Great improvement to the game but I think one minor thing could be added to make it more fun. I am thinking of showing you at the end of the game who had you as a target. That way things would become a little more interesting. Just a minor improvement but I think it is worth it.
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Highest score: 2136
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resitnecdan wrote:Great improvement to the game but I think one minor thing could be added to make it more fun. I am thinking of showing you at the end of the game who had you as a target. That way things would become a little more interesting. Just a minor improvement but I think it is worth it.
You can generally guess (Its usually the one that dumped 10 guys beside your last remaining region...)
We own all your helmets, we own all your shoes, we own all your generals. Touch us and you loooose...
Agreed. Especially after one of those reaaaally prolonged 6p games when you never do really know quite who's out to get who until someone gets a lucky break + takes out their target.
Would be an interesting way to compare strategies if you knew who was who's at the end...
After an assassin game, it would be cool to know who was targeting you in the game. You could have a note in the game chat that listed who player A was targeting, who player B was targeting, etc. Its not needed immediatly, but it would be cool to have for curiosity's sake.
* Priority** (1-5): 1ish
This isn't oo important, just something for the back burner, but wouldn't it be cool if at the end of an assassin game, you got to see who was targeting who? It would be a lot easier to look back and see why people did certain things, then. Just a thought.
ParadiceCity9 wrote:I can kinda see the appeal, but if it's a doodle earth assassin it could be over round one and there'd be no point in seeing who had who.
so? what about world 2.0 and even classic. they are not gonna decide not to implement something just because of 1 little thing
i have absolutely no idea wether it was suggested before, and currently have no time to check it:P and i want to post it now because i most propably will forget about it overnight:P
after winning (:P) assassin games id like to know who had whom as target. i think its not some kind of secret after the game, so it could be somehow told by game or sth...
welll i guess... but the game is over then! who really cares after the game is thru?
a poor workman always blames his tools... SO STOP COMPLAINING ABOUT THE DICE FFS
All those people who whinge about losing points to low rankers need to read a book entitled "Losing 40 Points V The End of the World : A Study in Contrast"
oh okay i see now... itd be nice but really... the games finished.........
a poor workman always blames his tools... SO STOP COMPLAINING ABOUT THE DICE FFS
All those people who whinge about losing points to low rankers need to read a book entitled "Losing 40 Points V The End of the World : A Study in Contrast"
Concise description: When the game is over, post each person's target, including any change due to deadbeats.
Specifics: Could be posted in Chat , example -- Post them side-by side with the points (player a, , 30 points target was xyz) after the game is completed.
OR designated in some other way -- perhaps with a target symbol in the color of the player who targets. That is, if I am blue, then my target would show a blue "target" symbol next to their name. IF someone's target changed, (due to deadbeating) then the old AND new targets would be listed -- two colored symbols.
This will improve the following aspects of the site: Though it is often easy to tell who's target is who, that is not always the case for experienced players, never mind newer players. (some games are over even before everyone plays!). This would make it easier to go back and review strategies. In some cases, it might help even an experienced player to understand why someone acted as they did. In the case of a game that ended very quickly, it might just be answering curiosity.
Last edited by PLAYER57832 on Thu Sep 18, 2008 4:42 pm, edited 2 times in total.
ahh u kinda know whos after who halfwasy through the game.
When the first Atom bomb test was complete a colleague of Oppenheimer said: "What an Awesome and Foul display of Power." a moment later he added, "Now we are all sons of bitches"
Sometimes, if everyone acts rationally, but not always. Also, it depends on the map. Doodle 8 player can be over before everyone even has a chance to play.