I've been away from play for a long while due to personal reasons. However, I'm back. If there is a great wish to continue the Danish map I can do so, or you can request the current graphics from me via the message system of Conquer Club.
To calculate it you need to formulate a complicated probability calculation since the corner territories, the side territories, the side center territories and the center territories all have different number of connections. To write a program that gather statistics from random starts shouldn´t be ...
whitestazn88 wrote:this looks just like hypercube, except not everything is touching.
Except that this map is an actual 6 dimensional "hypercube". You can move in all 6 directions/dimensions. There is no real good way to draw all the connections
I'm a final year physics student and this map would confuse me
Well, the confusing part makes it challenging for the ones looking for it
The good thing about having only 2 points in each axis, is that you always have exactly one movement along each axis. The bad thing is that having 6 ...
Here is the visualization I promised. The problem with visualizing a continous 4 dimensional vector space (i.e. the hypercube) is that between any 2 points you have an infinite number of points. But with the discrete vector spaces you only have a finite number of points. It can be viewed as a ...
It's not as complicated at is it sounds. I will come again tomorrow with a visualisation, both how a 6 dimensional vector space can look and how a 3-dimensional and 4-dimensional vector space within that space can look.
What if we could have a map that required (or taught) knowledge in linear algebra. Instead of just a cube (3-dimensional vector space), we could have 8 2x2x2 cubes (mini-cubes), the 8 cubes arranged like a cube (totally 64 territories). So each mini-cube would have 3 dimensions (say t,u,v), and the ...
I almost feel guilty if you were inspired by my thread. Anyway, it could work as a "pure concept" map.
A few suggestions:
- Please remove the diagonal bonus. It doesn't add anything. You need to be winning already to get this bonus. And it's a very non-sudoku bonus.
- I like the numbering:
1 ...
I will address the issues in this thread later. Just want to post the new map right away. The most interesting aspects are:
- The change that Hovedstaden was removed, and Storstrom was introduced
- The connection from Sjaelland to Norhtern Jutland
- The removal of a small ...
wow one extreme to the other super dark to super light, night sky to babies cradle. Somewher ein between i think
to try and solve gameplay isue remove a few more connections and make the brown continent more easy to hold allowing armies to be built up near the centre possibly add a new connection ...
Ok, tried to remove some connections. To be true to the Danish country, I have kept more connections than was suggested. I move Bornholm closer. I made it more clear where there are connections, and where there aren't.