greasemonkey

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cawck mongler
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greasemonkey

Post by cawck mongler »

Mines not working, anyone else having trouble with it?

I think the game got changed or something, b/c I can send messages faster in gamechat to.
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hwhrhett
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Post by hwhrhett »

mines not working either, but i think theyre updating the site or somethin
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cawck mongler
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Post by cawck mongler »

ok, I can't see the board either anymore so that better be why...
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treefiddy
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Post by treefiddy »

glad it's not just me. No armies displaying anywhere.
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Begbie
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monkey

Post by Begbie »

I was on and got a white screen 'cc down for maintenance' for a couple of seconds then got it back minus the monkey......
'You don't need a weatherman to know which way the wind blows' Robert Zimmerman
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lackattack
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Post by lackattack »

The AJAX game chat I just put in somehow broke the monkey.

If you are having problems please disable the monkey (click on the monkey face) until someone makes an updated version of the script you are using.

Sorry for the inconvenience, I didn't expect any side-effects.
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saywhat
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Post by saywhat »

treefiddy wrote:glad it's not just me. No armies displaying anywhere.


I uninstalled the firefox scripts, then reinstalled them and I have the board back..
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AndrewB
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Post by AndrewB »

lackattack wrote:The AJAX game chat I just put in somehow broke the monkey.

If you are having problems please disable the monkey (click on the monkey face) until someone makes an updated version of the script you are using.

Sorry for the inconvenience, I didn't expect any side-effects.


Lack, I am sorry, but do you know what testing is? It is not the first time you deploy something without proper testing. Just guess-works...
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lackattack
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Post by lackattack »

I don't take responsibility for 3rd party addons
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saywhat
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Post by saywhat »

lackattack wrote:I don't take responsibility for 3rd party addons


The in game chat only lets you write a note to everyone or yourself.. no team members.....
Xyl
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Post by Xyl »

It looks like the input to map.php changed, from map.php?map=...&resolution=...&armies=X-X,X-X,... to map.php?map=mapXXXX..

The greasemonkey script depended on parsing that for information, so the new format makes it get all confused. Worse, I don't any way to fix it, since the information on how many armies are where just isn't there.
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lackattack
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Post by lackattack »

Xyl wrote:It looks like the input to map.php changed, from map.php?map=...&resolution=...&armies=X-X,X-X,... to map.php?map=mapXXXX..

The greasemonkey script depended on parsing that for information, so the new format makes it get all confused. Worse, I don't any way to fix it, since the information on how many armies are where just isn't there.


Oh... That's gonna be a problem... I'll have think about that...
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Night Strike
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Post by Night Strike »

So in other words, you're asking whether we want AJAX or BOB.
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cleveridea
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Post by cleveridea »

lackattack wrote:I don't take responsibility for 3rd party addons


Understandable but real chicken s.
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stringybeany
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Post by stringybeany »

lackattack wrote:I don't take responsibility for 3rd party addons


nice...screw up what most players consider critical components to game play, and then basically say "sorry for your luck?"

nice...

have you ever tried to count up world 2.1 bonus' by hand? good grief man...please reverse your changes for now until something else can be worked out?
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lackattack
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Post by lackattack »

Alright... let me expalin myself with a bit more tact. I don't want to break the scripts, and I really don't want to permanently break them. But since I don't really know their inner workings I get caught off-guard when I change something that I didn't realize the script depended on, as is the case here.

Come to think of it, with the changes I made, you can no longer get those letters onto the map for colourblind scripts. That's pretty bad.

I can keep the AJAX chat and temporarily switch back the map url to the old version so the scripts still work. That will buy me some time to coordinate a solution with Tr0y & stocksr before the rest of AJAX is done.
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stringybeany
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Post by stringybeany »

thanks 'mon . . . much appreciated.
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Incandenza
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Post by Incandenza »

Pretty please? [-o<

I tell ya, I can't imagine how I played this damnable game without troy's and stocksr's scripts.
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
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lackattack
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Post by lackattack »

Are the scripts working now?
Last edited by lackattack on Tue Aug 14, 2007 1:38 am, edited 1 time in total.
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Incandenza
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Post by Incandenza »

Troy's script is working. Can't say about BOB.

Thanks, lack.
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
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hellwing
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Team delta says OK

Post by hellwing »

lackattack wrote:Are the cripts working now?


yes we are ready to kill again
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edbeard
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Post by edbeard »

BOB works
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stringybeany
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Post by stringybeany »

muchos gracias amigo
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cawck mongler
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Post by cawck mongler »

nvrmind
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Harijan
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Post by Harijan »

That was pretty fast turn around. Thanks for acting quickly. I know it probably was not much work to revert, but its still nice to see the responsiveness for fixing a problem that has to do with add-ons that you do not support.

Like others, I find the game almost unplayable without GM, nice to have it back.
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