My idea is a bit complex, but this what makes this map suitable for any amount of players
here is the sketch link for the map (needs an artist ASAP) :
http://docs.google.com/Doc?docid=0AZ7c9 ... Zncw&hl=enthis is of course symmetrical (8-fold)
here is a similar idea (with a bit more territories) that explains how each territory is connected
http://docs.google.com/Doc?docid=0AZ7c9 ... ZkNA&hl=en The battlefield consists of 8 different "half chess boards" AND A CENTERAL "pizza".
All territories play. The image consists of all different examples!
every territory of the outside circle is a defensive territory which can defend (attack, advance and
reinforce) like the different chess figures, as shown in the image.
A big star represent the place of the figure (symmetric as the original chess board), and the small
stars represnt the territories they can attack advance and reinforce to.
black stars are on the territories which are called "pawns" which attack more or less the same,
except for specific places, as shown in the sketch.
each of the 2-8 players start on one half board, and has troops on his outer and second ring.
the territory of the king starts with, let's say 30 troops.
when a player loses all of his kings he loses the game. (some kings start as neutral, depending on the
amount of players).
Bonus is only for the amount of territories a player owns. (any ideas?)
Thick lines are impassables, except for the knight, which in a traditional chess way can "jump" over the fence.
each slice will have a different color, so we will have:
"green pawn 1"
"purple pawn 5"
"yellow queen"
"blue rook 2"
"orange pizza"
waiting for suggestions...