Moderator: Clan Directors

davekettering wrote:Contacts:
[spoiler]S&M/ Spanked and Milked:
davekettering - First Contact (privs holder)
josko.ri - Second Contact
FALL:
mc05025 - First Contact (privs holder)
Goranz - Second Contact[/spoiler]
The War: Round 2
[spoiler]Set 1 = (5d, 4t, 5q) and Set 2 = (4d, 5t, 4q)
55 Games, including 1 Tie-Breaker Game:
27 Home Games
9 Doubles
9 Triples
9 Quads[/spoiler]
Schedule:
[spoiler]June 27, 2021 - Begin negotiations
June 27, 2021 - Begin 6 week period
July 04, 2021 - Request Privs
July 11, 2021 - Exchange Set 1 games (5d, 4t, 5q)
July 18, 2021 - All players join Set 1 games
July 25, 2021 - Exchange Set 2 games (4d, 5t, 4q)
August 8, 2021 - All players join Set 2 games
August 8, 2021 - 6 week joining period expires[/spoiler]
Clan War Page
Set 1: [created and exchanged by July 11, 2021 (5d, 4t, 5q)]
S&M
Dubs:
D1:
D2:
D3:
D4:
D5:
Trips:
T1:
T2:
T3:
T4:
Quads:
Q1:
Q2:
Q3:
Q4:
Q5:
FALL:
Dubs:
D1:
D2:
D3:
D4:
D5:
Trips:
T1:
T2:
T3:
T4:
Quads:
Q1:
Q2:
Q3:
Q4:
Q5:
Set 2: [created and exchanged by July 25, 2021 (4d, 5t, 4q)]
S&M:
Dubs:
D1:
D2:
D3:
D4:
Trips:
T1:
T2:
T3:
T4:
T5:
Quads:
Q1:
Q2:
Q3:
Q4:
Tie Break: TB1: Classic – ns, ch, sunny
FALL:
Dubs:
D1:
D2:
D3:
D4:
Trips:
T1:
T2:
T3:
T4:
T5:
Quads:
Q1:
Q2:
Q3:
Q4:
Rules of Engagement:
[spoiler]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed
All forts are allowed
There will be no round limits except for Trench games. 20 to 30 Round limit for Trench games, set by the game creator.
Trench is permitted in a maximum of 60% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect, details to be provided before next turn if broken (TO will not enforce any penalties for violations)
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Players can participate in a maximum of 20 games in total in Round 3
The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils (does not count toward player game maximum)
All other rules as per the CC11 Main Thread https://www.conquerclub.com/forum/viewtopic.php?f=441&t=235148:[/spoiler]
Player Usage/ Eligibility:
[spoiler]This year, the standard 1 Clan Rule is in effect.
Usage:
Maximum amount of games a player can participate for round 3 is 20, (not including the tie breaker game)
Note: To be eligible for a medal for a clan war a player has to play a minimum of 3 games in the war.
S&M:
FALL:[/spoiler]

rockfist wrote:12-8 or thereabouts with leans?

rockfist wrote:12-8 or thereabouts with leans?

t4mcr53s2 wrote:11 games still outrtanding and looks like 7 or 8 for fallen, likely 8
so 22-18 or 21-19 Fallen

emilywink wrote:from inside, i feel like i am getting destroyed in all games. these guys are freaking good. And usually for me I never hold an opponent to higher esteem than I do TOFU but these guys are really impressing me and earning my respect.
They are even honoring my dying wishes.
https://www.conquerclub.com/game.php?game=21084236

GoranZ wrote:Thanks for the war guys, beating you was exhausting!


