. It is still in production by Hasbro with numerous editions and variants with popular media themes and different rules including PC software versions, video games, and mobile apps.

jusplay4fun wrote:Here is information, most of which you likely know, BUT...Risk is a strategy board game of diplomacy, conflict and conquest[1] for two to six players. The standard version is played on a board depicting a political map of the world, divided into forty-two territories, which are grouped into six continents. Turns rotate among players who control armies of playing pieces with which they attempt to capture territories from other players, with results determined by dice rolls. Players may form and dissolve alliances during the course of the game. The goal of the game is to occupy every territory on the board and, in doing so, eliminate the other players.[2] The game can be lengthy, requiring several hours to multiple days to finish. European versions are structured so that each player has a limited "secret mission" objective that shortens the game.
Risk was invented in 1957 by Albert Lamorisse, a French filmmaker, and it became one of the most popular board games in history, inspiring other popular games such as Axis & Allies and Settlers of Catan. The simple rules but complex interactions make it appealing to adults as well as children and families. It is still in production by Hasbro with numerous editions and variants with popular media themes and different rules including PC software versions, video games, and mobile apps.
https://en.wikipedia.org/wiki/Risk_(game)
I see mobile apps as the "Holy Grail" that CC could not develop and thus could not attract lots of new players.
I know that CC offers many things, such as Clans and many maps. I have not checked the Hasbro online versions at this time. I did join 1-2 other Risk sites, but decided that they were NOT worth my time (and I did not contemplate spending more money elsewhere when I enjoy CC.)
Iron Maid wrote:
Well I remember the Classic Map which was the same as the RISK map was replaced by both a Classic Art Map and a Classic Shapes map, which worked the same as the original RISK map. Later we got the Classic Map which is used now and works also with the same connections as the RISK map.