So this idea was begun by Sailorseal who wanted a glass mossaic and i went off of that.
BONUSES
+1 per two reds
+2 per two whites
Starting positions
All and Only red spot can be owned at the start of a game OR Only 8 per red section (A, B, C, D & E) all of which are separated by neutrals.
Starting troops
Red neutrals will have an army count of 1
White neutrals will have an army count of 1
players will have a starting army count of 5 per unit to prevent early elimination
NOTE
in all likelihood, the small version will have no letters and it will be Clicky map only as i doubt we could fit both army numbers and terit name in these
thenobodies80 wrote:My avatar looks good to your map
english plz
Timminz wrote:
a.sub wrote:NOTE [list]in all likelihood, the small version will have no letters and it will be Clicky map only
I may not be a regular in the foundry, but I can tell you right off the bat that the quoted bit is not going to fly.
any ideas? because there is no way that this map can work on the small with the terr names and i really like the prospect of over 400 terrs so i dont want to make them much bigger :S
I don't like the idea, as I said in the glass post, its just a bunch of territories laid out, no real strategy, and there are too many terits, you might as well just have a square with 400 terits instead of this.
Dublanous1 wrote:I don't like the idea, as I said in the glass post, its just a bunch of territories laid out, no real strategy, and there are too many terits, you might as well just have a square with 400 terits instead of this.
do you have a reading problem? the VERY FIRST post in this thread shows all the unique features
Gilligan wrote:There's got to be a lot of neutrals to give out an army for every 2 red territories.
no lets for once have a fun map with few neutrals... if there are any it should be to divide the players area not to occupy the entire map.
When the first Atom bomb test was complete a colleague of Oppenheimer said: "What an Awesome and Foul display of Power." a moment later he added, "Now we are all sons of bitches"
how about city moungl???? you evenly divide out the terriorities and between each area is a line of neutrakls (about 100 per terr) and that will keep players from blowing through each other for the first round.
When the first Atom bomb test was complete a colleague of Oppenheimer said: "What an Awesome and Foul display of Power." a moment later he added, "Now we are all sons of bitches"
All and Only red spot can be owned at the start of a game OR Only 8 per red section (A, B, C, D & E) all of which are separated by neutrals.
8 per red section wouldn't work unless if you restrict the game to 6 players or fewer. If you wanted to use this this method for starting positions you'd need to add another 53 red territories to the map or lower it to 6 per red section. I'd still prefer that over just randomized territories though.
how about random izied regions and an objective to win would be to hold the star????? killer neutrals in the star?
When the first Atom bomb test was complete a colleague of Oppenheimer said: "What an Awesome and Foul display of Power." a moment later he added, "Now we are all sons of bitches"
sailor and i were talking and we think is should be that there should be like 6-8 available territs per section of red and each player's initial troop count should be around 6ish per place, and all of them will be separated by neutrals to eliminated early kills
GrimReaper. wrote:how about random izied regions and an objective to win would be to hold the star????? killer neutrals in the star?
no objectives or gimmicks plz, we want this to be simple something a noob can start and not have to worry about too many rules but i like the randomizing, is it possible?
I don't like this. It seems like it's just a load of territories for the sake of having lots of territories. It's not often I say this but this is one map I would never play.
GrimReaper. wrote:how about random izied regions and an objective to win would be to hold the star????? killer neutrals in the star?
no objectives or gimmicks plz, we want this to be simple something a noob can start and not have to worry about too many rules but i like the randomizing, is it possible?
i see what you mean well i think you should have it randomized AREAS separated by a line of big neutrals. Do you get what im trying to say???
When the first Atom bomb test was complete a colleague of Oppenheimer said: "What an Awesome and Foul display of Power." a moment later he added, "Now we are all sons of bitches"
GrimReaper. wrote:how about city moungl???? you evenly divide out the terriorities and between each area is a line of neutrakls (about 100 per terr) and that will keep players from blowing through each other for the first round.
You don't deploy those armies in City Mogul... They are autodeploys... It's a lot different.
have these be auto deplys then... it still comes down to the basic principle that you have the armies...
When the first Atom bomb test was complete a colleague of Oppenheimer said: "What an Awesome and Foul display of Power." a moment later he added, "Now we are all sons of bitches"